Eva is one of many characters in Supervive but if her abilities are not explained, you might struggle to use her optimally.

Every character in Supervive’s roster has a unique set of moves which make them well-suited in different team compositions and situations. You will need to change up your playing style significantly based on the character you choose to play.
One of these characters in the game is Eva. Eva is a support character who has a wide set of abilities, ranging from healing your team to crowd controlling the opposition. Here are all the abilities explained for Eva in Supervive.
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All Eva Abilities Explained in Supervive

Here are all the abilities which Eva has:
- Passive: Kiss of Death
- LMB: Corrupted Tether
- RMB: Orbs of Argos
- Shift: Sashay
- Q: Beckon
- R: Sinner’s Embrace
Read More: Supervive: Beginner’s Guide To Abilities
Kiss of Death
This is the passive ability for Eva, which is almost constantly in use and supporting you. Additionally, it is one of the most useful parts of her kit. This is because the passive heals Eva for 37.5 health per second while reducing all her ability cooldowns by four seconds for every second she stands on, or executes an enemy wisp.
Read More: Supervive: Armory Guide
Corrupted Tether
- Cooldown: 0 seconds
This is likely the most used part of her active kit. You need to hold down the left mouse button (by default) to activate this tether. It latches on in the direction you want, to either friend or foe. It can even attach to the orb you generate via the Orbs of Argos skill. However, you should note that Eva’s mobility is significantly reduced while she is using this ability.
- Enemy: It deals damage every 0.25 seconds. This damage increases the longer you hold down the input. Every time you deal damage this way, you regain 10 Mana.
- Ally: Heals your ally every 0.25 seconds. Healing also increases over time. Conversely, this skill drains 5 Mana every time you heal an ally.
- Orb: Heal your orb. You can also move your orb around while holding down the left mouse button.
Orbs of Argos

- Cooldown: 12 seconds
- Cost: 40 Mana
Carrying on from Corrupted Tether, this skill deploys an orb on the field. You can deploy two of these at the same time (at level three). These orbs function similarly to Corrupted Tether, as they can heal allies and damage enemies.
Any ally in its area will get healed, while the opposite will happen for enemies. The orb will lose health to heal your team, while it will gain health by damaging foes. As its own health rises, so does its area of effect. Similarly, the reverse is also true.
While Eva stands within the range of an Orb, she gains a movement speed buff as well.
Sashay
- Cooldown: 8 seconds
- Cost: 20 Mana
This is the dash ability for Eva, which makes her incorporeal for 0.1 seconds. Additionally, you also gain a bonus to your movement speed; however, this gets removed after two seconds. At level four, the incorporeal duration rises, along with the dash distance.
Beckon
- Cooldown: 20 seconds
- Cost: 30 Mana
This skill is great for some crowd control and also guarantees kills. You can aim it in whichever direction you want and fire a wave ahead of you. You can pull enemies closer with this ability. Moreover, it stops any healing for four seconds, ensuring that your team can knock them out if they are already low.
At level four, it heals your orbs to full health on contact.
Sinner’s Embrace
- Cooldown: 60 seconds
- Cost: 25 Mana
Her strongest ability is naturally her ultimate. You can use it to thrown down a Demonic Pillar which binds nearby enemies. The more enemies you catch, the higher the health this pillar has. Moreover, the enemy team must remain within the area of this pillar until it is destroyed.
If they exit this area then they take damage and also get stunned for a brief period, leaving them vulnerable to attacks. You should upgrade this ability to level 3 to get a 50% damage increase.
These were all of Eva’s abilities explained in Supervive.
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