Let’s dive into whether Monster Hunter Wilds truly has an open world setting and its improved features compared to the previous titles.

As Monster Hunter Wilds gears up for a full release this February 28, 2025, fans of the franchise are eager to see how Capcom is evolving the series. With teasers and the currently ongoing beta testing phase hinting at a vast landscape and seamless exploration, many are wondering: Is Monster Hunter Wilds truly open-world?
Previous titles were not fully open-world. The premise of the other titles was simply picking up quests in the main hub and completing them. With the latest upcoming title, fans are wondering whether Capcom will commit to an open-world setting for the latest installment.
In this article, we’ll discuss if Monster Hunter WIlds is truly open-world and how it affects gameplay.
Also Read: Monster Hunter Wilds Beta: Does Gameplay Progression Carry Over
Does Monster Hunter Wilds Feature Open World?

Yes, Monster Hunter Wilds will be an open-world game. However, it won’t be completely non-linear, making it a hybrid setting for world exploration.
The map expands as you make progress in the game. This means you will be starting with a smaller area to explore on earlier levels. However, as you complete quests, you will eventually unlock more regions and monsters to hunt in the wild.
What makes Monster Hunter Wilds feel more like an open-world experience than previous titles is the seamless connection between biomes, allowing you to travel between them and set up missions on the fly. Previous titles have you interacting with a quest board before you can access the said biomes and hunt down targets.
How Does Open World Exploration Work in Monster Hunter Wlds?

One of the most significant changes in Monster Hunter Wilds is the way its open-world design impacts gameplay hubs. In the previous titles, you had to visit villages and find a quest board. After that, you had to accept quests before setting off to segmented zones where the target monsters could be found. In Monster Hunter Wilds, the transition is much more seamless, and you won’t have to keep visiting villages every time you want to start a quest.
Seamless Quest and Item Management With Pop-Up Camps
An example is how you can simply set up pop-up camps in the wild to access a quest board. On top of that, these mobile camps also serve as rest points, allowing you to craft and swap gears. The gameplay makes it seem more organic and immersive as it makes you simulate how a hunter survives in the wild. This is a stark difference from the previous static hub mechanic which forces you to return to a village just to do another run. Of course, villages are still here to stay, and you still have a reason to visit them.
Monsters Can Roam Between Regions
Another key feature that the open-word setting of Monster Hunter Wilds offers is that monsters will no longer be confined to their specific area. These monsters can roam around between regions, which can affect your gameplay. Sometimes, you might need to adjust your playstyle based on the terrain and environment you are in. Depending on various aspects like seasons or monster behavior, you may encounter your targets in packs, or they may be wandering alone.
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