Discover everything you need to know about how to kill every mutant in Stalker 2 Heart of Chornobyl and tips to survive.
Stalker 2 Heart of Chornobyl is a first-person survival video game developed and published by GSC Game World. This much like its predecessor, features a thrilling story about humanity and survival. Similar to the original Stalker game, the sequel offers Mutants that can make your journey tough. Mutants are of different types and each requires a unique strategy to kill. Mutants often dominate key areas making exploration risky, so killing them in the first place is the best way to progress. In this guide, we’ll discuss how to kill mutants with the right strategy in Stalker 2 Heart of Chornobyl.
What are Mutants in STALKER 2 Heart of Chornobyl?
Mutants in Stalker 2 are animals or humans warped by the Zone. They change their physical appearance and behavior, usually making them more aggressive. The Zone is a dangerous place and Mutants add an extra layer of difficulty for the player trying to reach the endgame. They are humanoids or animals that have been physically altered and are extremely dangerous. You can find them in the Zones and serve as one of the primary enemies of Stalkers. Each mutant has its own attack styles and unique abilities granting players a new experience when they encounter it. Mutants are divided into three distinct classes.
- Mutated Animals- distorted versions of wildlife like dogs and boars.
- Mutated Humans- terrifying forms of humans like snorks and zombies.
- creature with supernatural powers- Creatures with unique abilities, like burers and poltergeists.
All Mutants in STALKER 2 Heart of Chornobyl
Here’s the list of all mutants in Stalker 2 Heart of Chornobyl that you encounter while progressing in Zone.
- Fleshes- deal damage and cause bleeding
- Bloodsuckers- Camouflages in the environment.
- Poltergeists- Attack you with various items
- Blind Dogs- have high hearing and smelling sense
- Rodents- high agility and resilience
- Boars- they can ram you and knock you down when charged
- Armored Elk- have a screaming attack that can puzzle you
- Rat Swarms- an environmental hazard more than an enemy, they deal massive damage in a short time
- Psy Dogs- create hallucinations
- Zombies- rise up multiple times unless shot in the head.
- Snorks- high speed and can easily chase you
- Bayuns- attack you with their claws once in range
- Controllers- capable of controlling the minds of inferior creatures
- Pseudogiants- bullet sponges
- Chimera- bullet- resistant, highly mobile, and capable of deadly leaps
- Burers- knock your weapon out of your hands
How to Kill Every Mutant in Stalker 2 Heart of Chornobyl
One of the most daunting challenges in this game is facing the numerous mutants that inhabit the environment. With 16 distinct kinds of mutants each with its own unique abilities and weaknesses, it’s essential to know how to tackle them. Here’s how to kill mutants while roaming in Zone in Stalker 2 Heart of Chornobyl.
Flesh
Fleshes were once pigs living in the exclusion Zone but because of the enormous amount of radiation, they mutated growing additional eyes and claws. Fleshes are one of the least aggressive mutants often running away from danger and moving in strange irregular patterns. Only if they are desperate and scared enough will mutant pigs attack Stalkers. Like dogs, fleshes just move in groups while appearing to be completely random and disorganized.
How to Kill: Dodge their lunges and counterattack while they recover. You can use Shotguns or AKM-74U to kill this type of mutant. Understand their attack pattern to make them an easy target.
Blind Dog
Despite becoming blind, their sense of hearing and they have great smelling ability allow them to notice nearby Stalkers rather easily. You can also see some dogs in Albino variants, suggesting that those mutations affected not only their vision but also their pigments. Some dogs’ travel impacts are three or more. They are widespread in the southern regions of the Zone like Cordon, Swamp, Garbage, and Rostok.
How to Kill: Use a high-accuracy weapon or Shotgun to kill them one by one. Limit their movement by simply baiting them in closed areas. Don’t get surrounded and target them individually to save ammo.
Bloodsucker
Bloodsuckers are masters of disguise, always trying to catch their enemies by surprise, constantly lurking in the dark corners of the Zone, and waiting for a moment to suck their victims dry. They perform this attack by biting their targets with special tentacles that contain a paralyzing poison, leaving almost no chance for survival. This skin contains a special chemical that allows these mutants to blend with their surroundings becoming completely invisible.
How to Kill: Shotguns are more effective in tackling Bloodsucker when they are exposed. You must have bandages and medkits to prevent bleeding.
