Marvel Rivals: Why Did Phoenix-Wolverine Team-Up Get Nerfed

The Phoenix-Wolverine Team-Up got nerfed in Marvel Rivals latest patch update. Read this article to learn more about it.

Slash away at Phoenix (Image via NetEase Games)
No more lifesteal for this hero (Source: NetEase Games)

Marvel Rivals Season 3 started with a blast after the arrival of Phoenix. This duelist is capable of clearing objective areas by exploding her opponents. To further enhance her power, she also gets a team-up ability with Wolverine. This team-up is called Primal Flame, and it was kind of terrifying,

In the recent patch update, NetEase Games nerfed this team-up as Wolverine was getting too strong. Before the patch, this hunk was shredding tanks and the backline within seconds. We know many of you are very disappointed with this patch update, and that’s why we are going to talk about it. In this article, we will express our thoughts as to why the Phoenix-Wolverine team-up got nerfed in Marvel Rivals.

Read more: When is Blade Coming To Marvel Rivals?

Why the Phoenix-Wolverine Team-Up Got Nerfed

Marvel-Rivals-Phoenix (1) (1)
This team-up was too powerful (Source: Netease Games)

In Marvel Rivals, vanguards are the face of a team. These heroes initiate fights in order to get an advantage. However, there are some heroes that specialize in killing vanguards, and Wolverine is probably the best among them. He was already a beast before the team-up, but after Phoenix was introduced, he went into berserk mode.

During the team-up, he can inflict burning damage around his Feral Leap. This means anyone near him gets scorched to death, and he heals for 33% of the damage he deals. To summarize, imagine a Wolverine who can never die in Marvel Rivals. The developers noticed this and decided to nerf the team-up.

Also read: How To Get Symbiote Storm Skin for Free in Marvel Rivals.

Phoenix-Wolverine Team-Up Nerfs

On July 16, NetEase Games released a patch update that included the nerf for Wolverine as well as the Phoenix-Wolverine team-up. Here are all the changes:

  • Increase Berserk Claw Strike Base Damage from 6 to 8. Reduce percentage damage per attack at maximum Rage from 4.5% to 3.5%.
  • Increase Regenerative Healing Factor cooldown from 90s to 105s. Increase cooldown reduction from 10s to 12s when participating in KOs.
  • Reduce Lifesteal gained during Phoenix Warrior from 33% to 25%.

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