Supervive: 5 Best Changes Since Beta

Since the end of the beta period, Theorycraft’s Supervive has seen a lot of different changes. Here are the best five of them.

5 best changes since the Beta in Supervive
5 best changes since the Beta in Supervive (Image via Theorycraft Games)

Theorycraft’s new title, Supervive, finally received a full launch on June 24, 2025. This battle royale title with a MOBA twist has piqued the curiosity of many, even during its beta period. However, since then, the game has seen various changes made to the visuals and gameplay, to the point that some of the things in the 1.0 version are completely new additions. So, to highlight the best of them, here are the five best changes Supervive saw since its beta.

Best 5 Changes in Supervive Since Beta

The idea of a battle royale game with a MOBA paint surely sounds intriguing and can become quite successful with the right execution. Of course, for that, the developers have to go through various trials and errors during the title’s beta run, which finally concluded and culminated in a 1.0 release on July 24 this year. So, to give you a better sense of all the good results from the testing to the full release, here is a list of the top five changes.

1. Bigger Roster

The cast has six new characters
The cast has six new characters (Image via Theorycraft Games)

It is true that Supervive is a battle royale. However, it is also an MOBA, and with that comes various new characters, aka Hunters, in the game. Each of them has a unique design and identity alongside exclusive skills and traits. Theorycraft has done a good job so far with its cast of characters, so it was only a delight to learn that the developers have added various new hunters in the game with its full release. There were sixteen characters during the Beta testing of Supervive, which has now increased to twenty-two, thanks to the inclusion of six new names, including the most recent, Wukong.

2. Armor Shards Repair Armor

Repair armor anywhere during fights
Repair armor anywhere during fights (Image via Theorycraft Games)

During the beta period, players could only remove armor at their home base. However, that has changed with the 1.0 version. Supervive now allows players to repair their armor virtually anywhere with the help of the Armor Shards. To use them, players will simply have to press the designated key on their keyboard. One use of the mentioned shard only refills one Armor bar, so if you have taken too much damage, repeating the process will be mandatory.

3. Removed Glider Fuel

Glide without worry
Glide without worry (Image via Theorycraft Games)

Supervive twists the classic MOBA formula in many ways, and one of the most prominent examples of that is in its inclusion of gliders. This gameplay mechanic offers a fun traversal method and enhances the overall map of the game. In the beta, the gliders featured a fill bar that players had to keep track of every time they used it. However, that has been removed completely, and now it is certainly possible to glide for longer periods of time, especially with the help of the jetstreams.

4. Trios

Play with two of your friends
Play with two of your friends (Image via Theorycraft Games)

The older version of Supervive featured only two types of teams: duos and squads of four players. But that structure is long gone, and the number of players allowed in a party has been altered for now. Currently, the game features trios instead of two- or four-player teams. In theory, this should hit the middle spot of the previous two-party structures and make the queue time faster. In addition to that, the dynamic of a three-player party can also increase room for individual creativity while keeping the squad-focused gameplay intact.

5. Bigger Map

Explore new areas
Explore new areas (Image via Theorycraft Games)

The developers have increased and expanded the entire map of Supervive since its inception. Now, it hosts more area, including a larger space for air travel, which complements the gliders even more. In addition to that, players will also have the option to use the newly added Skysharks to move around. It is a fast vehicle but only has space for two hunters. To balance the larger open lands, Theorycraft has also changed the enemy spawn locations and added new shops to the map.


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