Discover the 10 best ranked stats in Kingdom Come: Deliverance 2 that are crucial for making Henry strong and viable in the regions of the Kingdom of Bohemia.
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Stats are a core attribute in Kingdom Come Deliverance 2 that determines Henry’s abilities in various areas. These include Strength, Agility, Vitality, and Speech. They gauge how well you can wield heavy weapons, evade attacks, endure combat, and persuade others during dialogue. It is essential to shape your playstyle based on how you allocate points to each stat throughout the game. States are also a type of active stats that change over the course of time and as you progress in the world of KCD2. These depend upon your choices and how you take care of Henry throughout the game. You can maintain these States by consuming food, getting sleep, using bathhouses, and more.
In addition to the core stats, there are derived stats. Derived stats in Kingdom Come Deliverance 2 are secondary attributes that are calculated based on your character’s primary stats, equipment, and other factors. They influence various aspects of gameplay and are crucial for success in various aspects of the game including interaction with people and combat. Lastly, there are Dialogue Stats which are influenced by the main stats, weapons, and armor in the game. They determine your character’s ability to persuade or charm other characters.
In this guide, we will tell you the 10 best stats to focus on during the adventure to make Henry strong and persuading in Kingdom Come: Deliverance 2.
Brief Overview of Stats in Kingdom Come: Deliverance 2
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There are four different types of stats in Kingdom Come: Deliverance 2, and each type influences Henry in a different way. The main core makes him eligible to use stronger weapons and enhance his ability to persuade others. Whereas, the states represent his core attributes including Health, Stamina, Energy, and Nourishment. The overall health and stamina increase as Henry levels up, but the Energy and Nourishment stay at 100. However, Henry can improve these states by acquiring perks from the main stats and skills.
After the main stats and states, there are Derived Stats which are the secondary stats of Henry. These include some of the most important stats like Charisma, Visibility, Noise, Speed, etc. They derive from various factors including primary stats, equipment, interaction with NPCs, and more. Lastly, we have the Dialogue Stats that help Henry during persuasion. They mainly derive from Speech, equipment, and gaining knowledge.
Top 10 Best Stats in Kingdom Come Deliverance 2 Ranked
As all of the stats influence Henry in a certain way, they all are crucial for him. However, some of them require more attention right from the beginning of the game to have an overall better control of the situations in your playthrough.
- Strength: Defines how well you can handle physical challenges.
- Agility: A measure of speed, movement, and nimbleness.
- Vitality: Determines your stamina pool, fatigue resistance, and overall health.
- Speech: Affects your ability to persuade others in dialogue options and negotiate better deals.
- Charisma: It gauges how well you can impress people.
- Speed: It determines how fast you can run, walk, or sprint.
- Energy: It represents overall tiredness of Henry.
- Impression: It defines how nicely you can persuade people.
- Domination: it defines how well you can persuade people via threatening or condescending behavior.
- Conspicuousness: It allows you to stand out in the usual environment.
10. Conspicuousness
Conspicuousness is a measure of how much the player stands out in a normal environment. It indicates how distinctive your appearance is and affects how long it takes for people to recognize you when they see you. The lower your Conspicuousness, the longer it will take them to notice you. If your Conspicuousness is very low, for example, an enemy might notice you from a distance, but you can hide again before he realizes exactly what he saw. Distinctive fine clothing and expensive Armour are typically very conspicuous.
There is only one perk that improves the Conspicuousness stat. It is the Inconspicuous perk from the Thievery Skill.
- Inconspicuous: The person you’re robbing may not see you, so you can reach even into their front pouch, but while you’re rummaging through their pockets, they might still feel your presence.
9. Domination
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A way to get your way in conversations using your Charisma, often using threats and condescending behavior. People generally won’t like you for it, but on the other hand, having a low reputation with them will help you successfully Dominate them. The Domination stat is derived primarily from the Charisma level, and to a lesser extent your Speech level. During the adventure, you will get to speak with a lot of commoners. They usually are easy to impress with Charisma but sometimes, you will have to be harsh. This is where the Domination comes into play, allowing you to persuade them by threatening.
There is only one perk that improves the Domination stat. It is the Dark Arts Apprentice perk from the Alchemy Skill.
- Dark Arts Apprentice: When brewing potions between midnight and dawn (0:00 – 4:30), you’ll work better – the whole process will be less susceptible to minor mistakes and you’ll more easily achieve a higher quality product. In addition, you have a +2 bonus to Coercion, Domination, and Intimidation stats when talking to commoners.
8. Impression
The way you assert yourself in conversation is through your charisma and good manners. A high reputation will help you succeed. This stat is derived mainly from your Charisma level and to a lesser extent from your Speech level. So, overall having a high Charisma and high reputation will increase the chances of impressing NPCs with your good manners.
There is one certain perk that improves the Impression stat and that is Good Natured. It is one of the main perks from the Main Level that players can acquire at Level 12.
- Good Natured: It’s easier for you to convince others the “nice way”. You gain +2 to Persuasion, Impression and Presence. People are also more likely to try to solve crimes with you in person rather than going straight for the guard. But beware, the more dangerous you look, the more likely they still choose to go for the guard instead.
