Here is a complete list of all the unique items for the Barbarian class in Diablo 4 as well as their effects and affixes.

The Barbarian class in Diablo 4 has access to unique items that complement their brute-force melee playstyle. These weapons have varying affixes and special effects. These rare weapons and armor pieces not only boost their stats but also come with distinct affixes and special effects that amplify their abilities, whether it’s dealing devastating damage, improving survivability, or increasing their mobility.
Here is a list of all Barbarian unique items in Diablo 4 and what are their affixes and special effects in the game.
Complete List of All Unique Items in Diablo 4
There are three types of unique items available for the Barbarian class in Diablo 4: Weapons, Armor, and Jewelry.
Below is a list of each item in the game:
All Barbarian Unique Weapon
Equipment Name | Weapon Type | Affixes | Effect |
Ancients’ Oath | 2-Handed Axe | + 207 – 270 Damage to Close Enemies + 198 – 270 Strength + 130% Vulnerable Damage 12 %- 16% Cooldown Reduction + 4 – 6 to Steel Grasp | Steel Grasp launches 2 additional chains. Enemies hit by Steel Grasp take 40% – 60% increased damage from you for 5 seconds |
Fields of Crimson | 2-Handed Sword | + 52% – 70% Enhanced Rupture Explosion Size + 130% Vulnerable Damage 16% – 25% Rupture Cooldown Reduction + 198 – 270 Strength + 406% – 550% Damage to Bleeding Enemies | While using this weapon, damaging at least one enemy with Rupture creates a blood pool that inflicts 13 – 25 Bleeding damage over 6 seconds. Enemies standing in the pool take 50% increased damage. |
Hellhammer | 2-Handed Mace | + 2 – 4 to Wallop + 52% – 70% to Upheaval Size + 300% Damage to Burning Enemies + 4 – 6 to Upheaval + 252 – 360 Strength | Upheaval ignites the ground Burning enemies for an additional 5,901 – 9,835 damage over 4 seconds increased by 25% for every 100 Strength you have. |
Overkill | 2-Handed Mace | + 125% – 170% Vulnerable Damage + 198 – 270 Strength + 342% – 450% Physical Damage + 350% Damage to Injured Enemies + 4 – 6 to Death Blow | Death Blow creates a shockwave, dealing 60% – 80% of its Base damage to enemies. Enemies who die to this effect also reset Death Blow’s Cooldown |
The Third Blade | 1-Handed Sword | 65% Damage to Close Enemies 99 – 135 Strength 1 – 2 Fury on Kill 30% – 40% Vulnerable Damage 57.5% – 80% Weapon Mastery Damage | Your Weapon Mastery Skills are now also Core Skills that have no Cooldowns but cost Fury, dealing 50% – 70% of normal damage. Their Fury costs are reduced by 5 for any additional Charges the Skill would have had. |
Ramaladni’s Magnum Opus | 1-Handed Sword | + 40% – 50% Critical Strike Damage + 50% Damage + 50% – 60% Overpower Damage + 76 – 90 Strength + 12 – 20 Maximum Resource | Skills using this weapon deal 0.2% – 0.5% increased damage per point of Fury you have, but you lose 10 Fury every second. |
Azurewrath | 1-Handed Sword | + 46.5% – 60% Cold Resistance + 47 – 65 All Stats + 85% Cold Damage Lucky Hit: Up to a 40% Chance to Deal 4,250 – 6,500 Cold Damage + 7% – 9% Attack Speed | Lucky Hit: Up to a 20% chance to Freeze enemies for 3 seconds and deal 6,015-12,030 Cold damage to them. |
Also Read: How To Reset Dungeons in Diablo 4?
