Best Settings for RTX 3080 and 3080 Ti In The Last of Us 2 Remastered PC

Here are the best settings to use for your Nvidia RTX 3080 and 3080 Ti in The Last of Us 2 Remastered PC Game.

best settings for the rtx 3080 and rtx 3080 ti in the last of us part 2 remastered
Last of Us Part 2 remastered on RTX 3080 and RTX 3080 Ti (Image via Naughty Dog | Deltia’s Gaming)

Nvidia’s high-end Ampere GPUs from 2020, the RTX 3080 and 3080 Ti, remain some of the most capable GPUs ever created. However, the workload mentioned here, The Last of Us Part 2 Remastered, is no ordinary game; it can get very demanding with the higher presets, as it uses newer rasterization techniques.

While it’s unfortunate for gamers to pair 4K displays with these GPUs, they need to realize that their GPUs are limited by VRAM, which is typically 10-12GB, considering both iterations of the 3080.

For this reason, we suggest 1440p as the sweet spot. Below are the settings that we mentioned that will keep a balance with the visuals and deliver consistent performance. 

Note: You can fine-tune these to your liking. Additionally, the settings used here will be fine if you choose 4K with the performance mode with DLSS 4; by default, the game uses DLSS 3.7.

CPU Requirements for The Last of Us Part 2 Remastered PC

The Last of Us Part 2 recommended settings
Recommended Settings by Developers (Image via Naughty Dog | Deltia’s Gaming)

The RTX 3080 and 3080 Ti are extremely capable of rasterization, making them quite fast for this game. The only drawback is their VRAM, which can cause them to struggle at Ultra texture settings in asset-heavy scenes.

Dropping the texture fixes this. However, as for other effects, it can create issues for the game. Gamers using these cards are likely on an Intel 10900K from the past or a Ryzen 7 5800X / X3D. We believe those CPUs, 10900K and 5800X / 3D, are perfect, or newer ones such as Core i5 13500 / Ryzen 7500F 7600 are also great.

Despite the minimum requirements set by the developers, the game is intensive in many areas, which results in higher draw calls. Failing to keep up will result in wasted GPU performance, micro stutters, and increased input delays. Also, remember that if VRAM exceeds 10–11GB, the game may start swapping to system RAM, causing 0.1% frame dips and stuttering, and is likely to crash.

Best Settings for RTX 3080 and 3080 Ti In The Last of Us 2 Remastered

tlou-settings-page
The Last of Us Part 2 Remastered settings Page (Image via Naughty Dog | Deltia’s Gaming)

Display Settings

SettingValue
DisplayWill be your display’s name
Window ModeFullscreen
Aspect RatioAuto
Display Resolution2560 x 1440 // Ultra-wide users within 1440p range can follow these
Cinematic PillarboxesEnabled
ContrastDefault
BrightnessDefault
HUD BrightnessDefault // Personal Preference
HDRDisabled // Enable if you have an HDR monitor
Upscale MethodOff
Upscale QualityOff 
Upscale Sharpness
Anti-Aliasing ModeDLAA
NVIDIA Reflex Low LatencyOn
AMD Anti-Lag 2Off
Frame GenerationOff // Personal Preference (and it takes up more VRAM) 
Dynamic Resolution ScalingOff
Refresh RateWill default to your display’s maximum
Framerate Cap360 FPS
VSyncOff

Graphics Settings

SettingValue
PresetCustom
Level of DetailHigh // for 3080 10GB only, 12GB 3080 and TI can be set to (Very High)
Texture QualityHigh
Texture Filtering8x Anisotropic
Shadow QualityHigh // for 3080 10GB only, 12GB 3080 and TI can be set to (Very High)
Screen Space ShadowsVery High
Image-Based LightingEnabled
Bounced LightingEnabled
Ambient OcclusionQuality
Screen Space ReflectionsMedium // for 3080 10GB only, 12GB 3080 and TI can be set to (High)
Real-Time Reflections QualityVery High
Real-Time Clouds Shadow ReflectionsEnabled
Screen Space Sub-Surface ScatteringOn
Refraction QualityVery High
Depth of FieldOn
Depth of Field QualityVery High
Motion Blur QualityOff
BloomEnabled
Particle DensityHigh // for 3080 10GB only, 12GB 3080 and TI can be set to (Very High)
Volumetric Effects QualityMedium // for 3080 10GB only, 12GB 3080 and TI can be set to (Very High)
Lens FlareFull Resolution
Field of ViewDefault // Personal Preference
Camera ShakeDefault // Personal Preference
Chromatic Aberration IntensityDefault // Personal Preference
Film Grain IntensityDefault // Personal Preference
Lens Dirt IntensityDefault // Personal Preference

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