ESO Two Handed Skills

Welcome to our ESO Two Handed Skill Line guide.  This shows all the ESO Two Handed Skills from the Elder Scrolls Online.

Cleave

Swat enemies in front of you with a mighty swing, dealing X physical damage and causing them to bleed for an additional X physical damage over 10 seconds.

Cast time Instant
Target Cone
Radius 7 meters
Cost 2872 Stamina

Brawler

Swat enemies in front of you with a mighty swing, dealing X physical damage and causing them to bleed for an additional X physical damage over 10 seconds. Also shields you from damage for 8 seconds, absorbing up to X damage plus 100% for each enemy hit.

NEW EFFECT: Adds damage shield for each enemy hit.

Cast time Instant
Target Cone
Radius 7 meters
Cost 2872 Stamina

Carve

Swat enemies in front of you with a mighty swing, dealing X physical damage and causing them to bleed for an additional X physical damage over 10 seconds. You also gain minor heroism, granting you an extra ultimate each second for 8 seconds.

NEW EFFECT: Gain additional ultimate (minor heroism buff).

Cast time Instant
Target Cone
Radius 7 meters
Cost 2872 Stamina

Critical Charge

Launch across the earth and smash an enemy for X physical damage, always causing a critical strike.

Cast time Instant
Target Enemy
Range 3.5-22 meters
Cost 3351 Stamina

Stampede

Launch across the earth and smash an enemy for X physical damage, always causing a critical strike. Also reduces enemy movement speed 60% for 5 seconds.

NEW EFFECT: Adds snare.

Cast time Instant
Target Enemy
Range 3.5-22 meters
Cost 3351 Stamina

Critical Rush

Launch across the earth and smash an enemy for X physical damage, always causing a critical strike. Deals up to 68% bonus damage, based on distance traveled.

NEW EFFECT: Deals bonus damage based on distance traveled.

Cast time Instant
Target Enemy
Range 3.5-22 meters
Cost 3351 Stamina

Critical Charge

Slam enemy with an upward swing, dealing X physical damage and knocking them back 4 meters. Enemy is also stunned for 3.5 seconds.

Cast time 1 second
Target Enemy
Range 7 meters
Cost 2872 Stamina

Wrecking Blow

Slam enemy with an upward swing, dealing X physical damage and knocking them back 4 meters, and stunning them for 3.5 seconds. Grants you Empower for 5 seconds, increasing the damage of your next attack 20%.

NEW EFFECT: Your next attack against target deals extra damage.

Cast time 1 second
Target Enemy
Range 7 meters
Cost 2872 Stamina

Dizzying Swing

Slam enemy with an upward swing, dealing X physical damage and knocking them back 4 meters, and stunning them for 3.5 seconds. Enemy is also stunned for 3.5 seconds and afflicted with Minor Maim, reducing their damage by 15% for 10 seconds.

NEW EFFECT: Causes enemy to deal less damage.

Cast time 1 second
Target Enemy
Range 7 meters
Cost 2872 Stamina

Reverse Slash

Spin around and strike an enemy down, dealing X physical damage plus up to 300% more against wounded enemies.

Cast time Instant
Target Enemy
Range 5 meters
Cost 2633 Stamina

Executioner

Spin around and strike an enemy down, dealing X physical damage plus up to 300% more against wounded enemies. While slotted, Two Handed abilities deal 15% extra damage to low health targets.

NEW EFFECT: Weapon abilities deal more damage to low health targets.

Cast time Instant
Target Enemy
Range 5 meters
Cost 2633 Stamina

Reverse Slice

Spin around and strike an enemy down, dealing X physical damage plus up to 300% more against wounded enemies. Nearby enemies take 40% of the damage inflicted.

NEW EFFECT: Deals splash damage to nearby enemies.

Cast time Instant
Target Enemy
Range 5 meters
Cost 2633 Stamina

Momentum

Focus your strength to gain major brutality, increasing your weapon damage by 20%. Also heals you for X every 2 second.

Cast time Instant
Target Self
Range 30 seconds
Cost 2633 Stamina

Rally

Focus your strength to gain major brutality, increasing your weapon damage by 20%. Also heals you for X every 2 second and an additional X when the effect ends. The final heal is increased in proportion to the length of time Rally has been active.

NEW EFFECT: Heals when effect ends.

Cast time Instant
Target Self
Range 30 seconds
Cost 2633 Stamina

Forward Momentum

Focus your strength to gain major brutality, increasing your weapon damage by 20%. Also removes 1 snare and heals you for X every 2 seconds.

NEW EFFECT: Reduced cost and removes snares.

Cast time Instant
Target Self
Range 30 seconds
Cost 1915 Stamina

Forceful

Allows your standard attacks to hit more than one target. Both light and heavy attacks damage up to 2 nearby enemies for (13-25%) of the damage inflicted to the primary target.

Heavy Weapons

Grants bonuses for different weapon types. Two handed swords deal (3-5%) extra damage. Two handed axes X physical damage extra bleeding damage over 6 seconds. Two handed maces ignore (10-20%) of your target’s armor.

Balanced Blade

Reduces the cost of Two-Handed abilities by (10-20%).

Follow Up

Gives you a (5-10%) damage bonus on the next attack after a full charged heavy attack.

Battle Rush

Boost your stamina regeneration by (15-30%) for 10 seconds after killing a target.

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