Best Settings for RTX 4080 Super with Complementary Reimagined Minecraft Shader

Try these Complementary Reimagined Minecraft Shader settings with your RTX 4080 Super. You can also add the Faithful 64 Texture pack.

Best Settings for RTX 4080 Super with Complementary Reimagined Minecraft Shader
Dusk before dawn (Image via Mojang | Deltia’s Gaming)

Gamers looking to maximize visuals and performance in modded Minecraft may pair the Complementary Reimagined shaders with their RTX 4080 Super. Today, this test leverages the Neoforge mod loader and uses Sodium for optimization, along with Iris for shader support. The Reimagined 5.4 shaders are a lightweight alternative to the Unbound ones. Gamers can push for extremely high FPS with longer render and draw distances without issues.

Start with the recommended settings below as a baseline, and customize them as needed. If your mod pack recommends using Optifine or another mod loader, this guide won’t be much of a help.

Best Minecraft Shader Settings for RTX 4080 Super with Complementary Reimagined (4K)

Complementary Reimagined Minecraft Shader on RTX 4080 Super
Orange Savanna Village with Faithful 64 Texture Pack and Reimagined Shaders (Image via Mojang | Deltia’s Gaming)

If you support the Faithful resource pack on Patreon, you can easily run the 1024x texture pack at native 4K resolution. The RTX 4080 Super, as per our observations, hovers around 11.5 GB of VRAM usage after several hours of play, including base building and clearing dungeons. The settings below should be used as a starting point and adjusted to your FPS and visual needs.

Performance Settings

SettingValue
Chunk Update ThreadsDefault
Always Defer Chunk UpdatesEnabled
Use Block Face CullingEnabled
Use Fog OcclusionEnabled
Use Entity CullingEnabled
Animate Only Visible TexturesEnabled
Use No Error ContextEnabled
Reduce FPS whenAFK

Quality Settings

SettingValue
GraphicsFancy
Color SpaceRefer to your monitor’s colorspace
CloudsFancy
WeatherDefault
LeavesDefault
ParticlesAll
Smooth LightingEnabled
Biome Blend2 block(s)
Entity Distance100%
Entity ShadowsEnabled
VignetteEnabled
Mipmap Levels4x

General Settings

SettingValue
Render Distance32 chunks
Max Shadow Distance16 chunks (You can make this 20, but you need to adjust the reimagined shader settings)
Simulation Distance16 chunks
Brightness50% (Personal Preference)
GUI Scale3x (Personal Preference)
FullscreenEnabled
Fullscreen ResolutionCurrent
VSyncDisabled
Max FramerateUncapped
View BobbingEnabled
Attack IndicatorCrosshair
Autosave IndicatorEnabled

Complementary Unbound Shader Settings 

Complementary Reimagined Minecraft Shader with Faithful 64 texture pack
Complementary Reimagined 5.4 Minecraft shader on RTX 4080 Super (Image via Mojang | Deltia’s Gaming)
SettingValue
Visual StyleUnbound
ProfileUltra
RP SupportIntegrated PBR+ (make adjustments, according to your texture packs)
Real-Time ShadowsVery High
Shadow Distance20 Chunks
Light Shaft QualityHigh
Entity ShadowsOFF
Detail QualityHigh
Cloud QualityHigh
Water Reflection QualityMedium (max)
Block Reflection QualityHigh
Anti-Aliasing (FXAA)ON
Edge Shadow (SSAO) QualityHigh (max)
Advanced Colored Lighting16 Chunks
Texture Filtering16x

The RTX 4080 Super can easily handle Complementary Reimagined shaders at 4K with ultra settings. Given that the mod package includes Neoforge, Sodium, and Iris, Reimagined Shaders are used over that. The optimization, as well as the performance, remains top-notch.


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