The guide gives gear, skills, champion points, and consumables for an ESO One Bar PvP Stamina Arcanist Build!

This build has been updated for the Update 40 patch of the Elder Scrolls Online.
Why Should You Play ESO One Bar PvP Stamina Arcanist Build?
The Arcanist PvP build focuses on a long damage-dealing channel Fatecarver. This build will try to keep you alive at range and do massive bursts with Fatecarver’s ability. Keep in mind, you’ll need to aim it alongside keeping yourself healed.
Below is a general PvP Guide that can help anyone understand and develop their PvP knowledge and skill. This video is applicable for every build and should be viewed if you want general ESO PvP knowledge that applies to all aspects, Battlegrounds, Cyrodiil, and Imperial City. For more ESO builds click HERE. Also, consider watching me on Twitch where you can ask me questions about my current builds.
Pros | Cons |
---|---|
Ranged Damage | DLC Required |
AOE Damage | Needs More Bar Space |
Amazing Ultimates | Can be Interrupted |
ESO One Bar PvP Stamina Arcanist Build Playstyle
The Arcanist uses abilities to create and consume Cruxes, small triangular glyphs floating around the character (3 max). You will use specific skills to generate Cruxes and additional abilities that consume them, amplifying abilities and triggering important class passives.
Crux consumption could provide more damage, longer duration, cheaper resource cost, and more healing. Additionally, it generates and activates important passives. For example, Crux-consumption can give you more weapon/spell or critical damage. The more you use Cruxes, the better.
The following brief guide explains the combat with the ESO Arcanist class in builds:
- Use one primary skill as a tank, damage dealer, or healer to generate Crux.
- Consume that Crux with one or two skills for better damage, healing, and defenses.
- Start building Crux again to use the other skill for another in-combat advantage.
- In between combing Crux, maintain your buffs, healing, and damage over time skills.
- Your build wants to find the sweet spot of constantly generating Crux and consuming it for bonuses.
- You don’t want your build to have zero Crux or constantly three without a “dump” skill.
Skills
Skill Set 1 Front Bar
Spiteward of the Lucid Mind (Morph of Runespite Ward | Skill Line : Soldier of Apocrypha) – This gives you a massive shield and burst heal that consumes Crux.
Cephaliarch’s Flail (Morph of Abyssal Impact | Skill Line : Herald of the Tome) – This ability heals, does AoE damage and build’s Crux for us at range. Perfect for our main damage ability Pragmatic Fatecarve. Having three stacks of Crux reduces the cost of Pragmatic Fatecarver so you won’t destroy your resource sustain.
Pragmatic Fatecarver (Morph of Fatecarver | Skill Line : Herald of the Tome) – Fatecarver is a long channel that cannot be interrupted while your shield holds. You will need to aim and time this appropriately so don’t “spam” it until the situation is right. Be at the range, with three stacks up and high health pool and aim it at a large crowd for huge damage. You can cancel the animation by dodging or blocking if you are in trouble.
Resolving Vigor (Morph of Vigor | Skill Line : Assault) – This is your heal over time which is usually better Evolving Runemend. You can use that heal if you need more.
Rune of the Colorless Pool (Morph of Rune of Eldritch Horror | Skill Line : Soldier of Apocrypha) – This ability is simply one of the best stuns in the game. You want to use this on you primary target just before you launch a three-stack Pragmatic Fatecarver.
Sanctum of the Abyssal Sea (Morph of Gibbering Shield | Skill Line : Soldier of Apocrypha) – The weakness of the Arcanist is its weak healing and needing 2-3 skills for survival when taking pressure. Thus, we will use this defensive ultimate when under melee pressure. If you don’t struggle with survivability swap to The Tide King’s Gaze.
Gear 1: With Mythic
This is for the highest damage loadout possible, flex options below if you don’t have this gear
Slot | Type | Set | Trait | Glyph |
Head | heavy | Daedric Trickery | Well-fitted | Prismatic |
Shoulders | light | Magma Incarnate | Well-fitted | Stamina |
Chest | heavy | Daedric Trickery | Reinforced | Prismatic |
Legs | heavy | Daedric Trickery | Reinforced | Prismatic |
Gloves | medium | Deadly Strikes | Well-fitted | Stamina |
Boots | medium | Deadly Strikes | Well-fitted | Stamina |
Belt | medium | Deadly Strikes | Well-fitted | Stamina |
Weapon One | Bow | Deadly Strikes | Sharpened | Weapon Damage |
Necklace | Daedric Trickery | Swift | Weapon Damage | |
Ring 1 | Oakensoul ring | Infused | Stamina Recovery | |
Ring 2 | Daedric Trickery | Swift | Weapon Damage |
Magma Incarnate: obtained from Vet Dread Cellar; requires Waking Flame DLC
- Why? Best all-around 1pc monster helm for sustain.
