Spider-Man 3, the highly anticipated sequel to Insomniac Games’ beloved superhero game series, needs to do a lot of things right.

With anticipation consistently high for Insomniac Games’ next installment in the acclaimed Spider-Man series, Spider-Man 3, fans and critics alike are setting their expectations high. The previous entries set a benchmark for superhero games with their compelling narratives, dynamic combat, and immersive open-world design. However, even the most successful franchises face challenges with each new release. To ensure Spider-Man 3 not only meets but exceeds these expectations, it’s crucial that Insomniac Games navigates potential pitfalls with care.
In this article, we will break down four major pitfalls that Insomniac Games should avoid when it comes to the highly anticipated Spider-Man 3.
4 Things Insomniac Games Should Avoid in Spider-Man 3
1) An Overcomplicated Storyline

Spider-Man 2 was praised for its engaging and focused narrative, balancing the stories of Peter Parker and Miles Morales. However, there’s a risk of overcomplicating the plot in Spider-Man 3 by introducing too many new characters and subplots. Insomniac Games should aim to keep the story streamlined and ensure that each character’s arc is meaningful and well-developed.
Introducing multiple villains and side characters without giving them adequate development can lead to a fragmented narrative. Insomniac Games should prioritize quality over quantity, focusing on a few key characters and ensuring their stories are deeply interwoven with the main plot.
2) Not Focusing on Open-World Activities

While Spider-Man 2 expanded the game world and introduced new traversal mechanics, some players felt that the open-world activities lacked depth and variety. In Spider-Man 3, Insomniac Games should focus on diversifying side missions and activities, offering more engaging content that encourages exploration and rewards players for their efforts.
Repeating the same types of side missions and activities can lead to monotony. Insomniac Games should strive to create varied and meaningful side quests that enrich the overall experience. Spider-Man 2 featured a range of activities, from crime-fighting to collecting tokens, but some players felt these tasks became repetitive. In Spider-Man 3, Insomniac Games should innovate by introducing more unique and varied activities. This could include elements such as in-depth character side stories, environmental puzzles, and community-driven events.
3) A Stale Combat System

The combat in Spider-Man 2 was highly praised for its fluidity and excitement, but there’s a danger of the mechanics feeling stale if not updated. Insomniac Games should introduce new combat features and enemy types to keep the gameplay fresh and challenging. Incorporating new abilities and combos can also enhance the overall experience.
Relying too heavily on existing combat mechanics without introducing fresh elements can make the gameplay feel repetitive. Insomniac Games should experiment with new combat styles and gadgets to keep players engaged. Spider-Man 2 built upon the solid combat foundation of the first game, adding new abilities and enemy types. Spider-Man 3 should continue this trend by introducing innovative combat mechanics, perhaps incorporating more environmental interactions and team-up moves with other characters.
4) Performance Issues

Technical issues can significantly impact the gaming experience, no matter how well-designed the game might be. Ensuring that Spider-Man 3 runs smoothly across all platforms should be a top priority for Insomniac Games. Performance hiccups, crashes, or bugs can detract from the immersive experience. Insomniac Games should focus on rigorous testing and optimization.
While Spider-Man 2 was generally well-received, some players reported occasional technical issues. Addressing these in Spider-Man 3 will help maintain the high standards that players expect.
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