Get the complete list of all the heroes receiving buffs in the first half of Season 1 of NetEase Games’ Marvel Rivals.
As Marvel Rivals’ Season 0: Doom’s Rise nears its end, NetEase Games has revealed the complete list of Season 1 balance changes for heroes by analyzing the reports of Season 0. The balance update for the first half of Season 1 introduces minor adjustments for a wide roster of over 24 heroes, including Captain America, Venom, Hawkeye, and Hela.
It also features minor tweaks to several team-up abilities, with extensive reworks and adjustments planned for Season 2. The balance update makes the gameplay fair and allows players to try out a diverse range of heroes rather than sticking with a few overpowered ones. Among the 24 heroes, NetEase Games has buffed 16, making them more formidable in Marvel Rivals’ arenas.
Related: How To Get Marvel Rivals Season 1 Part 1 Twitch Drops
List of All Heroes Getting Buffs in Marvel Rivals Season 1
The following list shows the complete overview of all the Marvel Rivals Season 1 hero buffs:
Vanguard
Captain America
- Reduce the delay time for shield restoration after releasing Living Legend from 3s to 2s.
- Reduce Liberty Rush cooldown from 12s to 10s.
- Increase base health from 650 to 675.
- Reduce the energy cost for releasing Freedom Charge (ultimate ability) from 3400 to 3100. Reduce the additional health provided per second to self after releasing it from 110 to 100.
Thor
- Increase base health from 500 to 525.
- Added immunity to control effects during God of Thunder (ultimate ability).
Venom
- Increase the Symbiotic Resilience bonus health ratio gained per lost health point from 1 to 1.2.
- Increase the base damage of Feast of the Abyss (ultimate ability) from 40 to 50.
Duelist
Black Widow
- Increase the range of the first effect of Edge Dancer from a 3-meter radius to a 5-meter radius.
- Reduce the time required for Fleet Foot to recover from 0 stamina to full from 12s to 4s.
- Reduce the time required for Electro-Plasma Explosion (ultimate ability) to reach maximum power from 1s to 0.6s.
Magik
- Increase Umbral Incursion damage in Darkchild form from 115 to 135.
Moon Knight
- Increase the number of talons generated by Hand of Khonshu (ultimate ability) from 10 to 14.
- Increase the explosion radius of each talon from 4 meters to 5 meters.
Namor
- Adjust the throwing feel of Monstro Spawn and Frozen Spawn. Now, Namor can more accurately throw them to the desired location.
The Punisher
- Slightly reduce the spread of Deliverance and Adjudication.
Scarlet Witch
- Increase Chaos Control’s fixed damage from 50/s to 60/s.
- Reduce the percentage of damage per second from 5% to 3%.
- Increase Chthonian Burst’s projectile damage from 30 to 35.
Storm
- Increase Wind Blade projectile speed from 100m/s to 150m/s and left-click damage from 50 to 55.
- Increase Bolt Rush damage from 70 to 80.
- After releasing Omega Hurricane (ultimate ability), increase the bonus health provided for herself from 350 to 450. Following its conclusion, the extra health will no longer vanish instantly but will instead diminish at a rate of 100 per second.
Squirrel Girl
- Add a new effect to the Unbeatable Squirrel Tsunami (ultimate ability): the squirrels will rush toward the nearest enemy after bouncing instead of bouncing randomly.
- Reduce the squirrel tsunami health from 600 to 300.
Winter Soldier
- Increase the bonus health provided by Bionic Hook and Tainted Voltage from 30 to 40.
- Increase Roterstern’s projectile damage from 70 to 75.
- Reduce the area damage from 70 to 65 and reduce damage decay from 65% at 40 meters to 60%.
- Increase base health from 250 to 275.
Wolverine
- Increase base health from 300 to 350.
- Reduce the damage reduction ratio provided by Undying Animal from 50% to 40%.
Strategist
Cloak & Dagger
- Reduce Dagger Storm cooldown from 15s to 12s.
- Increase the number of dashes in Eternal Bond (ultimate ability) from 3 to 4.
Jeff the Land Shark
- Adjust It’s Jeff! (ultimate ability) range from a 10m sphere to a 10m radius, 5m high cylindrical spell field.
- Increase the healing of Joyful Splash from 140/s to 150/s.
Rocket Raccoon
- Increase the healing of Repair Mode from 60 per/s to 70 per/s.
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