Baldur’s Gate 3: The Most Overpowered Weapon You’re Not Using

Discover the astonishing potential of the Phalar Aluve, the most overpowered Baldur’s Gate 3 weapon you’re not using, and how to get it!

BG3 The Most Overpowered Weapon You’re Not Using - Baldur's Gate 3

Because it can buff your allies, increase your overall damage, and trigger extra thunder damage, the Act 1 Phalar Aluve is one of the most overpowered weapons in Baldur’s Gate 3. You’re probably not using it! Act 1 weapons are often overlooked because of the power of legendary weapons later found throughout Act 3. However, this Longsword can be welded with one or two hands, buffs yourself and your team, and isn’t far off the damage-wise from the Legendary Greatsword Balduran’s Giantslayer. This guide explains everything you need to know about Phalar Aluve and how to incorporate it into your BG3 Build.

The Most Overpowered Weapon You’re Not Using in Baldur’s Gate 3

BG3 Phalar Aluve - Baldur’s Gate 3 The Most Overpowered Weapon You’re Not Using

What makes Phalar Aluve an overpowered weapon is its two Melodies skills, either buffing allies or debuffing enemies. Phalar Aluve Melody cost action, with a duration of 5 turns and can trigger the effect Sing or Shriek:

  • Phalar Aluve: Sing – All allies within 6 meters have a 1d4 bonus to Attack Rolls and Charisma, Wisdom, and Intelligence Saving Throws.
  • Phalar Aluve: Shriek – All enemies within 6 meters have a 1d4 penalty to all Saving throws. Affected creatures receive an extra 1d4 Thunder damage.

Once triggered, a large area circle appears, either buffing your party or debuffing the enemy.

BG3 Phalar Aluve Melody - Baldur’s Gate 3 The Most Overpowered Weapon You’re Not Using

Once enemies enter the circle, they are debuffed red with Shriek active. What’s deceptive about the power of Shriek is that it debuffs those within the radius. Any ranged damage dealer can stay back, cast spells, or shoot arrows and still gain the advantage of Shriek’s increased thunder damage. Therefore, you can avoid any unnecessary risk of melee combat and have a front-line Fighter, Cleric, or Paladin charge in with the Longsword.

Longswords are a martial melee weapon wielded in one or both hands for extra damage. Elf (not Half-Elf) and Githyanki have Longsword proficiencies regardless of class, and Barbarian, Fighter, Paladin, Ranger, Bard, and Rogue can use Longswords. This gives the overpowered Phalar Aluve weapon many class and build options within BG3.

Why is Phalar Aluve Weapon Overpowered in Baldur’s Gate 3

BG3 Why Phalar is Overpowered Weapon in Baldur's Gate 3

The Phalar Aluve’s weapon overpowered Shriek’s melody allows any damage source to provide additional thunder damage as long as enemies were within the 6-meter radius. Moreover, the damage applies every time you hit an enemy and is not limited to once per turn. Thus, if using Magic Missile, Extra Attack, or multiple damage sources in one, your build and team increase damage dramatically. The Sing melody that buffs your party isn’t nearly as powerful as Shriek’s thunder damage and penalty debuff.

BG3 - Phalar Aluve Attack Roll - Baldur’s Gate 3 The Most Overpowered Weapon You’re Not Using

Additionally, the attack roll of the overpowered Phalar Aluve weapon is only two lower than that of the Balduran’s Giantslayer. Longswords allow you to use them in the two-handed style or with a shield, allowing you to gain additional Armour Class (AC) and protection. Either way you use this weapon, it’s genuinely an overpowered gem in Act 1, and you should start using it in Baldur’s Gate 3.

How to Use the Phalar Aluve

How to enter turn-based mode Baldur's Gate 3

To use the overpowered Phalar Aluve effectively, activate the melody action outside of combat. This is best done before combat by manually using turn base mode. Once activated, you can end your turn and start combat with a fresh action and bonus action. This is an excellent time to have your party pre-buff with Bless, Elixirs, Oils, and summoning spells. Spending actions and bonus actions before combat will save you valuable resources during the fighting. Moreover, from here, you can initiate combat from stealth and gain the surprise status effect with four turns remaining on Shriek.

BG3 Singing Sword Singing - Baldur’s Gate 3 The Most Overpowered Weapon You’re Not Using

After you activate either Shriek (debuff) or Sing (buff), start combat from stealth and move into the Fray. One of the best Classes for this is the Light Cleric build with Spirit Guardians. This spell can either do necrotic or radiant damage to any enemy within 3 meters and lower their movement speed.

Luminous Armour - BG3 - Baldur's Gate 3
Luminous Gloves - Baldur's Gate 3 - BG3

Combining Lumious Armour with Luminous Gloves, you can trigger Radiant Shockwave and Radiant Orbs passively with any radiant damage. Both of these will debuff enemies by -1 attack roll per turn remaining of radiant orb. The combination buffs the overall party damage, debuffs enemies, and makes a focal point for all types of damage.

How to Get Phalar Aluve

How to Get Phalar Aluve in Baldur’s Gate 3

To get the Phalar Aluve in Baldur’s Gate 3, you’ll need to complete a Strength or Religion Check of DC 15 in the Underdark at coordinates X: 116 Y: -192. The sword in the stone will be released, and you can quickly obtain the most overpowered weapon you’re not using in Baldur’s Gate 3!


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