3 Differences and 2 Similarities Between Wuchang Fallen Feathers and The First Berserker Khazan

Check out our article on 3 differences and 2 similarities between Wuchang Fallen Feathers and The First Berserker Khazan.

Wuchang Fallen Feathers and The First Berserker Khazan
Explore Differences and Similarities Between Wuchang Fallen Feathers and The First Berserker Khazan (Image via NEXON)

The action RPG Soulslike landscape has never looked better. With new titles coming out every so often, Soulslike fans always have their hands full. In 2025, games like Wuchang Fallen Feathers and The First Berserker Khazan have been critically acclaimed for their gameplay mechanics. Both of these games take inspiration from classic Soulslike games like Dark Souls and Sekiro.

Wuchang Fallen Feathers is a Soulslike developed by Chinese studio Leenzee. The game was recently launched and features challenging combat and a focus on environmental storytelling. On the other hand, The First Berserker Khazan is an action RPG that also incorporates Soulslike mechanics. It was launched earlier this year by South Korean developers Neople and emphasizes direct story unveiling.

Both of these games share many similarities but also exhibit stark contrasts in other aspects. Here’s our breakdown of 3 differences and 2 similarities between Wuchang Fallen Feathers and The First Berserker Khazan.

Three Differences Between Wuchang Fallen Feathers and The First Berserker Khazan

Narrative Approach

Wuchang is inspired by Chinese mythology.
Bai Wuchang in Wuchang Fallen Feathers (Image via 505 Games)

Both games take a different narrative approach to storytelling. Wuchang focuses more on a mysterious, lore-rich narrative, with stories unfolding through the game’s environment. In contrast, Khazan follows a more upfront approach, with narrative exposition delivered directly. Cinematic cutscenes in Khazan also feel flashier and more over-the-top compared to Wuchang.

Setting & Atmosphere

Khazan is an extension of the Dungeon & Fighter Series universe.
Setting and Atmosphere of The First Berserker Khazan (Image via NEXON)

Wuchang’s settings and aesthetics are inspired by Chinese mythology. The game mixes dark fantasy elements with a Soulslike twist. You play as Bai Wuchang, traversing through the lands of Shu during the late Ming dynasty. On the other hand, The First Berserker Khazan draws from European medieval fantasy. The game is an extension of the Dungeon & Fighter series universe.

Combat Style

Combat in Khazan is fast-paced.
Hack-n-Slash Style Combat of The First Berserker Khazan (Image via NEXON)

Wuchang focuses on a methodical combat style. The gameplay mechanics are parry-heavy, similar to Soulsborne combat, and include magical elements. In contrast, Khazan delivers a fast-paced combat system that emphasizes combos and hack-and-slash gameplay reminiscent of an action RPG.

Two Similarities Between Wuchang Fallen Feathers and The First Berserker Khazan

Boss Fights

layers often need to adapt new strategies in Wuchang: Fallen Feathers
Boss fights in Wuchang Fallen Feathers are skill-based (Image via 505 Games)

Both Wuchang and Khazan emphasize intense boss battles. These fights are a real test for gamers, as they are skill-based and require players to learn attack patterns. This encourages a more methodical approach. Players often need to adapt new strategies or switch things up on the fly. In Wuchang, bosses require patience and careful decision-making before making a move. Similarly, Khazan favors finding gaps in your adversary’s defense and exploiting them with dodges and parries.

Soulslike Elements

uchang Fallen Feathers is a Soulslike developed by Chinese studio Leenzee.
Wuchang Fallen Feathers embraces and builds on Soulslike gameplay (Image via 505 Games)

Each game embraces and builds on Soulslike gameplay pioneered by Dark Souls and Demon’s Souls. Wuchang and Khazan both feature rest points similar to the signature Dark Souls bonfires or Sekiro’s Sculptor’s Idols. Moreover, attacks, dodges, and parry moves in both games are core Soulslike staples. Lastly, the healing items also function similarly to Estus Flasks from the Dark Souls series, being restored at resting checkpoints.


Thank you for reading the article. We provide the latest news and create guides for new and old titles, including Death Stranding 2, Baldur’s Gate 3, Roblox, Destiny 2, and more.