The ESO Solo Warden Stamina Build for PvE is for players that are looking to complete solo content with flexible build options.

This build has been updated for the Update 40 patch of the Elder Scrolls Online.
Why Should You Play ESO Solo Warden Stamina Build for PvE?
The ESO Solo Warden Stamina Build for PvE is for players who want to complete solo content with a high damage class and good sustain. This build has very high AoE damage abilities and great sustain. Stamina Wardens are currently one of the hardest-hitting stamina classes in the game.
In ESO, the Stamina Warden is perfect for everyone who is looking for a simple-rotation survival class with a complete set of tools for solo PvE gameplay. So if the frost druid with animal companions and following “pros” is what you are looking for, this build is for you!
Related:
Pros | Cons |
---|---|
Good survivability | Many DoTs to maintain |
Simple rotation | Plays melee |
Can do off healing |
ESO Solo Warden Stamina Build for PvE Playstyle
Use the following rotation as the starter point. After, apply your buffs and cast the DoT skills on cooldown for the best, highest DPS. In total, the Damage over Time skills (DoTs) do more damage than your main spammable. Thus, they need to be cast less often and are easier to maintain, for example, The Degeneration from Mages Guild or the Barb Trap from Fighters Guild. Maintain DoTs and use your spammable skill as filler until you need to reapply the DoTS.
At certain percentages, replace your spammable with your in-class or weapon execute if you have one in this build. Executes are the skills that deal more damage the lower the health of the opponent becomes. Ideally, these are meant to replace your main spammable skill at anywhere between 35% (Radiant Oppression) all the way to 20% (Mages’ Fury). At a high level, execute skills become so strong that the lower the enemy’s health, the fewer DoTs you maintain because it does so much damage.
Use the healing skill when your health drops below 50% or the shield skill when you anticipate damage. Also, always use the suggested food and potions as they significantly increase your damage, survivability, and resource sustain.
If you run out of resources, do a heavy attack and return to your rotation. Remember that a heavy attack on off-balance enemies will return double the resources. Additionally, if you are a beginner or struggle with sustain, you can flex in the Consuming Trap skill instead of a DoT skill. The Consuming Trap gives you a flood of both resources when a target dies.
Skills
Front Bar (Dual Wield)
Front Bar Weapon choice options:
- Dual Wield
- Two Handed
- Bow
Deep Fissure (Morph of Scorch | Skill Line : Animal Companions) – massive damage single target and aoe, keep up at all times and magicka morph for better sustain.
Bull Netch (Morph of Betty Netch | Skill Line : Animal Companions) – stamina sustain tool, free cost, major weapon damage buff and can be recast repeatedly to remove negative effects
Bird of Prey (Morph of Falcon’s Swiftness | Skill Line : Animal Companions) – passively get minor berserk or 5% more damage for having on our main bar
Silver Shards (Morph of Silver Bolts | Skill Line : Fighters Guild) – Update 35 radically changed the main spammable options. Consider Silver Shard a hard hitting, spammable that increases your overall weapon damage for merely slotting and good AoE with range. Another option is Rapid Strikes from Dual Wield which is channel and optimal single target. Or you can go with your class skill like Cutting Dive. This may seem odd at first, but it’s how the game is functioning optimally at end game.
Whirling Blades (Morph of Whirlwind | Skill Line : Dual Wield) – AoE Execute used for three or more mobs or when a boss is at 25% health or less.
Wild Guardian (Morph of Feral Guardian | Skill Line : Animal Companions) – strong single target ultimate that fights at your side
Back Bar 2H (Greatsword)
Back Bar Weapon choice options:
- Two-handed
- Dual Wield
- Bow
Carve (Morph of Cleave | Skill Line : Two Handed) – AoE damage that gives shield and nice DoT
Winter’s Revenge (Morph of Impaling Shards | Skill Line : Winter’s Embrace) – Great magicka based back bar DoT
Green Lotus (Morph of Lotus Flower | Skill Line : Green Balance) – Amazing survival tool when on the offensive.
Stampede (Morph of Critical Charge | Skill Line : Two Handed) – Gap closer with hard hitting dot that is amplified by back bar weapon.
