The Agility Skill houses some of the best Perks available for KCD 2 players. Here are all Agility Perks in Kingdom Come Deliverance 2.
![All Agility Perks in Kingdom Come Deliverance 2](https://static.deltiasgaming.com/2025/02/All-Agility-Perks-in-Kingdom-Come-Deliverance-2.jpg)
Agility is one of the most essential skills to upgrade in Kingdom Come Deliverance 2 since it must be leveled up to wield certain weapons. By increasing XP and leveling up, users will be able to use superior weapons that require higher Agility.
Players can increase Agility in two ways in Kingdom Come Deliverance 2. They can either wield higher Agility weapons to earn more XP or use Stealth since it awards both Stealth and Agility experience points.
Perk Points reward players after every alternate-level upgrade. These Agility Perks make gameplay easier in several ways. Let’s take a look at all Agility Perks in Kingdom Come Deliverance 2.
Kingdom Come Deliverance 2: Agility Perks
![Daft Hands II in Kingdom Come Deliverance 2](https://static.deltiasgaming.com/2025/02/Daft-Hands-II-in-Kingdom-Come-Deliverance-2.jpg)
As a player upgrades their Agility to levels two, four, six, and so on, they unlock Perk Points to spend on their Agility Skill. Take a look at the table below to choose the Perks that best fit your character.
Perks | Effects | Requirements |
Deft Hands | The required Agility for all weapons is reduced by 2. Additionally, this Perk helps in saving Stamina if the player’s Agility is more than the required Agility for the particular weapon. | Level 6 |
Featherweight | Fall damage is reduced by 30% | Level 6 |
Dominant Hand | Attacks cost 20% less Stamina when using one-handed weapons without holding a shield in the other. Besides, blocking is more effective and requires less Stamina as well. Additionally, players will also be able to block with a torch in their off-hand. | Level 8 |
Nimble Stance | Dodges use up 40% less Stamina | Level 8 |
Deft Hands II | The required Agility for all weapons is reduced by 5 overall (+3 over the last upgrade). | Level 10 Deft Hands |
Ranger Run | Piercing damage of all melee weapons is increased by 5% | Level 10 |
Creeping Phantom | Movement is 15% faster when sneaking | Level 12 |
Totentanz | Players receive a 15% weapon attack bonus on performing a perfect dodge. The effect lasts 5 seconds. | Level 12 |
Finesse | Slashing damage of all melee weapons is increased by 5% | Level 14 |
Viper | Piercing damage of all melee weapons in increased by 5% | Level 14 |
Creeping Phantom II | Movement is 35% faster when sneaking (or crouching), thus giving you an additional 20% upgrade. | Level 16 Creeping Phantom |
Finesse II | Slashing damage of all melee weapons is increased by another 5% | Level 18 Finesse |
Viper II | Piercing damage of all melee weapons is increased by another 5% | Level 18 Viper |
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