Discover the 5 best ways to use the portal ability of Doctor Strange and create some exceptionally godly plays in Marvel Rivals.
Marvel Rivals is a 6v6 hero shooter where players take on the roles of Marvel’s iconic characters. Each character has distinctive abilities, which make the game unpredictable and fun. Some players outplay their enemies with various techniques, but the one that shines the most is the Pentagram of Farallah ability of Doctor Strange. This ability allows Strange and his allies to teleport between two locations for 20 seconds. However, it requires a knack for map knowledge and game sense to succeed, as the portal has a 180-second cooldown.
In this guide, we will explore the 5 best ways to use this warping ability of Doctor Strange in Marvel Rivals.
Best Ways To Use the Portal
The portal used by Doctor Strange can be employed straightforwardly as a means of quick displacement, but it also offers many other uses that can change the tides of the game. Here are the 5 best uses of this overpowered ability:
- Pulse cannon portal
- The Eye of Agamotto delivery
- The gateway to falling death
- The spawn trap
- A portal for a portal
1. Pulse Cannon Portal
Everybody looks to the sky when they hear Maximum Pulse, but in higher ranks, players utilize their abilities and brains to counter or dodge this catastrophic attack. However, imagine hearing Iron Man scream his ultimate voice line, but he’s nowhere to be seen—that’s where the portal steps in. Players can use Doctor Strange’s portal to teleport Iron Man’s ultimate and make some exceptional plays. This play requires good game sense because placing the portal is the essence.
2. The Eye of Agamotto Delivery
Doctor Strange has a very powerful ultimate that makes opponents sleep for 3 seconds in a spherical area of 10 meters. However, it can get canceled by a number of abilities, such as Peni Parker’s Cyber-Web Snare and Luna Snow’s Absolute Zero. Open a portal just above the objective or enemies and cast the ultimate while jumping through it. Make sure to communicate with the team to make this play successful.
3. The Gateway to Falling Death
One of the best and most fun ways to use the portal is by making your opponents jump to their deaths. Place the first portal in front of the enemy respawn gate and the second portal facing downwards outside the map. If the opponents get careless, they get the taste of respawning again. This is usually used at the start of Convoy and Convergence.
However, players can get cautious, so to make them suffer, place a slingshot near the portal. Spider-Man and Invisible Woman are referred to as slingshots here. Both heroes can push the enemies into the portal with their abilities.
4. The Spawn Trap
This specific trick works on the Yggdrasil Path map after the player’s team reaches the first checkpoint. Simply locate the enemies’ spawn point and place a portal on each side of the location. The opponents cannot leave the spawn for 20 seconds. This trick can help the player corner the remaining opponents and provide a moment to plan other plays.
5. A Portal for a Portal
For our last trick, we are going to make the opponents jump from our portal instead of theirs. To achieve this, players need to place their portal in front of the enemy’s portal. This trick requires good timing and game sense, as one wrong step will result in a long cooldown. When the opponent Doctor Strange is opening a portal, players can hear the voice line and cast their own to locate the enemy’s position.
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