FLEX OPTIONS
- Baron Thirsk = 1pc magicka and stamina recovery
- Chokethorn = 1pc magicka recovery
- Shadowrend = 1pc magicka recovery
Deadly Strikes: obtained in Cyrodiil Bruma Elite Gear Vendor.
- Why? massively increases the damage of the two main attacks we are using.
FLEX OPTIONS
- Order’s Wrath = high damage, healing and big crits
- Rallying Cry = great group utility setup
- New Moon = good craftable option.
Daedric Trickery: craftable, Vanderfell zone.
- Why? Generates incredible buffs that stack on top of each other, including Major Heroism which is the best for one-bar builds.
FLEX OPTIONS DEFENSIVE
- Mara’s Balm = great survivability set.
- Wretched Vitality = great recovery/Sustain
- Mark of the Pariah = another good defensive set.
- Buffer of the Swift = awesome damage reduction
Oakensoul: obtained through ESO Mythics/antiquities system. You need 5 items to be able to create the Mythic item. CLICK HERE FOR LEADS:
- Igneous Inlays Volcanic Vents in the High Isle and Amenos zone (High Isle)
- Larimar Gems Titanclaw boss at Mudcrab Beach (south-west) (Stormhaven)
- Petrified Oak Loop Murkmire Strongboxes (Murkmire zone)
- Sacred Resin Any Mob (Malabal Tor)
- Stone Shank Frame Blacksmithing nodes in Glenumbra (High Isle)
Why? The best one-bar build for DPS and the entire premise behind the build requires High Isle chapter.
Gear 2: Without Mythic
Lack the Mythic bonuses, but more Survivable
Slot | Type | Set | Trait | Glyph |
Head | heavy | Roksa the Warped | Well-fitted | Prismatic |
Shoulders | light | Roksa the Warped | Well-fitted | Stamina |
Chest | heavy | Mark of Pariah | Reinforced | Prismatic |
Legs | medium | Mark of Pariah | Well-fitted | Prismatic |
Gloves | medium | Daedric Trickery | Sturdy | Stamina |
Boots | medium | Daedric Trickery | Sturdy | Stamina |
Belt | medium | Daedric Trickery | Sturdy | Stamina |
Weapon One | Bow | Daedric Trickery | Sharpened | Drain Health Poison |
Necklace | Mark of Pariah | Infused | Stamina Recovery | |
Ring 1 | Mark of Pariah | Swift | Spell Damage | |
Ring 2 | Mark of Pariah | Swift | Spell Damage |
Roksa the Warped: obtained from Vet Bal Sunnar; Scribes of Fate DLC
- Why? carries your survivability and resource sustain in a two piece set, without Engine Guardian droid.
FLEX OPTIONS
- Engine Guardian = incredible selfish base game (just you) sustain set
- Magma Incarnate = damage and utility.
- Zoal = for counter gank.
- Scourge Harvester = great self healing
- Chokethorn = great self healing
Daedric Trickery: craftable 8 trait in Morrowind DLC Vvardenfell.
- WHY? this provides the best overall back bar survivability while maintaining high mobility and burst protentional.
FLEX OPTIONS
- Plaguebreak = best all-around damage 5pc
- New Moon Acolyte = decent craftable option
- Kynmarcher’s Cruelty = massive AoE debuff
- Rallying Cry = great group utility setup
Mark of the Pariah: an overland set obtained in Wrothgar; requires Orsinium DLC
- Why? Great defensive set that gives you additional health, armor and resistance
FLEX OPTIONS
- Pariah = good for armor keep on body all times
- Buffer of Swift = awesome damage reduction
- Grace of Gloom = insane survivability if you have high health
Gear 3: No Proc PvP Sets
This setup is made for Cyrodiil Campaigns or IC that doesn’t allow proc sets.
