The Mentalist from REPO is an enemy that is hard to escape from once it traps you in its anti-gravity field. Here’s how you can counter it.

The Mentalist from REPO is a danger level 2 or a moderately difficult entity with a low HP of 150 and can deal a maximum of 50 damage by itself. Its unique teleporting mechanic also makes it unpredictable to escape from once it spots you. The Mentalist’s attack is an anti-gravity field that traps all players and items around it, so it is advised to maintain a medium distance from the entity. More details are provided below to help you counter this entity in REPO.
The Mentalist: Stats and Behavior Explained

The Mentalist has a base HP of 150 and deals 50 damage on its own. Any extra damage dealt mainly comes from the items thrown or crashed around while a player is afloat in its anti-gravity field, which lasts for 10 seconds.
During this time, any player not in the field can help a trapped player with the former’s gravity gun. Simply drag them away from the field or attack the entity with a ranged weapon to interrupt the channeling.
However, the end of the anti-gravity attack spells doom for the player. The aura of the field turns red, and the floating player crashes down on the floor, dealing 50 fall damage plus the damage from any items the player crashed into.
The Mentalist’s movement around the map is slow, looking for players that it can attack. Once it spots a player, the entity chases at medium speed but also teleports to random places around the map. This unpredictable movement pattern can pose a threat. So, how do we deal with it?
Tips To Counter the Mentalist in REPO

Here are some tips that help you counter and defeat the Mentalist in REPO:
- The Mentalist is fairly easy to avoid as it is deaf and has poor eyesight. Simply hiding from the entity is enough, and when it turns, attacking with a melee weapon, running away, hiding, and repeating the process will eliminate the Mentalist in a few hits due to its low HP.
- If trapped, your friends can help you if you are around the border of its small-area anti-gravity psychic ability by simply dragging you outside the field or stunning it with an item or ranged weapon.
- You can also quickly go near the Mentalist and bait the ability, as it is slow to channel. This allows you to hit the entity with more accuracy.
- The requirement to swing the Mentalist around with your gravity gun is only 4 Strength. Obtaining the required Strength from the service station makes the Mentalist a fairly easy enemy to deal with.
- Always be careful not to clump in a group when facing the Mentalist, as the random teleportation might position the entity in such a way that all of you get trapped in its field, dealing a considerable amount of damage to your team.
These are some tips that might help you save your friends or save yourself from the Mentalist in REPO.
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