3 Video Game Trends That the Industry Needs To Rethink in 2025

The video game industry doesn’t always get things right. Here are 3 trends that we wish they could rethink in the new year.

3 Video Game Trends That the Industry Needs to Rethink in 2025
Trends that gamers are probably too fed up with (Source: CD Projekt Red)

Every industry has several trends that have been set like unsaid norms. Over time, video game trends have started and ended. And now, there are some ongoing ones that we wish the entire industry could stop and reflect upon before 2024 is over.

This will be like a collective game industry New Year’s Resolution for 2025. Of course, it’s just a wishlist. We don’t pretend to be in the shoes of the game makers and those who follow these trends. However, as avid gamers, we would like to see some changes!

The short list below contains the writer’s opinions, and you may not agree with them. Please note that the trends are not ranked in the order of their likability, or any other factor whatsoever.

1. Half-Cooked Games

Cyberpunk 2077
Cyberpunk 2077 got an expansion titled Phantom Liberty in 2023 (Image via CD Projekt Red)

We won’t be calling anyone out because every development studio has its own story for releasing a game early. However, it is frustrating to play a half-baked game. This is not a new trend in the industry, of course. There have been many games in the past that were released incomplete and later got patched. Some just end up getting abandoned. So, we respect the studios that don’t abandon their games and help their player base experience them exactly how they were intended. But it’s still unfair for those who supported the game during its early days.

So, we are hoping that 2025 will be a year where the game studios and publishers don’t rush their video games and instead release titles that are fully polished. Ubisoft taking time with Assassin’s Creed Shadows looks like a good start regarding this video game trend.

2. A Liberal Live-Service Model

video game trend
Free Galacta Spray Marvel Rivals upon reaching a milestone (Source: NetEase)

Marvel Rivals was released at the end of the year 2024 and surprised a lot of gamers. The game is free-to-play on the Xbox Series, PS5, and PC. But when players across the world learned that this game was going to follow a live-service model, people were not too happy. This is because we usually hate it when things are hidden behind a paywall, no matter the initial price of the game.

NetEase won everybody over with their service model, though. The entire 33-character roster was made free on launch. And it looks like all the updates and characters in the future will also be free. This is something that the video game industry needs to adapt more. There have been many failures in recent times that serve as the perfect example of a traditional live-service model breaking into pieces.

3. Platform Exclusives

God of War Ragnarok PC Pre-load guide.
God of War Ragnarok on PC (Source: Santa Monica Studios)

The console war has been around for as long as different consoles started making their exclusives. Since the hardware has around the same level of capabilities and a similar release window, they have to get their sales up using exclusive games to lure players. Xbox has changed it, though. Moving forward, some exclusives will now also be coming to the PS5, including Indiana Jones and the Great Circle.

Nintendo and Sony, however, don’t seem to be heading in the same direction. And as I said in the beginning, we are not here to judge. People behind the table make certain policies for a reason that they feel is justified. But it would be cool to see all gamers getting access to all games. This way, the exclusive games will be more like “timely exclusives.” They will get the game earlier while the rest of the world gets it months later.


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