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May 09 2023

ESO One Bar PvP Magicka Arcanist Build

Best ESO Builds: Update 38 and Necrom chapter

Table of Contents

  • Should You Play This Build?
  • Skills
  • Rotation
  • Gear
  • Passives Skills
  • Race
  • Mundus Stone
  • Champion Points
  • Consumables
  • Wrap Up

Last Updated: 2023-05-09

Should you play this build?

Welcome to the ESO One Bar PvP Magicka Arcanist Build for The Elder Scrolls Online. If you are looking for information about the Arcanist and everything we know about the class check out our The Elder Scrolls Online: Arcanist Class Guide. For more ESO builds click HERE.  Also, consider watching me on Twitch where you can ask me questions about my current builds.

Fatecarver Arcanist Skill ESO
Fatecarver Arcanist Skill ESO

When the Arcanist is officially released, we will include flexible gear options for those with or without Oakensoul Ring mythic.

Related: How to Obtain Oakensoul Ring Guide

Last updated May 9th, 2023 for The Elder Scrolls Online Necrom Chapter launching on June 5th PC and June 20th on Consoles. This build and information were updated from the latest testing cycle and will be updated after Necrom launches.  Keep in mind, the Arcanist requires a Chapter purchase and is not a base game.

The Best Arcanist PvP Build

The Arcanist PvP build focuses on a long damage-dealing channel Fatecarver. This build will try to keep you alive at range and do massive bursts with Fatecarver ability. Keep in mind, you’ll need to aim it alongside keeping yourself healed.

Pros Cons
Ranged damage Weak healing
Huge AoE Can be interrupted
Good class ultimates

Crux System and Crux Generation on Arcanist Class in ESO

Arcanist Active Crux System Explained
Arcanist Active Crux System Explained

The Arcanist uses abilities to create and consume Cruxes, small triangular glyphs floating around the character (3 max). You will use specific skills to generate Cruxes and additional abilities that consume them, amplifying abilities and triggering important class passives.

Crux consumption could provide more damage, longer duration, cheaper resource cost, and more healing. Additionally, it generates and activates important passives. For example, Crux-consumption can give you more weapon/spell or critical damage. The more you use Cruxes, the better.

The following brief guide explains the combat with the ESO Arcanist class in builds:

  1. Use one primary skill as a tank, damage dealer, or healer to generate Crux.
  2. Consume that Crux with one or two skills for better damage, healing, and defenses.
  3. Start building Crux again to use the other skill for another in-combat advantage.
  4. In between combing Crux, maintain your buffs, healing, and damage over time skills.
  5. Your build wants to find the sweet spot of constantly generating Crux and consuming it for bonuses.
  6. You don’t want your build to have zero Crux or constantly three without a “dump” skill.

Skills

Lighting Staff

Lightning Staff: provides easy fully charged heavy attacks for resource sustain and AoE damage when channeling.

Runeguard Of Freedom (Morph of Runic Defense | Skill line: Soldier Of Apocrypha) - This skill is your protection and should be kept up every 20 seconds. When you drop below 50%, you receive a decent burst heal. Combine that with Runemend for survival.

Cephaliarchs Flail (Morph of Abyssal Impact | Skill line: Herald Of The Tome) - This ability heals, does AoE damage and build's Crux for us at range. Perfect for our main damage ability Pragmatic Fatecarve. Having three stacks of Crux reduces the cost of Pragmatic Fatecarver so you won't destroy your resource sustain.

Rune Of The Colorless Pool (Morph of Rune of Eldritch Horror | Skill line: Soldier Of Apocrypha) - This abillity is simply one of the best stuns in the game. You want to use this on you primary target just before you launch a three-stack Pragmatic Fatecarver.

Pragmatic Fatecarver (Morph of Fatecarver | Skill line: Herald Of The Tome) - Fatecarver is a long channel that cannot be interrupted while your shield holds. You will need to aim and time this appropriately so don't "spam" it until the situation is right. Be at the range, with three stacks up and high health pool and aim it at a large crowd for huge damage. You can cancel the animation by dodging or blocking if you are in trouble.

Evolving Runemend (Morph of Runemend | Skill line: Curative Runeforms) - An in-class heal over time acts as a burst heal. In order to survive you'll need to combine this with the sub-50 % burst heal from Runeguard of Freedom which can be difficult at times.

