Kingdom Come Deliverance 2: The Jaunt Quest Guide

KCD 2 has a lot of interesting side content. So in this guide, we will walk you through the Kingdom Come Deliverance 2′ Jaunt Quest.

Kingdom Come Deliverance 2: The Jaunt Quest Guide
The Jaunt Quest Guide (Image via Deep Silver, Plaion)

The Jaunt Quest is one of many side quests in Kingdom Come Deliverance 2 that will grab your intrigue and attention. These side missions in KCD 2 are designed in such a way that they are mini-stories in themselves. However, similar to the game’s tone, these quests stay pretty grounded and believable and do not involve anything overly dramatic or comical. In this article, we will be talking only about the Jaunt Quest in Kingdom Come Deliverance 2.

To summarize, this quest is all about Henry’s investigative skills. You will be given the task of finding Radovan’s missing cart and the cargo that was in it. This quest will take you to various places throughout Semine, so it is easy to get lost or distracted. But don’t worry, we will tell you exactly how you can accomplish this task.

Kingdom Come Deliverance 2′ Jaunt Quest

Kingdom Come Deliverance 2: The Jaunt Quest Guide
The Starting Location (Image via Deep Silver, Plaion)

The Jaunt side quest can only begin after you have finished the Blacksmith’s Son. You will get access to both of these missions during the Wedding Crashers storyline.

To start the quest, speak to the blacksmith Radovan in Tachov. He will tell you that his cart was lost in the town of Semine, and his cargo went missing there as well. Now, a marker will be added to your map, which will take you to Semine. You can use all the dialogue options with Radovan to gather more information about the task, but we recommend heading straight to Semine instead.

Go To Semine

Kingdom Come Deliverance 2 Semine
Location of Semine (Image via Deep Silver, Plaion)

Semine is located southwest of Troskowitz. When you reach the fortress, a cutscene will begin, and you will get into a fistfight with a drunkard. Once you have defeated Jurko, another cutscene will be triggered, and Captain Gnarly will end the fight. You can talk to him if you wish, but it won’t help much with your current task. Go and meet Sir Jan of Semine next. He will be in the courtyard next to the stable. Additionally, you can also find your old horse, Pebbles, here and get the “An Old Friend” Trophy.

When talking to the horse trader, pick the “Be Reasonable” line, and he will give you the horse for free. Once you have done all the things you wanted to do in Semine, approach Sir Jan and tell him that you are ready to go. Simply follow Sir Jan from here. You can also talk to him and get the option of a practice duel if you want.

If you do pick that option, talk to Gnarly, and he will provide you with a training weapon. Why is he carrying it? We do not know. Gnarly will end the fight shortly after it begins, and if you win, you will get a shield that you can keep.

The Crossroad Near The Cemetary

Cemetery Crossroads
Location of The First Crossroads (Image via Deep Silver, Plaion)

Once you reach Troskowitz, talk to Bailiff Trush. There are no wrong dialogue options here, so feel free to pick anything. Once you are done, go back and talk to Gnarly and Sir Jan again. Another cutscene will trigger here, and then you will have to follow them once more. When you reach the crossroads near the cemetery, Sir Jan will ask you to investigate the area.

Now, go to the north end of the search area, and you will notice a bag of coal in the road. It is your first clue, so inspect it. Finish inspecting and then talk to Lord Semine and follow them to the crossroads near Apollonia.

On your next stop, you will get another area to search and investigate. Turn around and head backward. Follow the road you used to get here, and you will find another bag of coal. Next to the bag of coal, there will be a small trail leading into the forest. Follow the path, and eventually, you will come across the missing cart. Investigate it. At this point, Gnarly and Sir Jan will come to you to check the cart. After their inspection, you will have to follow them further into the forest.

Scout The Mountain

3 bandits location Jaunt Quest
You Will Find Three Bandits (Image via Deep Silver, Plaion)

Shortly after, you will start hearing voices in the distance. Sir Jan will speak to you here, and you should say “I’ll Get On It” to scout the enemy camp and earn some reputation. Take the path next to Gnarly and Sir Jan, and follow it up the mountain. Soon, you will find three bandits there. Do not get any closer. If they catch you, the objective will fail, and you will have to fight them alone. Simply look at them from a distance by pressing L1 to complete the objective.

After this, you will have to go back to Sir Jan and report what you saw. Now, if you pick the option “Up top would be a good place to shoot them from,” then Gnarly will hand you a crossbow. When you shoot one of the bandits, your companions will attack the rest. If you want a harder but more direct way, then choose the “We’ll just go straight at them, no?” option to attack them head-on with your companions.

Find The Hired-Hand

Hired Hand searching location
He Will Be Near The First Bandits (Image via Deep Silver, Plaion)

When you have defeated the bandits, approach Captain Gnarly and say “Let’s go.” After a cutscene, you will see the bandit leader talking to the blacksmith’s assistant. Once he spots you, you will be attacked by four more bandits. When you have defeated all the bandits, talk to Gnarly and tell him that you will go and find the assistant.

Don’t go too far into the search area. You will be able to find the assistant close to the three-bandit camp you encountered earlier. Keep in mind that the assistant does not stay still in one area, so you will have to run around the camp to find him. Speak to him, and if you win the skill checks, he will give you more information on the stolen goods.

Additionally, if you pick “Can’t you think of any other solution?” he will hand you the hired-hand Ventza’s map. If you think all of this is too much work, you can simply kill him and loot the map from his corpse. The Ventza’s map will lead you straight to the stolen goods.

Report To Radovan

Finish with the assistant and then return to talk to Sir Jan. He will give you 80 Gorschen. Additionally, if you want to fast travel back to Troskowitz, tell Sir Jan that you could use a ride. Once you reach Troskowitz, you can fast travel to the blacksmith in Tachov. Now talk to the blacksmith and report on the cart, or you can just follow the options mentioned below:

  • The cart has been found
  • Semine is marrying Agnes
  • Theresa is waiting for me
  • We don’t have any good steel?
  • Where will we get the steel?
  • What strange goings-on?
  • Where can I find the Hermit?
  • He made a pact with the devil?

Once you finish talking to him, he will reward you with a Rusty Sheet, and the next quest will begin.


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