Slot | Type | Set | Trait | Glyph |
Head | heavy | Order’s Wrath | Well-fitted | Prismatic |
Shoulders | light | Magma Incarnate | Well-fitted | Stamina |
Chest | heavy | Order’s Wrath | Reinforced | Prismatic |
Legs | heavy | Order’s Wrath | Well-fitted | Prismatic |
Gloves | medium | Order’s Wrath | Well-fitted | Stamina |
Boots | medium | Order’s Wrath | Well-fitted | Stamina |
Belt | medium | Willow’s Path | Well-fitted | Stamina |
Weapon One | Bow | Willow’s Path | Sharpened | Weapon Damage |
Necklace | Willow’s Path | Swift | Spell Damage | |
Ring 1 | Oakensoul ring | Infused | Spell Damage | |
Ring 2 | Willow’s Path | Swift | Spell Damage |
Magma Incarnate: helmet obtained in Veteran dungeon The Dread Cellar, Waking Flame DLC, shoulders bought from Urgarlag Chief-bane the Pledge Master
- Why? 1 piece gives stamina and magical recovery helps with sustain.
FLEX OPTIONS:
- Baron Thirsk = 1pc magicka and stamina recovery
- Chokethorn = 1pc magicka recovery
- Shadowrend = 1pc magicka recovery
Willow’s Path: 6 trait craftable set (Bangkorai, Reaper’s March, The Rift Zones) or bought from traders.
- Why? Provides great recovery/sustain and insane with Orzorga’s Smoked Bear Haunch food
FLEX OPTIONS
- Mark of the Pariah = good for armor keep on the body all times
- Buffer of the Swift = awesome damage reduction
- Amber Plasm= recovery/sustain
Order’s Wrath = 3 trait craftable set in High Isle Zone, High Isle DLC or bought from traders.
- Why? none proc set that amps both our damage and healing if running high critical.
FLEX OPTIONS
- Deadly Strike = simple set and forget damage
- New Moon Acolyte = decent craftable option
- Spriggans = great pen for no proc/no cp
Oakensoul: obtained through ESO Mythics/antiquities system. You need 5 objects(leads) to be able to create the Mythic item. Location of the 5 leads (click for details)
- Why? The best one bar item for a DPS
FLEX OPTIONS
- Torc of Tonal Constancy = Sustain
- Markyn Ring of Majesty: = good damage per one piece and it helps defensives as well.
- Pale Order = solo play survivability
- Wild Hunt = insane speed in an open world
Race
Best Choice
Imperial
Imperial is a sold PvP choice because it gives a bonus to stamina and health pools, and the skills cost reduction.
Secondary Choice
Khajiit
Best for burst damage.
Attributes
Health | Stamina | Magicka |
32 | 32 | 0 |
Mundus Stone
Thief – Increases the Critical Strike rating by 1212
Champion Points
Consumables
Food: Bewitched Sugar Skulls [GOOD MAX STATS]
Increase Max Health by 4620, Max Stamina and Max Magicka by 4250, and Health Recovery by 462 for 2 hours. (effects are scaled based on your level) Ingredients: Scrib Jelly (2), Flour (5), Columbine (2), Bervez Juice (2), Honey (5)
Food: Orzorga’s Smoked Bear Haunch [BEST RECOVERY]
Increase Max Health by 4312, Health Recovery by 406 and Stamina and Magicka Recovery by 369 (effects are scaled based on your level) Ingredients: Red Meat (1), Tomato (1), White Cap (1), Frost Mirriam (1), Perfect Roe (1)
Food: Jewels of Misrule [CHEAP RECOVERY]
Increase Stamina and Magicka Recovery by 357 and Max Health by 3927 for 2 hours. (effects are scaled based on your level) Ingredients: Rose (1), Mint (1), Lotus(1), Columbine (1), Bervez Juice (1)
Potion: Tri-Restoration Potion or Essence of Health (tri-stat)
Restore 7329 Health, 6618 Magicka, and 6618 Stamina immediately. Grants Major Fortitude, Major Intellect, and Major Endurance which increase your Health Recovery, Magicka Recovery, and Stamina Recovery by 20% for 31.7 seconds. (effects are scaled based on your level) Ingredients: Bugloss, Columbine, Mountain Flower
Passives
- Class
- Weapon
- Armor
- Fighter’s Guild
- Mage’s Guild
- Undaunted
- Psijic Guild
- Alchemy Medicinal
- Race
- Assault Alliance
- Alliance Support
- Vampire
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