Sanctum Of The Abyssal Sea (Morph of Gibbering Shield | Skill line: Soldier Of Apocrypha) - The weakness of the Arcanist is its weak healing and needing 2-3 skills for survival when taking pressure. Thus, we will use this defensive ultimate when under melee pressure. If you don't struggle with survivability swap to The Tide King's Gaze.


Rotation

Rotation


Gear

Optimal with Oakensoul

This is for the highest damage loadout possible, flex options below if you don't have this gear

Slot Type Set Trait Glyph
Head heavy Daedric Trickery Well-fitted Prismatic
Shoulders light Magma Incarnate Well-fitted Magicka
Chest heavy Daedric Trickery Reinforced Prismatic
Legs heavy Daedric Trickery Reinforced Prismatic
Gloves medium Deadly Strikes Well-fitted Magicka
Boots light Daedric Trickery Well-fitted Magicka
Belt light Daedric Trickery Well-fitted Magicka
Weapon One Lighting Staff Deadly Strikes Sharpened Spell Damage
Weapon Two
Necklace Deadly Strikes Swift Spell Damage
Ring 1 Oakensoul ring Infused Magicka Recovery
Ring 2 Deadly Strikes Swift Spell Damage

Desktop hover over gear for set bonuses, mobile click once for set bonuses

Magma Incarnate: obtained from Vet Dread Cellar; requires Waking Flame DLC

  • Why? Best all-around 1pc monster helm for sustain.

FLEX OPTIONS

  • Baron Thirsk = 1pc magicka and stamina recovery
  • Chokethorn = 1pc magicka recovery
  • Shadowrend = 1pc magicka recovery

Deadly Strikes: obtained in Cyrodiil Bruma Elite Gear Vendor.

  • Why? massively increases the damage of the two main attacks we are using.

FLEX OPTIONS

  • Order’s Wrath = high damage, healing and big crits
  • Rallying Cry = great group utility setup
  • War Maiden = great damage for pure magicka users
  • New Moon = good craftable option.

Daedric Trickery: craftable, Vanderfell zone.

  • Why? Generates incredible buffs that stack on top of each other, including Major Heroism which is the best for one-bar builds.

FLEX OPTIONS DEFENSIVE

  • Mara’s Balm = great survivability set.
  • Wretched Vitality = great recovery/Sustain
  • Mark of the Pariah = another good defensive set.
  • Buffer of the Swift = awesome damage reduction

Oakensoul: obtained through ESO Mythics/antiquities system.  You need 5 items to be able to create the Mythic item. CLICK HERE FOR LEADS:

  • Igneous Inlays Volcanic Vents in the High Isle and Amenos zone (High Isle)
  • Larimar Gems Titanclaw boss at Mudcrab Beach (south-west) (Stormhaven)
  • Petrified Oak Loop Murkmire Strongboxes (Murkmire zone)
  • Sacred Resin Any Mob (Malabal Tor)
  • Stone Shank Frame Blacksmithing nodes in Glenumbra (High Isle)

Why? the best one-bar build for DPS and the entire premise behind the build requiring High Isle chapter.


Passives

Class Passives

Curative Runeforms
  • Healing Tides
  • Hideous Clarity
  • Erudition
  • Intricate Runeforms
Herald of the Tome
  • Fated Fortune
  • Harnessed Quintessence
  • Psychic Lesion
  • Splintered Secrets
Soldier of Apocrypha
  • Aegis of the Unseen
  • Wellspring of the Abyss
  • Circumvented Fate
  • Implacable Outcome

Weapon Passives

Destruction Staff
  • Tri Focus
  • Penetrating Magic
  • Elemental Force
  • Ancient Knowledge
  • Destruction Expert

Armor Passives

Light
  • Light Armor Bounuses
  • Light Armor Penalties
  • Grace
  • Evocation
  • Spell Warding
  • Prodigy
  • Concentration
Medium
  • Medium Armor Bounses
  • Dexterity
  • Wind Walker
  • Improved Sneak
  • Agility
  • Athlectics
Heavy
  • Heavy Armor Bounses
  • Heavy Armor Penalties
  • Resolve
  • Constitution
  • Juggernaut
  • Revitalize
  • Rapid Mending

Guild Passives

N/A

    Alliance Passives

    N/A

      World Passives

      N/A

        Races

        High Elf

        This is a great choice for damage reduction channeling which is our main two attacks.

        • Highborn
        • Spell Recharge
        • Syrabane's Boon
        • Elemental Talent
        Breton

        Great for pure resource sustain.

