Best Settings for RTX 4070 Super with Complementary Unbound Minecraft Shader

Best Minecraft Shader Settings to optimize with your RTX 4070 Super, using Complementary Unbound 5.4 at 1440p.

Best Settings for RTX 4070 Super with Complementary Unbound Minecraft Shader
Little Mr. Quack at the Orange Savanna Village (Image via Mojang | Deltia’s Gaming(

The RTX 4070 Super is a powerful mid-range gaming GPU from the Ada Lovelace generation. Gamers looking forward to playing Modded Minecraft at 1440p will get a decent experience. The settings below apply to gamers using the Neoforge, Sodium, and Iris combination for a modded Minecraft experience. If your mod combination suggests Optifine, then only the shader section will be meaningful.

Note—Minecraft version 1.21.5 is used along with Faithful 64 textures. VRAM usage is expected to reach around 9-10 GB after several hours of gameplay.

Best Settings for RTX 4070 with Complementary Unbound Minecraft Shader (1440p)

RTX 4070 Super with Complementary Unbound 5.4 Minecraft Shader
A stormy night rendered with Complementary Unbound 5.4 Minecraft Shader on RTX 4070 Super (Image via Mojang | Deltia’s Gaming)

If you own paid Faithful texture packs through their Patreon page, consider monitoring VRAM usage above 128x size. You can then adjust the shadows and render distance to address performance hiccups. If you wish for a 100+ FPS rate, reduce the shader settings from Ultra to High.

Performance Settings

SettingValue
Chunk Update ThreadsDefault
Always Defer Chunk UpdatesEnabled
Use Block Face CullingEnabled
Use Fog OcclusionEnabled
Use Entity CullingEnabled
Animate Only Visible TexturesEnabled
Use No Error ContextEnabled
Reduce FPS whenAFK

Quality Settings

SettingValue
GraphicsFancy
Color SpaceRefer to your monitor’s colorspace
CloudsFancy
WeatherDefault
LeavesDefault
ParticlesAll
Smooth LightingEnabled
Biome Blend2 block(s)
Entity Distance100%
Entity ShadowsEnabled
VignetteEnabled
Mipmap Levels4x

General Settings

SettingValue
Render Distance20 chunks
Max Shadow Distance16 chunks
Simulation Distance14 chunks
Brightness50% (Personal Preference)
GUI Scale3x (Personal Preference)
FullscreenEnabled
Fullscreen ResolutionCurrent
VSyncDisabled
Max Framerate120 fps / uncap if you have a higher refresh rate display.
View BobbingEnabled
Attack IndicatorCrosshair
Autosave IndicatorEnabled

Complementary Unbound Minecraft Shader Settings

RTX 4070 Super with Complementary Unbound Minecraft Shader
Image of an Iron Golem at Orange Savanna Village (Image via Mojang | Deltia’s Gaming)
SettingValue
Visual StyleUnbound
ProfileUltra / Reduce this if desired, FPS is not hit
RP SupportIntegrated PBR+ / change if you prefer SEUS-based textures
Real-Time ShadowsVery High
Shadow Distance16 Chunks
Light Shaft QualityHigh
Entity ShadowsOFF / depending on biome and render distance, enable or disable.
Detail QualityHigh
Cloud QualityHigh
Water Reflection QualityMedium (max)
Block Reflection QualityHigh
Anti-Aliasing (FXAA)ON
Edge Shadow (SSAO) QualityHigh (max)
Advanced Colored Lighting16 Chunks
Texture Filtering8x

In summary, these settings offer a high frame rate and an aesthetically pleasing gaming experience. Try pairing even more resource packs, such as custom water and nether block effects, and see how the 4070 Super stacks up against your buffet of mods.


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