Zombies
Zombies shouldn’t even be considered humans at this point. They have lost all identity and now act as mere animals. While zombified could somewhat communicate with zombies, zombies on the other hand just groan and moan all the time. Zombies eat and drink just about anything that looks like food to them. They are rather easy enemies to fight as unlike their superior versions they can’t use any firearms just hands. Zombies have the special ability to get up after an otherwise lethal hit.
How to kill: Get behind the cover to neglect their gunfire. Aim for the head to kill them instantly without taking any damage. You can easily sneak past the zombies whenever you’re low on ammo.
Boar
Another mutant who follows the same attack strategy is the wild Boar. Many Stalkers call them Flashes on steroids due to their similar behavior. Unlike other animals, Boars didn’t change all that much from radiation, having only a few bald spots or areas overgrown with fur. Boars are great bullet sponges being reinforced and empowered by various anomalies and radiation. It can take an entire mag to take one down. Boars charge toward wars their prey trying to knock them down or simply tear them apart.
How to Kill: Use a high-damage weapon like a Drowned weapon or Sledgehammer to kill them in the first place.Dodge them at perfect timing and counterattack when they least expect. Avoid getting into close areas as they become powerful here. Boars are only armored at the front, strafing past their charge and blasting them in the back with a shotgun usually kills them in 1, maybe 2 shots, while they need like 3 to 4 from the front.
Rodent
While looking like Rats and Hamsters, rodents are artificially created. Evidence of experiments performed on these creatures can be found in lab x18. They usually hide underground in various basements of the Zone. Despite being small creatures, they often operate in groups. Rodents are quite resistant due to various mutations. They can easily dodge attacks due to their small size and scratch stalkers with their claws.
How to Kill: The most effective method for handling Rodents is to use a pistol to fire at them when they approach regardless of the type of fire they die instantly. It makes an expenditure of costly rifle or shotgun ammunition unnecessary against them.
Psy Dog
A more dangerous and stronger variant of Pseudo Dogs is the Psy Dog. Not only are they bigger and have more protection when compared to normal Pseudo dogs they affect the minds of their enemies. Psy Dog can make an entire army of mutants appear out of nowhere by creating various auditory and visual hallucinations. They can kill their target by hiding themselves inside the hordes of dogs. Psy Dogs are even rarer than Pseudo Dogs but they can appear in the same area.
How to Kill: Use a long-range weapon to deal damage and climb up something to safety. If you feel you can’t kill them, then just run away.
Chimera
The Chimera have the majority of their internal organs duplicated. Their peculiar feature paired with the Chimera’s long and resistant skin allows these mutants to eat loads of bullets without flinching. Not only do Chimera have great protection but they are extremely aggressive. Chimera can easily jump on their target due to their extremely high mobility. There’s no use in climbing up high or trying to outrun them as chimeras are incredibly fast.
How to Kill: Land as many shots as possible to kill them instantly.Keep attacking to get rid of their jumps. Get behind the cover to reduce their mobility and try to avoid fighting them in open areas.
Snorks
The Snorks have great protection due to their equipment that’s still clinging to their bodies. The cracked and broken gas masks greatly hinder Snork’s vision. Another physiological improvement Snork received from their long-term exposure to anomaly fields is their extremely fast reflexes and powerful muscles. Snorks are capable of performing huge leaps towards their targets. In addition, a simple kick or punch is capable of breaking bones. It is very important to be prepared for a fight with a Snork.
How to Kill: Use Shotguns to kill them without taking any damage from them. You need to wait till they fully charge and then fire them to deal additional damage. Be careful in tight corridors of some traps.
Poltergeist
Poltergeists appear like a flying ball of electricity or fire, paying close resemblance to mobile anomalies in certain areas of Zone. Poltergeists can be damaged by shooting at the ball of light, upon killing them, a Husk similar to a human without any legs will appear. It’s still unknown whether their electric appearance is an illusion or a real transformation. They have telekinetic abilities using various objects like barrels and crates as weapons by throwing them at their enemies.
How to Kill: Dodge the objects they throw and use a high-damage assault rifle to keep shooting them. Don’t let them escape the area in any case. Get your weapon back as fast as you can to continue fighting.
Burer
Despite looking like bandits or hobos, these mutated dwarfs are very dangerous. In addition to the flinging objects like Poltergeist, Burers have various other dangerous abilities. The first and most annoying one is the stamina zap that drains the target’s stamina. Not only does this immobilize the prey but it allows the Burers to take their victim’s guns leaving them defenseless. After this, Burers can do another extremely powerful attack that appears to be a telekinetic shot dealing tremendous damage and most likely killing an enemy. They can block incoming bullets using a kinetic shield.
