Path of Exile 2: Deadeye Ascendancy Guide

Discover everything you need to know about Deadeye Ascendancy guide in Path of Exile 2 and what makes this Ascendancy powerful.

Path of Exile 2: Deadeye Ascendancy Guide (Source: Grinding Gear Games)

Path of Exile 2 has received an initial release on December 6, 2024. The full-release schedule is still TBA, but the developers have confirmed that we will be getting 6 out of the 12 planned Classes in the early access itself. Grinding Gear Games has already decided which ones we will see in the early access. Ascendancy is a specialized subclass chosen for your character, granting stronger passive skills and unique mechanics. They allow you to refine and focus your character’s build through the customization of the gameplay. The Deadeye Ascendancy class enhances the Ranger’s mobility and damage output in POE 2.

Everything about Deadeye Ascendancy in Path of Exile 2

The Deadeye Ascendancy in Path of Exile 2 focuses on enhancing movement speed, damage, attack speed, and projectile manipulation. You can create powerful ranged builds, excelling at dealing damage from a distance. Deadeye improves the run-and-gun playstyle and can avoid foes while dishing out double damage. This class improves the area of effect for projectiles and adds utility through Marks.

Ascendancies are the specializations for your character, granting you additional options to customize them to your playstyle. Path of Exile has three Ascendancy Classes for every Class. At the beginning of the game, only two will be available per Class. As you progress you will unlock powerful Ascendancy options to refine further and enhance your build.

Nodes like Endless Munitions and Far Shot improve multi-projectile skills. The strengths of Deadeyes are High Mobility, Scaling Potential, Versatility, and Exceptional Clear Speed. Use Mobility skills and Tailwind buff to avoid damage and focus on critical strike chance and accuracy to boost damage output. Deadeye emphasizes projectile synergy and ranged damage, while Pathfinder provides better flask utility.

Deadeye ProsDeadeye Cons
More Damage OutputMana Management
MobilityGear Dependency
SpeedWeak Against DoT
Versatility 
Good Single-Target 
Best Area of Effect 
Path of Exile 2: Deadeye Ascendancy Guide

Deadeye Nodes in Path of Exile 2

Deadeye nodes Path of Exile 2
Deadeye nodes Path of Exile 2

Here are all the Deadeye nodes in Path of Exile 2.

  • Avidity- You gain a maximum number of Frenzy Charges.
  • Thrilling Chase- Your Skills have a 50% chance of being doubled.
  • Eagle Eyes- No Accuracy Penalty at range.
  • Point Blank- Deal 20% more Hit Damage to targets in the first 3.5 meters.
  • Far Shot- Deal 0% more Hit Damage to targets in the first 3.5 meters.
  • Endless Munitions- Fires an extra projectile.
  • Called Shots- Apply an additional Mark.
  • Gathering Winds- Gain Tailwind on skill use and lose all Tailwind when hit.
  • Wind Ward- Less damage is taken for each Tailwind.

Avidity

30% chance that if you would gain Frenzy Charges, you instead gain up to your maximum number of Frenzy Charges. This passive skill is particularly for the builds that prefer mobility and rapid Frenzy Charge accumulation. It enhances the number of Frenzy Charges you can accumulate and automatically creates a Frenzy Charge every second during movement. You can also increase your accuracy, depending on the number of Frenzy Charges you own. However, this passive node does not provide accuracy per Frenzy Charge in hard mode, and the time for Frenzy Charge is increased up to 3 seconds.

Thrilling Chase

Benefits from consuming Frenzy Charges for your Skills have a 50% chance to be doubled. It means that there’s a 50% chance that the perk obtained from the usage will be twice as effective when your skills consume Frenzy Charges. This passive works with the build, generating and utilizing Frenzy Charges, and enhancing the potency of skills based on these charges.

It’s recommended to use skills that consume Frenzy Charges for extra effects. For example, Flicker Strike utilizes Frenzy Charges to move between foes and Barrage uses Frenzy Charges to deal additional projectiles. Equip the items that interact with Frenzy Charges.

Eagle Eyes

You have no Accuracy Penalty at a Distance. This passive skill removes the accuracy penalty, ensuring your attacks maintain consistent precision. Eagle Eyes synergize the builds that engage enemies from afar because it increases overall damage and hit efficiency at a longer range. It allows for more reliable and effective attacks across several ranges. It ensures that you do not suffer from penalties at ranges.

Use the Eagle Eyes with the builds that rely on staying at a distance such as bow or wand users. Use the skills Rain of Arrows, Lightning Arrow, Ice Shot, and Power Siphon that attack at a distance. Try to stay at maximum range to take advantage of the consistent accuracy and use skills like Blink Arrow, Dash, and Flame Dash to reposition when foes close the gap in combat.

Point Blank

Projectile deals 20% more Hits Damage to targets in the first 3.5 meters of their movement, scaling down with distance traveled to reach 0% after 7 meters. It modifies the projectile damage attacks based on the distance they travel. This passive allows the projectile attacks to deal up to 30% additional damage to the target at their movement. Damage scaling and distance movement are the two different mechanics for this passive.

