Best Settings for RTX 5060 Ti with Complementary Reimagined Minecraft Shader

Minecraft Shader Settings explored for the RTX 5060 Ti running Complementary Reimagined 5.4 alongside Neoforge, with Sodium and Iris.

Best Settings for RTX 5060 Ti with Complementary Reimagined Minecraft Shader
RTX 5060 Ti with the Reimagined Shaders in Modded Minecraft (Image via Mojang | Deltia’s Gaming)

Gamers with the 16 GB 5060 Ti model can expect to crank every slider to its max and get an extremely high refresh-rate 1080p experience. The reimagined shaders are already well optimized and rely on full raster performance. Besides that, the Neforge + Sodium combination is used, which is a cherry on top!

Reimagined shaders stand out from the rest as they aim for a realistic-looking approach while keeping Volumetrics vanilla. It is more like the best of both worlds. While it’s not as intensive as the Unbound or SEUS PTGI shaders, with a custom texture pack, it can also be cinematic like the BSL offers. The settings below will deliver a high-refresh-rate 1080p experience. For 8GB buyers, you’ll need to turn down the Chunks, or you might run out of VRAM.

Neoforge is a trending mod loader in Minecraft, and its support is currently booming. This setup uses Sodium for optimization and Iris for shader compatibility. If your other mods or texture pack recommend Optifine, this guide won’t help much.

Best Settings for RTX 5060 Ti with Complementary Reimagined Minecraft Shader (1080p)

RTX 5060 Ti with Complementary Reimagined Minecraft Shader
Orange Savanna Village with the Reimagined Shaders (Image via Mojang | Deltia’s Gaming)

Performance Settings

SettingValue
Chunk Update ThreadsDefault
Always Defer Chunk UpdatesEnabled
Use Block Face CullingEnabled
Use Fog OcclusionEnabled
Use Entity CullingEnabled
Animate Only Visible TexturesEnabled
Use No Error ContextEnabled
Reduce FPS whenAFK

Quality Settings

SettingValue
GraphicsFancy
Color SpaceRefer to your monitor’s colorspace
CloudsFancy
WeatherDefault
LeavesDefault
ParticlesAll
Smooth LightingEnabled
Biome Blend2 block(s)
Entity Distance100%
Entity ShadowsEnabled
VignetteEnabled
Mipmap Levels4x

General Settings

SettingValue
Render Distance32 chunks // 8GB users, stick to 20 chunks or less.
Max Shadow Distance16 chunks (Increase this depending on biomes)
Simulation Distance16 chunks (Increase this depending on biomes)
Brightness50% (Personal Preference)
GUI Scale3x (Personal Preference)
FullscreenEnabled
Fullscreen ResolutionCurrent
VSyncDisabled
Max FramerateUncapped
View BobbingEnabled
Attack IndicatorCrosshair
Autosave IndicatorEnabled

Minecraft Shader Settings for Complementary Reimagined 5.4

RTX 5060 Ti with Complementary Reimagined Minecraft Shader
Orange Savanna Village with the Reimagined Shaders on a rainy morning (Image via Mojang | Deltia’s Gaming)
SettingValue
Visual StyleUnbound
ProfileUltra
RP SupportIntegrated PBR+ / change this if using custom textures
Real-Time ShadowsVery High
Shadow Distance20 Chunks
Light Shaft QualityHigh
Entity ShadowsOFF
Detail QualityHigh
Cloud QualityHigh
Water Reflection QualityMedium (max)
Block Reflection QualityHigh
Anti-Aliasing (FXAA)ON
Edge Shadow (SSAO) QualityHigh (max)
Advanced Colored Lighting16 Chunks
Texture Filtering16x

The Complementary Reimagined shaders aim for a balanced look, keeping the game’s vanilla aspects and adding accurate lighting, ambient occlusion, and shadows, all of which are achieved with the Rasterization approach. Although Neoforge lacks support for many resource packs, the developer support is booming. You can pair it with the Faithful texture pack and see how it fares.


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