Marvel Rivals – Best Settings for RTX 5060

Want to know the best settings in Marvel Rivals for RTX 5060? We have you covered.

Marvel Rivals RTX 5060
Best Settings in Marvel Rivals for RTX 5060 (Image via Nvidia)

Marvel Rivals is the newest breakthrough in the multiplayer hero-shooter scene. Garnering huge attention and critical acclaim from fans and streamers worldwide, it has successfully dethroned the original king of hero-shooters, Overwatch.

However, there’s one serious constraint that puts its reputation in the dumps: Optimization issues. This issue occurs due to the game’s development on the notorious engine, Unreal Engine 5. This has brought on negative reviews for the game on Steam.

To battle these issues, Nvidia has launched its strongest processing power graphic card lineup yet: the 5000 series. Now, after a few months of its anticipated launch, the company has unveiled the 60 series, which is budget-friendly and power-efficient.

Thanks to their processing and upscaling capabilities, you can play Marvel Rivals without worrying about the FPS drops and stutters. Still, you might have to tweak the settings to make it run flawlessly. Want to know what these settings are? This guide will tell you all the settings in Marvel Rivals that you should modify for RTX 5060.

Optimal Settings for RTX 5060 in Marvel Rivals

Marvel Rivals Visual
Marvel Rivals main visual (Image via NetEase)

While the game performs well prominently on consoles, the PC settings are the real problem. Here are the best settings for Marvel Rivals:

Display Settings

Option Setting
Display ModeFullscreen or Windowed Borderless
Aspect Ratio16:9 for Wide, 21:9 for ultrawide
Anti-Aliasing and Super Resolution TypeSet to DLSS and Super Resolution should be Quality
Frame GenerationOff (On incase if the lag persists)
Low Latency ModeOn (Provides massive improvement in input delay)
Limit FPSOff
VSyncOn
Resolution2560×1440 (2K)

Graphic Settings

Option Setting
Global Space IlluminationScreen Space Reflections
Reflection QualityMedium
Model DetailMedium
Post-ProcessingLow (Medium or High if you like Motion Blur)
Shadow DetailLow
Texture DetailLow
Foliage QualityMedium
Effects DetailHigh

Considering RTX 5060’s 8GB VRam, it should be better to keep the texture quality low since it sucks completely and dries out the excess memory.


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