This Status Effects guide will cover everything from Regen and Protect, all the way to Petrify, Berserk and Toad.
Status Effects have always been a staple in RPG games, for a long time now. The newest release in the Final Fantasy games is no exception to this mechanic. If you want to breeze through combat, you should be aware of the number of different status effects present in the game.
Final Fantasy 7 Rebirth has 3 categories into which all Status Effects can fit. These are Positive (blue icon), Negative(red icon), and Mixed (yellow icon). Positive Status Effects apply purely beneficial effects on you; in contrast, Negative Status Effects do the complete opposite. Meanwhile, Mixed Status Effects give a positive effect along with a negative one, or at a cost.
Let us look at these in order:
Positive Status Effects in Final Fantasy 7 Rebirth
Status Effect | Description | Counterpart |
Bravery | Boosts Attack Power | Debrave |
Faith | Boosts Magic Attack | Defaith |
Protect | Boosts Defense | Deprotect |
Shell | Boosts Magic Defense | Deshell |
Barrier | Halves Physical Damage Taken | N/A |
Manaward | Halves Magic Damage Taken | N/A |
Shield | Nullifies Physical Damage for 80 seconds | N/A |
Reflect | Repel Magical Spells back on caster (only enemies can use this) | N/A |
Haste | Quicken the rate of ATB gain by 30% | Slow, Stop |
Resist | Prevents Negative Status Effects | N/A |
Regen | Restores 1% HP every 2 seconds for 180 seconds | Poison |
Auto-Life | Automatically revive from incapacitation | N/A |
Reprieve | Fatal damage will leave the target at 1 HP | N/A |
Critical Hit Rate Up | Increases rate of Critical Hits | N/A |
Darkness | Makes it harder to be hit by enemy attacks | N/A |
Negative Status Effects
Status Effects | Description | Counterpart |
Poison | Gradually decreases HP | Regen |
Venom | Enhanced Poison | Regen |
Silence | Target cannot cast Spells | N/A |
Sleep | Target cannot act | N/A |
Slow | Decreases rate of ATB gauge charge | Haste |
Stop | Target is unable to act | Haste |
Stun | Target is unable to act or evade | N/A |
Toad | Turns target into a frog, greatly decreasing movement speed and damage | N/A |
Debrave | Reduces Attack Power | Bravery |
Defaith | Reduces Magic Attack | Faith |
Deprotect | Reduces Defense | Protect |
Deshell | Reduces Magic Defense | Shell |
Petrify and Stone | Damage taken while target is affected with Petrify charges up the Petrify gauge. Once the gauge is full, the target turns to stone and is defeated. | N/A |
Mixed Status Effects in Final Fantasy 7 Rebirth
Status Effect | Description | Counterpart |
Berserk | Increases damage dealt by 30% Increases damage taken by 30% | N/A |
Fury | Increases charge of the Limit gauge Increases damage taken by 50% | Sedate |
Sedate | Reduces the charge of Limit gauge Reduces damage taken by 10% | Fury |
Those were all the Status Effects that are present in Final Fantasy 7 Rebirth. What was your favorite Status Effect to use, and which one gave you the most trouble?
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