7. Energy
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Energy is one of the main states of Henry and it determines the tiredness. You get tired over time and then you need to rest. You will lose your stamina due to exhaustion, allowing you to faint. Protect it by drinking alcohol in good amounts but drinking too much has the opposite effect, as does overeating. The best way to replenish Energy is by sleeping. You can choose to sleep at the roadside camps, but the better option is proper beds. It is best to rent a room at a tavern for a night and sleep until your Energy replenishes completely.
There are a few perks that you can acquire from the main stats and skills that will help you improve the Energy state.
- Enthusiast: While brewing potions, your Energy will slowly replenish and your Nourishment will not decrease.
- Creative Soul: Your Energy will slowly replenish while doing Alchemy, Sharpening, Blacksmithing, or playing Dice.
- Contemplative: As long as you remain still, your Energy and Nourishment will reduce much more slowly.
6. Speed
Speed determines how quickly a player can walk, run, and sprint. It is derived mainly from your Agility level and determines how fast you are when moving. Keep in mind that the weight of your armour also affects your speed. Wearing heavy armour increases the stamina cost of your combat actions along with movement. You can mitigate it by increasing your Agility and Strength levels. On the highest levels of Strength and Agility, you will not feel slowing down even with the heaviest armour pieces.
Moreover, some of the best perks that will help you improve the Speed Stat are as follows.
- Creeping Phantom I & II: When sneaking, your movement will be 15% (I) or 35% (II) faster.
- Hermes’ Haste: You will be 20% faster when sprinting.
- Ironclad: The weight of the armour you wear affects your speed of movement and how much stamina sprinting depletes. Using this perk, your armour will weigh you down 20 lbs less, thus having a lesser effect on your stamina. Neither the actual weight of your armour nor your carrying capacity will change, however.
5. Charisma
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Charisma is a measure of how well a character can impress people. It represents how good you look. It plays a role when using skill checks and trading. Your total charisma is the average of the charisma value of the individual pieces of your clothing or armor that are visible. Layers hidden under others don’t count, so a man’s shirt under a beggar’s coat doesn’t help you. You must take good care of your clothing, as damaged stained, or bloodied clothing has a lower charisma value. Wash yourself from time to time, too, at the bathhouse or the vat or pier. You can also increase your charisma by using perfumes, which you can prepare in alchemy.
Here are some of the best perks to help improve Charisma stat in KCD2.
- Charming Companion: When you have your dog with you, your Charisma is increased by 3
- Flower Power: If you have more than 30 fresh or dried herbs (not spoiled) in your inventory, your Charisma will count as 2 more.
- Fundamentals of Law: When dealing with guards, your Speech and Charisma will count as 2 higher. The total fine will be 20 % lower.
- Heracles: For every 5 levels of Strength, your Charisma increases by 1.
- Knight in Shining Armour: When you wear plate armour, you gain a bonus to Charisma ranging from +1 to +4.
4. Speech
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Speech in Kingdom Come Deliverance 2 determines the character’s ability to talk his way out of situations and eloquence. The more you talk to people the more eloquent you become. You can neglect conflicts before they even start by becoming a better speaker. Your speech stat allows you to disarm someone by argument who you wouldn’t be able to beat in combat. Persuasion is a tutorial codex entry that is not determined by comparing your Speech level to that of NPCs.
Here are the best perks available in the Speech Stat that you can acquire by leveling up Speech.
- Polished Wares: When selling weapons, armor, or clothing that are in near-perfect or perfect condition (98-100%), you’ll gain 10% more money for them.
- Silver Tongue: You get a +4 Speech bonus when haggling, making it easier to negotiate better prices.
- Artisan: You can sell and buy weapons, armor, and clothing at a 10% better price.
- Jack of All Trades: You get a bonus of +2 to skill checks. You will also get twice the amount of experience from these skill checks.
- Battle Cry I & II: If you use a Battle Cry during combat, you deal 10% (I) or 15% (II) more damage. The effect lasts for 20 seconds.
- Final Offer: When a merchant loses his patience while haggling, instead of calling off the deal altogether, he’ll give you one last chance to offer a fair price.
- Partner in Crime:You can now sell stolen goods to anyone without fear of detection.
3. Vitality
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Vitality in Kingdom Come Deliverance 2 determines how much a character lives and holds on. You will have more stamina and the capability to regenerate stamina when you have more stamina. This stat also determines how long the character can run. You can boost Vitality while running clearing obstacles, and surviving combat in the game. Your stamina increases by 5 to 6 with each level of Vitality.
However, you can expect it from levels 19-20 which only enhances stamina by 2. Your ability to resist wounding also increases by Vitality. More Wounding triggers continuous health loss and bleeding. NPCs in this RPG have Vitality values and are largely similar to the player character. NPCs equipped with heavy armor also take no health damage when their stamina is high.
Here are the best perks to acquire from Vitality as you level it up.
