Welcome to our ESO Two Handed Skill Line guide. This shows all the ESO Two Handed Skills from the Elder Scrolls Online.
Cleave
Swat enemies in front of you with a mighty swing, dealing X physical damage and causing them to bleed for an additional X physical damage over 10 seconds.
Cast time | Instant |
Target | Cone |
Radius | 7 meters |
Cost | 2872 Stamina |
Brawler
Swat enemies in front of you with a mighty swing, dealing X physical damage and causing them to bleed for an additional X physical damage over 10 seconds. Also shields you from damage for 8 seconds, absorbing up to X damage plus 100% for each enemy hit.
NEW EFFECT: Adds damage shield for each enemy hit.
Cast time | Instant |
Target | Cone |
Radius | 7 meters |
Cost | 2872 Stamina |
Carve
Swat enemies in front of you with a mighty swing, dealing X physical damage and causing them to bleed for an additional X physical damage over 10 seconds. You also gain minor heroism, granting you an extra ultimate each second for 8 seconds.
NEW EFFECT: Gain additional ultimate (minor heroism buff).
Cast time | Instant |
Target | Cone |
Radius | 7 meters |
Cost | 2872 Stamina |
Critical Charge
Launch across the earth and smash an enemy for X physical damage, always causing a critical strike.
Cast time | Instant |
Target | Enemy |
Range | 3.5-22 meters |
Cost | 3351 Stamina |
Stampede
Launch across the earth and smash an enemy for X physical damage, always causing a critical strike. Also reduces enemy movement speed 60% for 5 seconds.
NEW EFFECT: Adds snare.
Cast time | Instant |
Target | Enemy |
Range | 3.5-22 meters |
Cost | 3351 Stamina |
Critical Rush
Launch across the earth and smash an enemy for X physical damage, always causing a critical strike. Deals up to 68% bonus damage, based on distance traveled.
NEW EFFECT: Deals bonus damage based on distance traveled.
Cast time | Instant |
Target | Enemy |
Range | 3.5-22 meters |
Cost | 3351 Stamina |
Critical Charge
Slam enemy with an upward swing, dealing X physical damage and knocking them back 4 meters. Enemy is also stunned for 3.5 seconds.
Cast time | 1 second |
Target | Enemy |
Range | 7 meters |
Cost | 2872 Stamina |
Wrecking Blow
Slam enemy with an upward swing, dealing X physical damage and knocking them back 4 meters, and stunning them for 3.5 seconds. Grants you Empower for 5 seconds, increasing the damage of your next attack 20%.
NEW EFFECT: Your next attack against target deals extra damage.
Cast time | 1 second |
Target | Enemy |
Range | 7 meters |
Cost | 2872 Stamina |
Dizzying Swing
Slam enemy with an upward swing, dealing X physical damage and knocking them back 4 meters, and stunning them for 3.5 seconds. Enemy is also stunned for 3.5 seconds and afflicted with Minor Maim, reducing their damage by 15% for 10 seconds.
NEW EFFECT: Causes enemy to deal less damage.
Cast time | 1 second |
Target | Enemy |
Range | 7 meters |
Cost | 2872 Stamina |
Reverse Slash
Spin around and strike an enemy down, dealing X physical damage plus up to 300% more against wounded enemies.
Cast time | Instant |
Target | Enemy |
Range | 5 meters |
Cost | 2633 Stamina |
Executioner
Spin around and strike an enemy down, dealing X physical damage plus up to 300% more against wounded enemies. While slotted, Two Handed abilities deal 15% extra damage to low health targets.
NEW EFFECT: Weapon abilities deal more damage to low health targets.
Cast time | Instant |
Target | Enemy |
Range | 5 meters |
Cost | 2633 Stamina |
Reverse Slice
Spin around and strike an enemy down, dealing X physical damage plus up to 300% more against wounded enemies. Nearby enemies take 40% of the damage inflicted.
NEW EFFECT: Deals splash damage to nearby enemies.
Cast time | Instant |
Target | Enemy |
Range | 5 meters |
Cost | 2633 Stamina |
Momentum
Focus your strength to gain major brutality, increasing your weapon damage by 20%. Also heals you for X every 2 second.
Cast time | Instant |
Target | Self |
Range | 30 seconds |
Cost | 2633 Stamina |
Rally
Focus your strength to gain major brutality, increasing your weapon damage by 20%. Also heals you for X every 2 second and an additional X when the effect ends. The final heal is increased in proportion to the length of time Rally has been active.
NEW EFFECT: Heals when effect ends.
Cast time | Instant |
Target | Self |
Range | 30 seconds |
Cost | 2633 Stamina |
Forward Momentum
Focus your strength to gain major brutality, increasing your weapon damage by 20%. Also removes 1 snare and heals you for X every 2 seconds.
NEW EFFECT: Reduced cost and removes snares.
Cast time | Instant |
Target | Self |
Range | 30 seconds |
Cost | 1915 Stamina |
Forceful
Allows your standard attacks to hit more than one target. Both light and heavy attacks damage up to 2 nearby enemies for (13-25%) of the damage inflicted to the primary target.
Heavy Weapons
Grants bonuses for different weapon types. Two handed swords deal (3-5%) extra damage. Two handed axes X physical damage extra bleeding damage over 6 seconds. Two handed maces ignore (10-20%) of your target’s armor.
Balanced Blade
Reduces the cost of Two-Handed abilities by (10-20%).
Follow Up
Gives you a (5-10%) damage bonus on the next attack after a full charged heavy attack.
Battle Rush
Boost your stamina regeneration by (15-30%) for 10 seconds after killing a target.
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