Arctic Blast (Morph of Arctic Wind | Skill Line : Winter’s Embrace) – Massive burst heal that also does damage and stuns. Use this every 20 seconds even if you don’t need the healing.
Wild Guardian (Morph of Feral Guardian | Skill Line : Animal Companions) – double bar so it doesn’t turn off with bar swap
Optimal Gear
This is the best option for folks looking to solo arenas and Veteran dungeons
Slot | Type | Set | Trait | Glyph |
Head | light | Slimecraw | Divines | Stamina |
Shoulders | medium | Vicious Serpent | Divines | Stamina |
Chest | medium | Vicious Serpent | Divines | Stamina |
Legs | medium | Vicious Serpent | Divines | Stamina |
Gloves | medium | Vicious Serpent | Divines | Stamina |
Boots | medium | Vicious Serpent | Divines | Stamina |
Belt | medium | Pillar of Nirn | Divines | Stamina |
Weapon One | Dagger | Pillar of Nirn | Nirn > Precise | Poison |
Secondary | Dagger | Pillar of Nirn | Charged | Flame |
Weapon Two | 2H Sword | Perfected Merciless Charge | Infused | Weapon Damage |
Necklace | Pillar of Nirn | Infused > Bloodthirsty | Weapon Damage | |
Ring 1 | Pale Order | Infused > Bloodthirsty | Weapon Damage | |
Ring 2 | Pillar of Nirn | Infused > Bloodthirsty | Weapon Damage |
Desktop hover over gear for set bonuses, mobile click once for set bonuses
Slimecraw: obtained in Wayrest Sewers I Veteran dungeon and Maj Undaunted Vendor.
- Why? gives us highest 1pc critical chance
FLEX OPTIONS (if you switch to monster setup, drop the ring and replace it with Vicious or flex piece)
- Zaan – great damage from a proc set considered best damage for melee builds
- Stormfist – always works, easy to obtain and AoE DPS set.
- Balorgh – incredible for boss burns in Veteran Maelstrom Arena saving up ultimate for 500 burn.
- Kra’gh – one pc is great for pen, two piece does good single target damage
Pillar of Nirn: obtained in Falkreath Hold dungeon.
- WHY? one of the hardest hitting, easiest proc sets in the game.
FLEX OPTIONS
- Briarheart = Overland can be bought from traders great option for healing and weapon damage boost
- Order’s Wrath = Best overall crafting damage option
- Spriggan’s Thorns = Base game and decent penetration on front perfect for beginner offensive set
- Hexos’ Ward = Overland easy to obtain survivability set
- Mechanical Acuity = the highest burst combined with Balorgh for VMA boss nukes
Vicious Serpent: obtained in trials Hel Ra Citadel, Aetherian Archive, Sanctum Ophidia.
- Why? best sustain set for stamina along with movement speed.
FLEX OPTIONS
- Perfected Coral Riptide = god tier damage if you run low stamina (dodge roll a bit before pull)
- Perfected Sul-Xan = insane damage if you can reliably pick up the essence/soul (blue orb) left behind
- Order’s Wrath = Best overall crafting damage option
- Hunding’s Rage = Crafted base game decent all around
- Leviathan = easy base game dungeon set with high critical
Perfected Merciless Charge: obtained in Veteran Maelstrom Arena though you can do normal for a lesser version.
- Why? still one of the hardest hitting back bar arena weapons.
FLEX OPTIONS
- Perfected Thunderous Volley Set = great if you prefer range than melee back bar.
- Perfected Spectral Cloak = must change out blockade for Deadly Cloak, also niche but high damage
- Agility = extra 2pc set
Ring of the Pale Order: Mythic obtained by collecting five pieces:
- Bangkorai – Aurmine Ancestral Signet – Chests
- Alik’r Desert – Direnni Elegy Loop – Coldrock Diggings Delve Boss
- Wrothgar – Onix Accent Stones – All World Bosses
- Glenumbra – Order-Etched Gallery Rail – Bad Man’s Hallow Trash Monsters
- The Reach – Pale Order’s Golden Band – Nighthollow Keep (Blackreach: Arkthzand Cavern start north of map)
Set bonus
- (1 item) Restore 20% of the damage you deal as Health. This value is decreased by 4% per ally you are grouped with. No one can heal you but yourself.