- Ascetic: Your Nourishment will decrease 30% slower, in other words, you will last longer without food before hunger starts to bother you.
- Creative Soul: Your energy will slowly replenish while doing Alchemy, Sharpening, Blacksmithing, or playing Dice.
- Hermes’ Haste: You’ll be 20% faster when sprinting.
- Marathon Runner: When sprinting, you consume stamina 20% slower.
- Red Mist: When your health drops below 25 health points during combat, you gain a +3 bonus to strength and agility for a time, and your stamina regenerates 4 times faster.
- Revenant I & II: Your health will gradually regenerate up to 50 (I) or 75 (II) health points. This effect does not apply if you are in combat or bleeding.
- Never Surrender: If your health drops below 25 points during combat, you get a +25 bonus to your armor, increasing your chance of survival. The effect lasts until your health rises above 25 points again, or until combat is over.
2. Agility
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Agility in Kingdom Come Deliverance 2 is a measure of speed, movement, and dexterity. An agile character has the capability to dodge enemies’ strikes and move faster. You can wield advanced weapons like a bow that is more skilled at archery. Archery, like other forms of combat, increases agility. You enhance your base speed with each level of agility. The fastest enhances are from levels 4-7.
Surviving combat boosts your agility level, and you gain more experience that is affected by using shortswords, hunting swords, sabers, and archery. This stat also speeds up your combat animation, making it a bit easier to bring combos in the fight. Each NPCs have its own Agility values and are largely affected similarly by the player. You can notice this with their different attack speed.
Here are the best perks that you can acquire from Agility as you level it up.
- Deft Hands: The required agility for all weapons will be 2 (I) or 5 (II) lower for you. In general, if you have a lower Agility than the weapon requires, you will find it more difficult to fight with. But if you have a higher Agility, the stamina consumption will drop. With this perk, you will reach that state sooner.
- Featherweight: Fall damage will reduce by 30%.
- Dominant Hand: If you use a one-handed weapon without a shield, the attack will cost 20% less stamina. Blocking will also cost less stamina and be more effective. This effect works even with a torch in your offhand.
- Nimble Stance:Dodges cost you 40% less stamina.
- Ranger Man: After 10 seconds of fast sprinting, you will briefly get a big bonus for stamina recovery. When you slow down afterward, you will quickly regain your strength and can start running again.
- Creeping Phantom I & II: When sneaking, your movement will be 15% (I) or 35% (II) faster.
- Totentanz: After performing a perfect dodge (a dodge in the window for a perfect block) you get a 15% weapon attack bonus. The effect lasts for 5 seconds.
- Finesse I & II: The slashing damage of all melee weapons will increase by 5% (I) or 10% (II).
- Viper I & II:The piercing damage of all melee weapons will increase by 5% (I) or 10%(II).
1. Strength
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Strength determines how well you can tackle physical objectives and challenges. High Strength means less stamina depletion and more powerful attacks while equipping heavy weapons. Your inventory capacity is also enhanced when you level up the Strength in the game. It also influences your movement speed with a heavy load or weapon. You can increase Strength by fighting enemies in combat.
Your inventory capacity increases by 4 with each level of Strength. Use the longswords, axes, and maces to gain more experience. Any type of combat will automatically level Strength. Your abilities improve with Strength which allows you to win combat by enhancing the damage output. You also lose a fight against the NPCs with much greater Strength. You also gain a window up to several seconds long against NPCs with much lower Strength. It is a basic stat influencing Henry’s combat ability and combat.
Here are the best perks to acquire from Strength as you level it up.
- Train Hard, Fight Easy I & II: The required Strength for all weapons will be 2 (I) or 5 (II) less for you. In general, if you have a lower strength than the weapon requires, you will do less damage with it. If your strength is higher, you’ll do more damage. With this perk, you’ll reach that state sooner.
- Pack Mule: It will increase your carrying capacity by 12 pounds.
- Tight Grip: The higher your Strength skill, the easier it’ll be for you to knock someone out or kill them stealthily.
- Strong as a Bull: It will decrease your carrying capacity by 20 pounds.
- Vanguard: Shield blocks cost you 30% less stamina.
- Grand Slam I & II: Blunt damage of all melee weapons will increase by 5% (I) or 10% (II).
- Thrasher: Charged attacks deal 5% more damage.
- Heracles: For every 5 levels of Strength, your Charisma increases by 1.
FAQs about the best Stats in Kingdom Come: Deliverance 2
What are the Stats in Kingdom Come Deliverance 2?
Stats are the core attributes of your character, like Strength, Agility, Vitality, Speech, and Charisma, which determine your abilities in combat. Stats how well you can perform various actions in the game based on how you develop these stats through gameplay.
What is the Strength Stat in Kingdom Come Deliverance 2?
Strength determines how well you can tackle physical objectives and challenges. High Strength means less stamina depletion and more powerful attacks while equipping heavy weapons.
How to increase stats in Kingdom come Deliverance 2?
Engage in activities that utilize the specific stat you want to raise. You need to fight to increase strength and agility, run and jump to boost vitality, and use speech options to level up your speech skills.
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