List of All Barbarian Unique Armor
Equipment Name | Armor Type | Affixes | Effect |
Ugly Bastard Helm | Helm | + 2 – 3 to Aggressive Resistance 2-3 to Prolofic Fury 8.0% – 12.5% Wrath of the Berserker Cooldown Reduction + 21.0% – 30.0% Fire Resistance Lucky Hit: Up to a 40% Chance to deal 605 – 850 Fire Damage | Explode when activating Wrath of the Berserker, dealing 100% – 300% Fire damage to enemies. While Berserking, damage you would deal is converted to Fire damage. You deal 60% – 80% increased Fire damage. |
Tuskhelm of Joritz the Mighty | Helm | + 103.5% – 135% Damage while Berserking + 6% – 8% Attack Speed while Berserking + 10.5% – 15% Movement Speed while Berserking + 638 – 873 Maximum Life | When you gain Berserking while already Berserk, you have a 40% – 60% chance to become more enraged granting 25% increased damage, 2 Fury per second, and 10% Cooldown Reduction. |
Twin Strikes | Gloves | + 2 – 3 to Double Swing + 9% – 11% Critical Strike Chance + 76 – 90 Strength + 15.5 – 20% Attack Speed | After casting Double Swing 4 times, your next Double Swing will hit 2 additional times, each dealing 50% – 80% increased damage |
Gohr’s Devastating Grips | Gloves | 10.5 – 15% Attack Speed 8% – 12.5% Movement Speed 13.5% – 22.5% Critical Strike Chance Against Close Enemies 3 – 5 to Whirlwind | Whirlwind explodes every 2 seconds and after it ends, dealing 50% – 80% of the Base damage dealt to surrounding enemies as Fire damage |
Rage of Harrogath | Chest Armor | 8 – 12.5% Damage Reduction from Bleeding Enemies + 72.5% – 95% Damage Over Time + 6% – 8% Critical Strike Chance + 638 – 873 Maximum Life | Lucky Hit: Inflicting Bleeding on an enemy has up to a 20% – 60% chance to reduce the Cooldowns of your Skills by 1 second |
Mantle of the Mountain’s Fury | Chest Armor | 100% Hammer of the Ancients damage for 5 seconds after an Earthquake explodes + 251 – 444 Armor + 2 – 4 Skill Ranks of Defensive Stance + 3 – 6 Skill Ranks to Hammer of the Ancients + 16% – 22.5% Chance for Earthquake to Deal Double Damage | 100% Hammer of the Ancients damage for 5 seconds after an Earthquake explodes |
Arreat’s Bearing | Pants | + 638 – 873 Maximum Life + 251% – 350% Ultimate Damage 23.5% – 32.5% Call of the Ancients Cooldown Reduction + 26% – 35% Resistance to All Element | Ancients you summon are empowered. Korlic creates an Earthquake that deals 40 – 86 Physical damage over 4 seconds when he leaps. Talic leaves behind Dust Devils that deal 80 – 171 damage while he whirlwinds. Mawdac ignites the ground Burning enemies for an additional 40 – 86 damage over 4 seconds when he upheaves the ground. |
100,000 Steps | Boots | + 5 – 7% Movement Speed per Walking Arsenal Bonus + 46.5 – 60% Ground Stomp Size + 12.5 – 18% Movement Speed + 82.5 – 105% Damage to Stunned Enemies Evade Grants +10% Attack Speed for 3 Seconds | When activating or refreshing the full Walking Arsenal Key Passive effect, you automatically cast Ground Stomp and gain 50 – 100 Fury. Can only occur once every 5 seconds. |
Also Read: How To Level Up Glyphs in Diablo 4?
All Barbarian Unique Jewelry
Equipment Name | Armor Type | Affixes | Effect |
Unbroken Chain | Amulet | + 2 – 3 to Pit Fighter + 25.0% Resistance to All Elements + 12.5% – 18.0% Movement Speed + 219.0% – 300.0% Ultimate Damage 13.5% – 22.5% Cooldown Reduction | Casting Steel Grasp reduces Iron Malestrom’s Cooldown by 3.3 – 10.0 seconds. Enemies damaged by Iron Maelstrom deal 10% – 30% less damage for 6 seconds |
Battle Trance | Amulet | + 25% Resistance to All Elements + 6% – 8% Critical Strike Chance + 2 – 3 to Frenzy + 4 – 6 to Duelist 8% – 12.5% Damage Reduction from Close Enemies | Increase Frenzy’s maximum stacks by 2. While at maximum stacks, you deal 15% – 30% increased damage and your other Skills gain 35% – 55% increased Attack Speed. |
Ring of the Ravenous | Ring | + 10% Resistance to All Elements and + 10 Shadow Resistance + 1 – 2 to Brawling Skills + 9 – 11 Critical Strike Chance + 2 – 3 to Rend + 46.5 – 60% Vulnerable Damage | Rend’s duration is increased by 4 – 8 seconds. Damaging enemies with your Brawling Skills applies 2 stacks of Rend’s Bleed. This can only affect each enemy once every 1 second. |
Ring of Red Furor | Ring | + 32% – 40% Fire Resistance + 9 – 15 Maximum Resource + 7% – 9% Attack Speed + 10% Resistance to All Elements and + 10% Fire Resistance + 88% – 115% Critical Strike Damage | After spending 100 Fury within 3 seconds, your next cast of Hammer of the Ancients, Upheaval, or Death Blow within 5 seconds is a guaranteed Critical Strike and deals 50% – 80% bonus Critical Strike Damage. |
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