  • Damage Scaling- Projectiles get a maximum of 20% additional damage when they hit targets with 3.5 meters of travel. Beyond this distance, the damage scales down and grants no bonus.
  • Distance Measurement- The damage adjustment depends on the distance a projectile has traveled. For example, if a projectile changes direction, the distance continues to increase as it returns to its origin point.

This passive works well with the build that engages enemies at close range, maximizing the damage bonus. If you enhance the projectile speed, then it extends the effective range of the damage bonus. Merge Point Black with skills that have close-range mechanics to increase overall damage output.  

Far Shot

Projectile deals 0% more Hits damage to targets in the first 3.5 meters of their movement, scaling up with distance traveled to reach 20% after 7 meters. This passive increases projectile attack damage, depending on the distance traveled. The more the projectiles travel further more the damage output. Projectiles deal 20% less damage at close distances. Use the Far Shot with the skills that have long projectile travel to increase the damage output. This passive node synergizes with the build that engages enemies from a distance.

Endless Munitions

Skills fire an additional Projectile. This passive allows all your skills to fire extra projectiles, enabling you to deal additional damage in combat. You can combine this skill with other passives or items to add projectiles that can empower your offensive capabilities. Pair it with Ricochet passive, granting projectiles a chance to chain which leads to massive damage across multiple enemies.

Your attacks can cover a wider area with the addition of an extra projectile, making it simple to hit multiple targets. Endless Munitions is effective while clearing a cluster of enemies or applying effects to enemies.

Called Shots

You can apply an additional Mark. This passive skill allows your ability to cripple enemies and increase damage. You can apply Mark to enemies, granting debuffs and perks in combat. Apply multiple Marks to weaken enemies to make them more affected by your attacks. Some Marks can enhance the damage enemies take, offering higher overall damage. Combine Called Shots with other Deadeye passives like Endless Munitions or Eagle Eyes to increase offensive capabilities..

Gathering Winds

Gain Tailwind on Skill use. Lose all Tailwind when Hit. This passive allows you to obtain Tailwind upon using a skill. Tailwind grants 1% movement, 3% increased skill speed, and 15% increased Evasion Rating per stack for 10 seconds. The Tailwind is lost when you hit an enemy in combat. Get closer to your teammates to get Tailwind’s advantages, boosting attack speed and team mobility.

Wind Ward

3% less Damage taken per Tailwind. This passive allows you to take less damage in combat for each Tailwind. it’s crucial to minimize taking hits to maintain the damage reduction from Wind Ward. Use dodge mechanics and evasion that give avoidance. Combine this passive skill with Acrobatics, granting a chance to dodge attacks and spells. Stay mobile and position yourself to neglect enemy attacks to main Tailwind. Keep an eye on Wind Ward to adjust your strategy.

Deadeye Base Class

Deadeye’s base class in Ranger in Path of Exile 2. The Ranger is a ranged Class in the game. But this time around, you won’t be wielding magic but instead dealing physical damage to your foes. Unlike the Sorceress, this Class is also pretty agile, vaulting away whenever needed. It deals physical and elemental bow damage from a distance. Unlike many Classes, the Ranger can shoot while moving, giving players a significant edge on the battlefield. Basic arrow skills can be fired on the go albeit with a slight movement penalty allowing her to reposition while death upon enemies.

Lightning, poison, fire, and frost, as well as using plants and vines are the key elements for the Ranger Class. Any kind of basic arrow skill can be fired while moving with a movement penalty. This immediately gives you a lot more freedom on the battlefield.

Ranger is a dexterity-based character Class renowned for quick attack, agility, and efficiency with bows. The Ranger Class has a Dexterity attribute, meaning the Class will begin on the lower right side of the passive tree. This area is near the Cold Damage, Crit, Bow Damage, Flask Effect, Evasion, and Attack Speed.

The Ranger Class has a versatile skill arsenal that contains skills like Lightning Arrow, Poisonburst Arrow, and Frost Escape. These abilities grant unique effects like area-of-effect poison clouds, chaining damage, and freezing the foes. Skills are combined with support gems like Multiple Projectiles Support, Exploit Weakness Support, Corrosion Support, and Pierce Support, enabling unique effects and attack patterns.

FAQs about Deadeye in Path of Exile 2 (POE2)?

1. Question: How is Deadeye Ascendancy unlocked in POE2?

Answer:  Complete Ascension Trials (Special Dungeons) specifically made to unlock the Deadeye Ascendancy class.

2. Question: What makes Ascendancies different from base classes?

Answer:  Ascendancy passive skills are significantly more powerful than regular passive skills, granting more unique roles and customizing your gameplay.

3. Question: How customizable are Ascendancies?

Answer:  Ascendancies allow you to specialize your character’s abilities with unique passive nodes. They can change your build to specific playstyles. Marge Ascendancy bonuses with ample passive tree.

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