How to Kill: Fight them in medium range, so use Sledgehammer in this case. Watch for their barriers to drop and then start shooting them.Fetch your weapon back as fast as you can to continue fighting.
Controller
Controllers are the result of numerous genetic experiments performed on criminals. Controllers are intelligent, being capable of controlling the minds of inferior creatures. Due to this unique ability, the most experienced stalkers fear the Controllers. The most popular and deadliest attack they like to utilize is to use their psychic bolts which disorientates the target and deals heavy psychic damage.
How to Kill: The best strategy to kill the Controllers in Stalker 2 is to eliminate the zombie guards first. Decrease mental effects through psi pills and load your weapon to start shooting at controllers. You need to kill them quickly because the more you drag the fight the worse it gets for you.
Pseudo-Giant
Pseudo-Giants are extremely strong. Despite their gigantic size these mutants are rather fast and have a jumping albino variant. The main attack that they utilize is a ground pound that creates a shock wave breaking legs and dealing heavy damage. The hardest part of hunting a Pseudo-Giant is to kill it because these mutants are extreme bullet sponges requiring several mags to be killed. Only the most skilled can survive a 1v1 with a Pseudo-Giant.
How to Kill: Use a high-damage weapon like Dnipro to deal heavy damage. Maintain your distance to keep the mobility. Conserve your ammo as they take lots of damage to get killed.
Armored Elk
The Armored Elk rush up and strike you, potentially knocking you down. The attack can disorient you and this mutant has a decent health pool and can do a screeching attack.
How to Kill: Take out the Dogs, Rats, and Boars first and stick to the cliff wall. You can also stay near Trapper. Use a Shotgun like Ram-2 or an SMG like Buket S-2 to kill it in the range. Use the walls to kill the smaller enemies first and then focus fire on the elk.
Rat Swarms
Rats are often found in early gain areas. While they seem harmless individually, a large group of them can swarm and attack you, making it crucial to deal with them from a distance first. Rats can’t climb and you can only find them in specific areas which can easily be avoided. They will bite at your feet to deal damage.
How to Kill: The most efficient strategy is to spot and climb at the top of nearby structures to drop a grenade into the center of the group. The blast will eliminate most or all of them instantly.
Bayuns
These cat-like mutants can make a sound of humans to attract you. They will attack with their sharp claws in a range. It also slows your movement and lets your eyes close for a moment by screeching meow.
How to Kill: Get yourself near the walls or corners and attack when you have a clear shot at them. You can use a shotgun to kill them with just 2 hits.
Additional Tips for Survival
Here are some additional tips for survival in Stalker 2 Heart of Chornobyl.
- Keep repairing your weapon in a timely repair to keep your Special in better condition.
- Use the rapid fire mode to quickly kill weaker mutants and use grenades for anomalies.
- Try to aim for headshots as it can help you to conserve ammo, especially against mutants.
- Upgrade your weapons to increase their rate of fire, durability, and handling for outstanding performance in intense combat.
- Conserve special ammo to use for tougher encounters or armor enemies in Zone.
- Use a holographic attachment to improve aiming accuracy in dynamic firefights or utilize a Suppressor to minimize the noise.
- Use armor-piercing rounds for heavily armored enemies and switch to standard rounds for general encounters.
FAQS About How to Kill every Mutant in Stalker 2 Heart of Chornobyl
Q1: What’s the most dangerous mutant in Stalker 2?
Chimera is the toughest mutant in Stalker 2 because it has high health, damage potential, and agility.
Q2: How to deal with bleeding effects in Stalker 2?
Stop bleeding after fights by using the medkits and bandages. Mutants like dogs and bloodsuckers cause bleeding effects.
Q3: Can you avoid mutants in Stalker 2?
Yes, you can avoid many mutants in Zone if they’re not looking at you or blocking your path.
Q4: What’s the best weapon for killing mutants?
Shotguns are the way to go especially for Poltergeists, Bloodsuckers, and Snorks. Use the Assault Rifles on the Chimeras because they aren’t that tough and can be hard to hit when sprinting.
Q5: What are the most common mutants?
Boars are the most common mutants in Stalker 2 Heart of Chornobyl because they can be found just anywhere in the Zone.
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