Welcome to our ESO Alliance War Support Skill Line. This shows all the ESO Alliance War Support Skill Line from the Elder Scrolls Online Patch 1.6. Note, these aren’t final and will be updated later on.
Ultimate
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Active Abilities
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Scorching Flare- Launch a flare to expose stealthed enemies in the target area. Exposed enemies take X Flame Damage over 6 seconds and cannot return to stealth for 8 seconds.
[/ap_column] [ap_column span=”2″]Linguring Flare- Launch a flare to expose stealthed enemies in the target area for 5 seconds. Exposed enemies cannot return to stealth for 8 seconds.
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Passive



I thought there were new active abilities in the Alliance war skill trees? Were they removed?
Nope there’s two in each skill line.
What rank are the new abilities unlocked?
7 and 10 now.
Yo deltia, whats the best trait for pvp in 1.6 in the wake of the impen nerf?
It’s a mix now with whatever your character type is. Defenisve, Nirnhon and Reinforced are good. Offensive, Divines and Infused.
ah thanks
if u had a debuff on you and you cast cleanse, u heal ur self ?
Yeah for a large amount, it’s a powerful spell that most people don’t use. It’s for your total health so a beast amount of healing.
Yep, i agree but its to dam expensive :C
pls deltia, i need ur help with this information :C
Hey deltia thinking of a new build but want to know how certain skills work. How do you improve Igneous shield’s shield and does bone shield protect both phys damage and magic damage for both caster and allies? And finally how do u gain ultimate now if ur tanking in pvp Specially if stuck at long range stand off. Do Damage shields grant a lil ultimate gain when they proc?
Hey Deltia,
I like playing support/healer roles (PvP/PvE), I really wanted to use Mystic Guard, especially on PvE dungeons/pledges/runs, but I don’t what counts as a projectile spell/attack in this game. I was thinking of using Mystic Guard combo-ed with Replenishing Barrier, and Mutagen/Breath of Life/Healing Springs. Would you happen to know what are considered projectile spells/attacks especially in dungeons? Sorry if this is such a noob question.
From my experience i guess any skill that has a travel time (long range- no dash/leap/charge) and also single target.
i use mystic guard on my redguard templar along with blazing shield, structured entropy, repentance and blood craze with dual wielded swords equipped health\magicka
its really fun to play, all u do is pop your blazing shield, slash an enemy and put entropy on and heavy attack
groups dissappear in notime. the trick is to have much health as blazing shield absorbs/releases based on max health