FLEX OPTIONS
- Death Dealer’s Fete = high max stats and requires no effect
- Sea Serpent Coil = best overall damage but could be less survivability but in combat
- Markyn Ring of Majesty = set and forget boost to spell damage and armor
Intermediate Gear
This is the best option for folks looking to solo arenas and Veteran dungeons
Slot | Type | Set | Trait | Glyph |
Head | medium | Stormfist | Divines | Stamina |
Shoulders | medium | Stormfist | Divines | Stamina |
Chest | medium | Hunding’s Rage | Divines | Stamina |
Legs | medium | Hunding’s Rage | Divines | Stamina |
Gloves | medium | Hunding’s Rage | Divines | Stamina |
Boots | medium | Hunding’s Rage | Divines | Stamina |
Belt | medium | Hunding’s Rage | Divines | Stamina |
Weapon One | Dagger | Briarheart | Nirn > Precise | Poison |
Secondary | Dagger | Briarheart | Charged | Flame |
Weapon Two | 2H Sword | Agility | Infused | Weapon Damage |
Necklace | Briarheart | Robust | Weapon Damage | |
Ring 1 | Briarheart | Robust | Weapon Damage | |
Ring 2 | Briarheart | Robust | Weapon Damage |
Beginner Gear
This setup is for someone who just started and doesn’t have access to Monsters, Mythics, Trials gear
Slot | Type | Set | Trait | Glyph |
Head | medium | Briarheart | Divines | Stamina |
Shoulders | medium | Briarheart | Divines | Stamina |
Chest | medium | Spriggan’s Thorns | Divines | Stamina |
Legs | medium | Spriggan’s Thorns | Divines | Stamina |
Gloves | medium | Spriggan’s Thorns | Divines | Stamina |
Boots | medium | Spriggan’s Thorns | Divines | Stamina |
Belt | medium | Spriggan’s Thorns | Divines | Stamina |
Weapon One | Daggers | Agility | Precise | Flame |
Secondary | Daggers | Agility | Charged | Poison |
Weapon Two | 2H | Agility | Infused | Weapon Damage |
Necklace | Briarheart | Robust | Weapon Damage | |
Ring 1 | Briarheart | Robust | Weapon Damage | |
Ring 2 | Briarheart | Robust | Weapon Damage |
Race
Best Choice
Khajiit
Great overall race and my preferred for Nightblade just be careful on 125% critical damage cap.
Secondary Choice
Dark Elf
All around great if you want to switch between magicka/stamina build though lacks resources sustain
Attributes
Health | Stamina | Magicka |
0 | 64 | 0 |
Mundus Stone
Thief – Increases the Critical Strike rating by 1212
Champion Points
Consumables
Food
Artaeum Takeaway Broth
OVERALL: Increase Max Health by 3326 and Health Recovery by 406 and Max Stamina by 3080 and Stamina Recovery by 338 for 2 hours.
Dubious Camoran Throne
CHEAP: Increase Stamina Recovery by 319 and Max Stamina and Max Health by 3192 for 2 hours
Lava Foot Soup-And-Saltrice
INSANE GOOD AN EXPENSIVE: Restores magicka, stamina and provides Major Heroism buff for 47.6 if you have the medical use passive. Ingredients Columbine, Dragon’s Blood and Dragon Rheum.
Potions
Essence of Weapon Power
USE FOR UPTIME ON BUFFS: Grants major brutality with increases weapon damage by 20% for 47.6 seconds. Grants major savagery which grants you 2191 weapon critical rating for 47.6 seconds. Restore 7582 stamina immediately. Grants you major endurance which increases your stamina recovery by 20% for 47.6. Potions have a 45 second cool down and make sure you have three points into medicinal use passive in alchemy crafting.
Passives
- Light Armor
- Medium Armor
- Fighter’s Guild
- Undaunted
- Alliance Assault
- Duel Wield
- Two Handed
- All Class
- Medicinal Use (Alchemy)
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