Wizard West Roblox has tons of spells, but which ones are worth your time? Here’s our complete breakdown.

Wizard West Roblox lets players live out their magical combat dreams with a plethora of awesome spells that work in both player battles and monster fights. The game feels like it takes a page right out of our favorite wizard stories, letting you collect spells while taking down bad guys and gathering cool items along the way.
The game limits how many spells you can take with you. That’s why knowing which spells actually pack a punch matters. Let’s break down every spell in Wizard West Roblox so you can pick the ones that’ll serve you best.
NOTE: This article is subjective and reflects the writer’s opinion.
S-Tier Spells in Wizard West Roblox
These top-tier spells are the ones you’ll want to grab first. They make a huge difference in both regular fights and player battles:
- Abra Kedabra: Sure, the name might make you roll your eyes, but this spell is no joke. One hit, and your target is pretty much done for. Works like a charm against both monsters and other players.
- Tempestia Incarnata: This is our personal favorite for crowd control. This spell tracks multiple enemies and hits them all with serious damage. Perfect when you’re surrounded.
- Lasso: Most players overlook this early game spell, but it’s seriously good. Freezes enemies in place and sets you up for easy wins. Some players even call it broken in PvP, and we can see why.
- Imperum: We’ve all wanted to turn enemies into temporary allies. This spell does exactly that. Super helpful when facing tough groups.
A-Tier Spells Worth Using
While not quite as amazing as the top picks, these spells definitely pull their weight:
- Apparate: Free teleporting anywhere on the map. Simple but super useful, especially when you need a quick escape.
- Bombarda: Dropping magical bombs on groups of enemies never gets old. Takes some practice to aim right, but the explosions are worth it.
- Frigidus: Creates a big freezing vortex. The cooldown is quick, and it stops enemies in their tracks. What’s not to love?
- Vocare Enarma: Summons a magical rifle with explosive bullets. Takes time to master the aim, but once you do, it’s incredibly satisfying to use.

B-Tier Spells: Solid Choices
- Aquarcia is a decent early spell with some control and damage, useful for early-game encounters.
- Diffindo hits multiple enemies in a line, which is great for clearing groups at a distance.
- Electrificus stuns, interrupting enemy actions.
- Episkio Magna heals both you and nearby allies; it is a good team support spell.
- Glacius slows enemies down with a “Chill” effect, making them easier to hit.
- Ignisio and Ignisium deal fire damage in cone and radius patterns, respectively, which is good for close-range AoE.
- Inlisus drops lightning, stunning enemies in a small area.
These spells are good for many situations. (They’re not the best, but they’re not bad either.)
C-Tier Spells: Use With Caution
- Episkio is just for self-healing, lacking the versatility of group heals.
- Episkios is situational, providing moderate healing to a single target.
- Expulso disarms, but stuns are generally more effective for disabling enemies.
- Haste provides a short-lived boost to casting and movement speed, but the duration is often too brief to be truly impactful.
- Ignis is weak and hard to aim, making it unreliable in combat.
- Stupendo’s stun is too short, limiting its usefulness.
- Vocaralea’s armor is outclassed by Protego, which offers better protection and duration.
- Vocare Halberda is underwhelming due to its limited range and damage output.
These spells have limited use. (You might want to skip these.)
D-Tier Spells: Avoid These
- Bolt is weak and slow, with a long channel time that leaves you vulnerable.
- Lumo is useless for anything other than basic illumination.
- Matrificius is a weak stun with extremely limited range.
- Revelio is pointless in combat, offering no tactical advantage.
- Vocare Pickaxe is for mining, not fighting, so it’s out of place in a combat-focused tier list.
These spells aren’t good for combat. (Just don’t use them.)
The best strategy we’ve found is mixing different types of spells. Grab something for damage, something for control, and something to help you move around. This combo will help you handle pretty much anything Wizard West Roblox throws at you.
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