PEAK Version 1.7 Patch Notes

The new version 1.7 patch notes for PEAK are here, and they have brought a bunch of changes, bug fixes and more.

Peak is now available in lots of languages (Image via AggroCrabGames on X)
Peak is now available in lots of languages (Image via AggroCrabGames)

PEAK hasn’t shown any signs of slowing since its release, and the developers are carrying forward this momentum by regularly updating and patching the co-op game. The latest version 1.7 update made the game available in a bunch of new languages.

However, along with these, there are also a number of additional mechanics, and bug fixes as well.

Read More: PEAK: Climbing Guide

Version 1.7 Patch Notes for PEAK

Here are the patch notes for the game:

LOCALIZATION

Translations are in! The game is now available in the following languages:

  • English
  • French
  • Italian
  • German
  • Spanish (Spain)
  • Spanish (LATAM)
  • Brazilian Portuguese
  • Russian
  • Ukrainian
  • Chinese (Simplified)
  • Japanese
  • Korean

FEATURES:

  • Whole coconuts will now bonk scouts when thrown at them. We were considering making every item bonk but then none of you would ever reach the PEAK again.
  • Re-added the ability to throw items at fruits and beehives to knock them down. Not sure when that broke but we’re so back.

BALANCE CHANGES:

  • Bugle of Friendship will no longer show up in Solo Play
  • Rope Spool now has a weight of 1 instead of 0. Anti-Rope Spool and Anti-Rope Shooter now have a weight of -1
  • Chain Launchers now cannot be shot above or below a certain angle past the horizon line. This is to remove unintended use cases where a chain launcher shot directly upwards would get you much further than other items – it’s intended to be used for lateral traversal!
  • Rope Shooters and Anti-Rope Shooters shoot 50% more rope!
  • Anti-Rope Spool and Anti-Rope Shooter physics will now behave differently if you let go of them…
  • Made ticks easier to remove in Solo Play

FIXES:

  • Fixed an issue where backpacks would become non-interactable. This was a tricky one to solve so thanks for your patience on it!!
  • Fixed an issue where the campfire would not be lightable if a friend reconnected to the game.
  • We potentially solved the issue where explosive spores crashed the game when triggered. Please try it out and let us know if it works now!
  • Fixed a bug where an item held in the temporary item slot would not contribute to your weight
  • Fixed an issue where guidebook SFX was not spatialized.
  • Players will now fall off pitons when passed out, fixing an issue where, on revival, they don’t experience teleporting back to the piton.
  • Potentially fixed an issue where Chain Shooters would spawn with nothing in the chamber.
  • Potentially fixed an issue where players screens would go black.

Read More: PEAK: How To Find and Use Scoutmaster Bugle

Those were all the patch notes for version 1.7 of PEAK.


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