Flashpoint Lightning Throw is the first-ever ability that you can use in the game. Let’s learn more about the update.

Flashpoint Worlds Collide is one of the most played games, boasting over 74 million visits and more than 8K active players at the time of writing. The game recently received a new update, which introduced the first-ever ability called Lightning Throw. This article will explain everything about the ability and what is new in the game.
What Is the Flashpoint Lightning Throw Ability?
Lightning Throw is the first new ability added to Flashpoint: Worlds Collide. It allows players to channel their speedster powers to hurl a bolt of lightning at enemies, dealing heavy damage and knocking them back. It also briefly stuns opponents, providing a tactical advantage in combat.
How To Get the Lightning Throw Ability
Follow this step-by-step guide to unlock the Lightning Throw ability in Flashpoint Worlds Collide:
- Step 1: After launching the game, click the Upgrades icon on the left side of the screen.
- Step 2: Locate the abilities tab in the menu.
- Step 3: Select the Lightning Throw ability and click the Upgrade button. This costs six Skillpoints to unlock initially.
The Lightning Throw ability has three levels. To unlock the subsequent levels, you need Skillpoints. Here are the details:
- Level 1: Base level after unlocking (6 Skillpoints). Provides initial damage and cooldown stats.
- Level 2: Requires an additional 6 Skillpoints to upgrade. Reduces cooldown and boosts damage.
- Level 3: The final upgrade, further reducing cooldown and maximizing damage. Requires an additional 12 Skillpoints to upgrade.
What Else Is New in the Game?
There has been a host of new content and changes in the game following the latest update:
New Features:
- Lightning Throw Ability: Hurl lightning bolts (6 Skillpoints to unlock, 3 levels). Charge for more damage, knockback, and stun. Aim with the cursor.
- Infinite Terrain: New area with sand, water, snow, and concrete; run without obstructions.
- New NPCs: Tougher metahumans and criminals with heavy weapons.
- New Weapons: Offensive tools (details TBD).
- Movement: New keybinds (“,” and “.” for speed), Lightspeed/Sub-Lightspeed modes, updated Speed VFX, Mach speed display.
- Flash Museum Lobby: New hub.
- Improved Map: Better navigation, aesthetics.
- Revamped UI: Enhanced menus.
- Visuals: New running animations, idle animation, 3 idle breakers, and a render distance setting.
- Music & Emotes: New soundtrack, emotes (fixed reset issue).
- Lantern Bundle: Suits (15,000 Cash/799 Robux) – Flash [Blue], Black Flash [Black], Wally West [Indigo], etc., with gacha animations.
- Missions: Deliver to Hospital, Deliver Food; revamped bomb defusal (60s timer).
- Time Wraiths: New cutscene, minigame, skill checks; players can spawn them.
- Characters & Unlockables: 2 new characters weekly, 40 new unlockables.

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