        • Opportunist
        • Gift of Magnus
        • Spell of Attunement
        • Magicka Mastery
        Dark Elf

        Great if playing a vampire.

        • Ashlander
        • Dynamic
        • Resist Flame
        • Ruination

        Attributes

        Health

        32

        Stamina

        0

        Magicka

        32

        Mundus Stone

        Atronach - Use for resource sustain.

        Champion Points

        Warfare

        Focused Mending (Slottable) - 50
        Increases your Healing Done with single target heals by 2% per stage.

        Ironclad (Slottable) - 50
        Reduces your damage taken by direct damage attacks by 3% per stage.

        Duelist's Rebuff (Slottable) - 50
        Reduces your damage taken by single target attacks by 3% per stage.

        Master-at-Arms (Slottable) - 50
        Increases your damage done with direct damage attacks by 3% per stage.

        Flex Spot(s): If you can afford, take these passives as they add power without a slottable:

        • Precision (20), Piercing (20), Eldritch Insight (20), Flawless Ritual (40), War Mage (30), Quick Recovery (20), Preparation (20), Elemental Aegis (20), Hardy (20), Blessed (20), Tireless Discipline (20), Battle Mastery (40), & Mighty (30)

        Fitness

        Celerity (Slottable) - 50
        Increases your Movement Speed by 2% per stage.

        Survival Instincts (Slottable) - 50
        While afflicted with a Status Effect, your core combat skills cost 5% less per stage.

        Pain's Refuge (Slottable) - 50
        Reduces your damage taken by 1% per negative effect active on you, up to a maximum of 20%.

        Fortified (Slottable) - 50
        Grants 34.6 Armor per stage.

        Flex Spot(s): If you can afford, take these passives as they add power without a slottable:

        • Tumbling (30), Mystic Tenacity (10), Hero’s Vigor (20), Defiance (20), Hasty (16), Tireless Guardian (20), Fortification (30), Sprinter (20), Nimble Protector (6), Savage Defense (30), Bashing Brutality (20), & Piercing Gaze (30)

        Crafting

        Steed's Blessing (Slottable) - 50
        Increases your out of combat Movement Speed by .4% per stage.

        War Mount (Slottable) - 120
        Improves your mastery with mounts, removing all mount Stamina costs outside of combat.

        Gifted Rider (Passives) - 100
        Increases your Mount Speed by 2% per stage.

        Liquid Efficiency (Slottable) - 75
        Whenever you use a potion or poison you have a 10% chance to not consume it.

        Flex Spot(s): If you can afford, take these passives as they add power without a slottable:

        • Breakfall (50), Wanderer (75), Steadfast Enchantment (50), Fortune’s Favor (40), Gilded Fingers (50), & Inspiration Boost (45)

        Consumables

        Orzorga's Smoked Bear Haunch

        Type: Foods

        BEST FOR SUSTAIN: Increase Max Health by 4312, Health Recovery by 406 and Stamina and Magicka Recovery by 369 for 2 hours. Ingredients: Frost Mirriam (1), Perfect Roe (1), Red Meat (1), Tomato (1), White Cap (1)

        Jewels of Misrule

        Type: Foods

        CHEAP ALTERNATIVE: Increase Stamina and Magicka Recovery by 357 and Max Health by 3927 for 2 hours. These effects are scaled based on your level. Ingredients: Bervez Juice (1), Lotus (1), Mint (1), Rose (1), Columbine (1)

        Bewitched Sugar Skulls

        Type: Foods

        BIG STAT POOL: Great for Max Stats if you aren't struggling with sustain. Increase Max Health by 4620, Max Stamina and Max Magicka by 4250, and Health Recovery by 462 for 2 hours. Ingredients to make Scrib Jelly (2), Flour (5), Columbine (2), Bervez Juice (2), Honey (5)

        Tri-potion

        Type: Potions

        BIG HEALING: Restore 7329 Health, 6618 Magicka, and 6618 Stamina immediately. It Grants Major Fortitude, Major Intellect, and Major Endurance which increase your Health Recovery, Magicka Recovery, and Stamina Recovery by 20%. Ingredients: Bugloss, Columbine, Mountain Flower

        Wrap Up

        Additional Guides

        Thank you for reading ESO One Bar PvP Magicka Arcanist Build!

        Check our ESO builds and guides. Also, consider watching me on Twitch, where you can ask me questions about my current builds or check out the YouTube Channel.

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