Best Minecraft Shader settings for Complementary Reimagined 5.4 on RTX 4080 alongside Neoforge with Sodium and Iris.

Modded Minecraft on the RTX 4080 can yield a visually stunning gameplay experience. Gamers can creatively roam about in their desired seed or enjoy the survival experience. In this instance, the Reimagined 5.4 shaders emerge as a lightweight alternative to the Unbound 5.4 ones. So gamers can easily achieve a 4K high refresh rate experience. Thanks to Ada Lovelace’s OpenGL raster capabilities, gamers experience efficient GPU utilization. With high render and shadow distances, they can easily max out these shaders without breaking a sweat. The settings below reflect perfectly a high-refresh-rate 4K modded Minecraft experience.
This test recommends Complementary Reimagined shaders alongside the latest Neoforge beta branch, with Iris and Sodium, respectively.
Best Settings for RTX 4080 with Complementary Reimagined Minecraft Shader (4K)

If you encounter performance issues like frame drops and micro-stutters, you can fine-tune the general and shader settings to your desired FPS. If you are using a texture pack or any other mod coupled with it, then under shader settings, you need to adjust the RP Support option and adjust accordingly.
Performance Settings
Setting | Value |
Chunk Update Threads | Default |
Always Defer Chunk Updates | Enabled |
Use Block Face Culling | Enabled |
Use Fog Occlusion | Enabled |
Use Entity Culling | Enabled |
Animate Only Visible Textures | Enabled |
Use No Error Context | Enabled |
Reduce FPS when | AFK |
Quality Settings
Setting | Value |
Graphics | Fancy |
Color Space | Refer to your monitor’s colorspace |
Clouds | Fancy |
Weather | Default |
Leaves | Default |
Particles | All |
Smooth Lighting | Enabled |
Biome Blend | 2 block(s) |
Entity Distance | 100% |
Entity Shadows | Enabled |
Vignette | Enabled |
Mipmap Levels | 4x |
General Settings
Setting | Value |
Render Distance | 32 chunks |
Max Shadow Distance | 16 chunks (Increase this depending on biomes) |
Simulation Distance | 16 chunks (Increase this depending on biomes) |
Brightness | 50% (Personal Preference) |
GUI Scale | 3x (Personal Preference) |
Fullscreen | Enabled |
Fullscreen Resolution | Current |
VSync | Disabled |
Max Framerate | Uncapped |
View Bobbing | Enabled |
Attack Indicator | Crosshair |
Autosave Indicator | Enabled |
Minecraft Shader Settings for Complementary Reimagined

Setting | Value |
Visual Style | Unbound |
Profile | Ultra |
RP Support | Integrated PBR+ |
Real-Time Shadows | Very High |
Shadow Distance | 20 Chunks |
Light Shaft Quality | High |
Entity Shadows | OFF |
Detail Quality | High |
Cloud Quality | High |
Water Reflection Quality | Medium (max) |
Block Reflection Quality | High |
Anti-Aliasing (FXAA) | ON |
Edge Shadow (SSAO) Quality | High (max) |
Advanced Colored Lighting | 16 Chunks |
Texture Filtering | 16x |
That wraps up our recommendations: Try these shaders, couple them with a few popular texture packs such as Patrix or Faithful, and see how it fares. If you experience stutters or are CPU-bound (this rarely happens), try playing around with the general settings and see if it solves the issue. Remember that not all texture packs fully support Neoforge yet, since it’s a new and booming mod loader.
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