Get the complete overview of all the wonders in Sid Meier’s Civilization 7 and their effects on the cities and settlements.
![All Wonders and Their Effects in Civilization 7](https://static.deltiasgaming.com/2025/02/All-Wonders-and-Their-Effects-in-Civilization-7.jpg)
In Sid Meier’s Civilization 7, you can build monumental wonders from each era–the Antiquity Age, the Exploration Age, and the Modern Age, within your territories. Much like real life, exploring the Wonders provides a breathtaking experience and leaves players in awe for a moment.
Beyond their visual and historical appeal, these wonders also grant various perks and effects, including boosting happiness, culture, and gold to enhance your gameplay. In this guide, we will explore all the wonders in Civilization 7 and the various effects they have on your cities and settlements.
Related: Civilization 7: How To Get and Use Codex
Civilization 7: All Wonders and Their Effects
![Each Wonder needs to be placed in the right spot](https://static.deltiasgaming.com/2025/02/Civilization-7-All-Wonders-and-Their-Effects.jpg)
Let’s have a complete breakdown of all the wonders in Civilization 7 and their effects for all three ages:
Antiquity Age Wonders
Wonder | Effects |
Angkor Wat | Provides +3 Happiness and increases the Specialist limit in this Settlement by 1. |
Colosseum | Generates +3 Culture and grants +2 Happiness for all Quarters in this City. |
Colossus | Produces +3 Gold and expands Resource Capacity by +3 in this Settlement. Also adds +1 Economic Attribute point. |
Dur-Sharrukin | Contributes +5 Science and functions as a Fortified District. Enhances all Fortified Districts across your Settlements with +3 Combat Strength. |
Emile Bell | Unlocks a unique Endeavor, Ginseng Agreement, which provides additional Food in both Leaders’ Capitals. Adds +1 Diplomatic Attribute point. |
Gate of All Nations | Boosts Support in all Wars by +2. |
Great Stele | Awards +200 Gold upon completing any Wonder in this City, including itself. |
Haʻamonga ʻa Maui | Grants +2 Culture, along with +1 Culture and Food for each Fishing Boat in this Settlement. Adds +1 Cultural Attribute point. |
Hanging Gardens | Improves Farms in this Settlement by +1 Food and increases growth rate in all Cities by 10%. Also grants +1 Expansionist Attribute point. |
Mausoleum of Theodoric | Yields +3 Production and doubles both the yields and HP gained from pillaging. Adds +1 Militaristic Attribute point. |
Monks Mound | Enhances Food production by +4 and raises Resource Capacity in this Settlement by +4. |
Mundo Perdido | Provides +1 Happiness and Science for every Tropical tile within this City. |
Nalanda | Generates +3 Science and provides +1 Codex. Contains 2 Codex slots. Also grants +1 Scientific Attribute point. |
Oracle | Produces +2 Culture. Gains an extra +10 Culture per Age when receiving rewards from Narrative Events. |
Petra | Generates +2 Gold and grants +1 Gold and Production per Desert tile in this Settlement. |
Pyramid of the Sun | Contributes +3 Culture and increases Culture output for each Quarter in this Settlement by +3. |
Pyramids | Boosts Minor and Navigable River tiles in this City with +1 Gold and Production |
Sanchi Stupa | Increases Happiness and boosts Culture based on excess Happiness in this City. |
Terracotta Army | Adds +2 Production and provides a free Army Commander upon completion. Also increases Army experience gain by 25%. |
Weiyang Palace | Generates +6 Influence. |
Exploration Age Wonders
Wonder | Effects |
Borobudur | Increases Happiness by +3 and provides an extra +2 Food and Happiness for all Quarters. |
Brihadeeswarar Temple | Grants +3 Influence, and all Buildings with adjacency bonuses gain an additional +1 Happiness when placed near Navigable Rivers. |
El Escorial | Provides +3 Happiness, houses 3 Relic Slots, and raises the Settlement Limit by +1. Additionally, boosts Happiness in Cities within 7 tiles by +4. |
Erdene Zuu | Yields +4 Culture and grants Culture equal to 25% of the cost of each Cavalry unit created. |
Forbidden City | Adds +2 Culture, while increasing Culture and Gold bonuses from Fortification buildings in this Settlement by +2. |
Hale o Keawe | Generates +2 Culture and awards Culture equal to 50% of the cost when constructing a building on the Coast. Contains 3 Relic Slots. |
House of Wisdom | Produces +3 Science and provides 3 Relics. Great Works grant an additional +2 Science. Contains 3 Great Works slots. |
Machu Pikchu | Generates +4 Gold, increases Resource Capacity in this Settlement, and provides an additional +4 Culture and Gold for each tile adjacent to this Wonder. |
Notre Dame | Enhances Happiness by +4, increases Specialist Culture output by +3 during celebrations, and immediately triggers a celebration upon completion. |
Serpent Mound | Produces +4 Influence and improves all Unique Improvements by granting them +3 Science and +2 Production. |
Shwedagon Zedi Daw | Adds +4 Science, increasing Science output by +2 on all Rural tiles in this Settlement that have at least 1 Happiness. Grants +1 Wildcard Attribute point. |
Tomb of Askia | Generates +2 Gold and expands Resource Capacity in this Settlement by +2. Provides an additional +2 Gold and Production in this City for each assigned Resource. |
White Tower | Increases Happiness by +4 and grants an extra +4 Happiness for every Tradition slotted in your Government. |
Modern Age Wonders
Wonder | Effects |
Brandenburg Gate | Grants +6 Production and prevents War Weariness penalties in this Settlement. Also provides +5 Happiness in conquered Settlements. |
Chengde Mountain Resort | Produces +6 Gold and increases Culture output by 5% for every civilization with whom you have a Trade Route. |
Dogo Onsen | Improves Happiness by +4 and allows this Settlement to gain 1 Population whenever a celebration occurs. |
Doi Suthep | Generates +4 Influence, while increasing Culture and Gold by +5 for every City-State under your Suzerainship. |
Eiffel Tower | Provides +5 Culture and increases Culture and Happiness output for all Quarters in this City by +2. |
Hermitage | Yields +4 Culture, boosts Culture by 10% in Cities that have a Great Work, and contains 3 Great Work slots. |
Manhattan Project | Grants a Nuclear Weapon and unlocks the ability to construct additional Nuclear Weapons through a special project. Also enables the Operation Ivy project. |
Muzibu Azaala Mpanga | Produces +4 Food and improves all Lake tiles with an additional +2 Food, Culture, and Happiness in this Settlement. |
Oxford University | Generates +4 Science, provides 2 free technologies upon completion, and grants +1 Wildcard Attribute point. |
Palacio de Bellas Artes | Contributes +5 Culture, increases Happiness on Great Works by +2, and raises overall City Happiness by 10%. Contains 3 Artifact Slots. |
Red Fort | Adds +4 Gold and serves as a Fortified District that must be conquered. Increases HP by +50 for this tile and all City Centers. |
Statue of Liberty | Boosts Happiness by +6 and spawns 4 Migrants upon completion. |
Taj Mahal | Produces +5 Gold, extends the duration of celebrations by 50%, and grants +1 Wildcard Attribute point. |
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