Welcome to our ESO Restoration Staff Skill Line guide. This shows all the Restoration Staff skills from the Elder Scrolls Online.
Version
- 5/31/2015 – Updating the layout
- 2/4/2015 – Original release
Restoration Staff

Grand Healing
Summon restoring spirits with you staff, healing allies in target area and X health each second for 3 seconds.
Cast time | Instant |
Target | Ground |
Range | 28 meters |
Radius | 8 meters |
Duration | 3 seconds |
Cost | 3112 Magicka |

Illustrious Healing
Summon restoring spirits with you staff, healing allies in target area and X health each second for 4 seconds.
NEW EFFECT: Has increased duration.
Cast time | Instant |
Target | Ground |
Range | 28 meters |
Radius | 8 meters |
Duration | 4 seconds |
Cost | 3112 Magicka |

Healing Springs
Summon restoring spirits with you staff, healing allies in target area and X health each second for 3 seconds. X Magicka is restored to you for each ally healed, up to 3.
NEW EFFECT: Restore magicka for each ally in the area.
Cast time | Instant |
Target | Ground |
Range | 28 meters |
Radius | 8 meters |
Duration | 3 seconds |
Cost | 3112 Magicka |

Regeneration
Share your staff’s life-giving energy to heal up to 2 nearby allies for X health over 20 seconds.
Cast time | Instant |
Target | Area |
Radius | 28 meters |
Duration | 20 seconds |
Cost | 1915 Magicka |

Rapid Regeneration
Share your staff’s life-giving energy to heal up to 2 nearby allies for X health over 16.5 seconds.
NEW EFFECT: Heal ticks faster and more times.
Cast time | Instant |
Target | Area |
Radius | 28 meters |
Duration | 16.5 seconds |
Cost | 1915 Magicka |

Mutagen
Share your staff’s life-giving energy to heal up to 2 nearby allies for X health over 20 seconds. Allies with less than 20% health are healed for an additional X health and have one harmful effect removed.
NEW EFFECT: Effect is removed to instantly heal low health allies.
Cast time | Instant |
Target | Area |
Radius | 28 meters |
Duration | 20 seconds |
Cost | 1915 Magicka |

Blessing of Protection
Slam your staff down to bless allies in front of you, healing them for X. Allies also gain minor resolve and minor ward, increasing armor and spell resistance by X for 8 seconds.
Cast time | Instant |
Target | Area |
Area | 20 x 4 meters |
Cost | 3351 Magicka |

Blessing of Protection
Slam your staff down to bless allies in front of you, healing them for X. Allies also gain minor resolve and minor ward, increasing armor and spell resistance by X for 15 seconds.
NEW EFFECT: Increase healing done, size of effect, and buff duration.
Cast time | Instant |
Target | Area |
Area | 20 x 5 meters |
Cost | 3351 Magicka |

Combat Prayer
Slam your staff down to bless allies in front of you, healing them for X. Allies also gain minor berserk, minor resolve and minor ward, increasing attack damage by 8% and armor and spell resistance by X for 8 seconds.
NEW EFFECT: Allies also gain a damage bonus.
Cast time | Instant |
Target | Area |
Area | 20 x 4 meters |
Cost | 3351 Magicka |

Steadfast Ward
Call of your staff’s strength to protect whichever ally has the lowest health with a ward to absorb X damage. The ward’s strength is increased by up to 300%, depending on the severity of the target’s wound.
Cast time | Instant |
Target | Area |
Radius | 28 meters |
Duration | 6 seconds |
Cost | 4069 Magicka |

Ward Ally
Call of your staff’s strength to protect yourself and whichever ally has the lowest health with a ward to absorb X damage. The ward’s strength is increased by up to 300%, depending on the severity of the target’s wound.
NEW EFFECT: Shields ally and self.
Cast time | Instant |
Target | Area |
Radius | 28 meters |
Duration | 6 seconds |
Cost | 4069 Magicka |

Healing Ward
Call of your staff’s strength to protect whichever ally has the lowest health, healing them for X and giving them a ward to absorb X damage. The ward’s strength is increased by up to 300%, depending on the severity of the target’s wound. When the ward expires, target is healed for 100% of the ward’s remaining strength.
NEW EFFECT: Heals target on cast and heals when ward expires.
Cast time | Instant |
Target | Area |
Radius | 28 meters |
Duration | 6 seconds |
Cost | 4069 Magicka |

Force Siphon
Bind an enemy with your staff’s power and siphon life to you and nearby allies. Each attack against the enemy restores X health. For you, the effect is increased by 150%.
Cast time | 1.5 seconds |
Target | Enemy |
Radius | 28 meters |
Duration | 20 seconds |
Cost | 1915 Magicka |

Siphon Spirit
Bind an enemy with your staff’s power and siphon life to you and nearby allies. Each attack against the enemy restores X health and 1% Magicka. For you, the effect is increased by 150%.
NEW EFFECT: Also restore magicka on hit.
Cast time | 1.5 seconds |
Target | Enemy |
Radius | 28 meters |
Duration | 20 seconds |
Cost | 1915 Magicka |

Quick Siphon
Bind an enemy with your staff’s power and siphon life to you and nearby allies. Each attack against the enemy restores X health. For you, the effect is increased by 150%.
NEW EFFECT: Ability is cast instantly.
Cast time | Instant |
Target | Enemy |
Radius | 28 meters |
Duration | 20 seconds |
Cost | 1915 Magicka |

Essence Drain
Heals a nearby ally for (15-30%) of the damage inflicted by the final hit when you complete a heavy attack.

Restoration Expert
Increases healing by (8-15%) on allies under 30% health.

Cycle of Life
Restores an additional (15-30%) magicka when you complete a heavy attack.

Absorb
Restores X magicka when you block a spell.

Absorb
Increases all healing done by (3-5%).
I do like your guides.My question is do you think rolling resto staff for healing without being a Templar will work well for dungins?
Yeah it can be done especially with high Alliance Rank characters using Vigor. Still needs more testing to be 100% sure.
Thank you for the reply.I am going PS4 and played in beta last year.I do like the Templar class but with resto staff for healing in parties so I don’t burn threw magica.I like sword and Sheild favorite weapons.Templar dps skills.Can you test that build out for me that would be cool.I do follow you on you tube,an Twitter.
Do heals crit? If so, does that go off spell crit? Does the Shadow mundus stone affect the effect of healing crits? Does higher spell damage give you more powerful heals? Thanks!
Yes, yes, yes, yes.
Hey. Im playing a sorcerer, dps mainly, and finding it hard to get into dungeons (im vr7 atm). Quing up as a healer might be better, and i want my character to have the ability to heal Veteran dungeons (vr1-vr14). Have you ever looked into veteran rank healing as a sorc? Cant find any video that covers the most basic and importent things to take into consideration for setting up a resto staff heal build for veteran dungeons after 2.0 (sorc class preferably).
Hope to hear from you, thanks 🙂
Don’t have any VR leveling healer builds but I may work on one.
Can you use quick siphon then switch to a dps bar? Will the heal on-hits still work? Is this a viable self-heal option for stam builds?
I don’t think it’s a very powerful skill to be honest.
Does restoration expert work on yourself when below 30% health?
I would also like to know if restoration expert passive applies to the caster aswell?
I am building pvp mage sorc. how do I get the restro skill tree? I have every other skill tree but not this one.
You must kill an enemy while wearing a Restoration staff on your active bar.
Thanks, such a silly thing but it worked!