Best Settings for RTX 3070 Ti and 3070 in The Last of Us 2 Remastered PC

Optimize RTX 3070 & 3070 Ti settings for The Last of Us 2 Remastered PC at 1440p to balance visuals and performance.

Best settings for RTX 3070 Ti and 3070 in The Last of Us 2 Remastered PC
Best settings for RTX 3070 Ti and 3070 in The Last of Us 2 Remastered PC (Image via Naughty Dog)

When playing The Last of Us 2 Remastered on PC, you will explore cities turned into jungles as you fight hordes of the infected. The port to PC was released pretty recently. Thus, there are still some optimization issues on PC. As it is, the game’s graphics can get pretty demanding. At the highest presets, they can push even high-end gaming setups to their limits.

In order to achieve smooth performance without much compromise to the visuals, tweaking the settings is essential. This can be done by carefully experimenting and adjusting the in-game display and graphics options. In this post, we will cover the best settings for RTX 3070 Ti and 3070 to play the Last of Us 2 Remastered on PC.

Note: Our recommended settings allow you to run the game smoothly at 1440p. Feel free to fine-tune the settings according to your preference. The game uses DLSS 3.7 by default. You can switch to DLSS 4 performance mode as well.

System Requirements for The Last of Us 2 Remastered

The Last of Us Part 2 recommended settings
Recommended Settings by Developers (Image via Naughty Dog)

Naturally, the RTX 3070 Ti and 3070 offer a better performance than the RTX 3060 Ti and 3060. However, you will notice a common theme with Ampere-based GPUs being limited by their usual VRAM capacity of 8GB. The limited VRAM can cause these capable GPUs to struggle during demanding sequences. Reducing the texture setting would help with the load on the GPUs.

Best Settings for RTX 3070 Ti and 3070 in The Last of Us 2 Remastered

tlou-settings-page
The Last of Us Part 2 Remastered settings Page (Image via Naughty Dog)

Display Settings

Setting NameRTX 3070RTX 3070 TiNotes
Window ModeFullscreenFullscreenFullscreen mode minimizes system overhead and maximizes performance.
Display Resolution2560 × 14402560 × 1440Use your monitor’s native resolution for optimal clarity.
Cinematic PillarboxesEnabled (if applicable)Enabled (if applicable)Useful on ultrawide displays; otherwise, remain at default.
HDRDisabled or Enabled*Disabled or Enabled*Enable only if your monitor supports HDR and you can fine-tune its impact.
Upscale MethodDLSSDLSSDLSS helps maintain a high frame rate while reducing VRAM loads.
Upscale QualityBalancedBalancedA balanced setting delivers a good compromise between image detail and performance.
Upscale Sharpness55A mid-range value offers consistent sharpness; adjust if needed.
Anti-Aliasing ModeDLAA or OffDLAA or OffWith DLSS, additional AA may be redundant.
NVIDIA ReflexOnOnActivates low-latency mode, beneficial during fast-paced scenes.
Frame GenerationOffOffDisabling frame generation avoids potential artifacts.
Dynamic Resolution ScalingOffOffRely on DLSS rather than dynamic scaling for more consistent performance.
Refresh Rate & Framerate CapMonitor’s MaximumMonitor’s MaximumMatch these to your monitor’s capabilities to ensure smooth gameplay.

*If your monitor supports HDR, you can try experimenting with the feature. However, keep in mind that not all systems are tuned for it.

Graphics Settings

Setting NameRTX 3070RTX 3070 TiNotes
PresetCustomCustom
Level of DetailMedium-HighHigh
Texture QualityHighHighMonitor VRAM usage in asset-dense scenes.
Texture Filtering8× Anisotropic8× Anisotropic
Shadow QualityHighHighHigh shadow quality greatly enhances realism but should be monitored if VRAM constraints appear.
Screen Space ShadowsMediumMedium
Image-Based LightingEnabledEnabledImproves scene illumination with a minor performance impact.
Bounced LightingEnabledEnabledEnhances indirect lighting effects with low overhead.
Ambient OcclusionQualityQualityImproves depth perception, but requires a modest VRAM increase.
Screen Space ReflectionsMediumMedium
Real-Time Reflections QualityMedium-HighMedium-HighA slightly elevated setting for improved reflective detail on surfaces.
Real-Time Clouds Shadow ReflectionsDisabledDisabledTurning this off conserves VRAM in asset-heavy scenes.
Screen Space Sub-Surface ScatteringOffOffTypically, disabled unless enhanced material and skin details are a priority.
Refraction QualityHighHighImproves transparent and refractive material effects without overwhelming the GPU.
Depth of FieldOn (Optional)On (Optional)Enable based on aesthetic preference.
Depth of Field QualityHighHighMaintains a crisp bokeh effect — both cards should comfortably achieve this at 1440p.
Motion BlurOffOffDisabling motion blur produces crisper visuals during fast in-game movement.
BloomEnabledEnabledAdds subtle lighting effects with minimal performance overhead.
Particle DensityMediumMediumA moderate setting reduces GPU load from secondary effects while maintaining visual richness.
Volumetric Effects QualityMediumMediumBalances atmospheric effects with performance considerations.
Lens FlareQuarter ResolutionQuarter ResolutionA lower resolution effect that conserves resources yet retains visual appeal.
Field of View & Camera ShakeDefaultDefaultAesthetic settings that should be adjusted based on personal preference.
Chromatic Aberration & Film Grain/ Lens DirtDefaultDefaultTypically left at default levels due to their minimal impact on performance.

We provide the latest news and “How To’s” for Tech content. Meanwhile, you can check out the following articles related to PC GPUs, CPU and GPU comparisons, mobile phones, and more: