This guide explains how to use the best Elder Scrolls Online (ESO) Solo Arcanist Magicka PvE Build, skills, gear, champion points, and more!
This build has been updated for the Update 41 patch of the Elder Scrolls Online.
Why Should You Play ESO Solo Arcanist Magicka Build for PvE?
The ESO Solo Arcanist Magicka Build for PvE is for players looking to complete solo content with a new class. This build has ranged abilities and, as a result, great flexibility in weapon choices. Arcanist’s Crux system makes a unique playstyle with three well-equipped skill trees and complete tools for good damage, healing and survivability. Yet, the Solo Arcanist’s downside can be a weak resource sustain that forces you to play hybrid build and can be hard to manage for beginners. However, if you have the class passives unlocked and after a couple of minutes, that should not be too much of an issue.
ESO Solo Arcanist Magicka Build for PvE Playstyle
Use the following rotation as the starter point. After, apply your buffs and cast the DoT skills on cooldown for the best, highest DPS. The Damage over Time skills (DoTs) do more damage than your main spammable. Thus, they need to be cast less often and are easier to maintain, for example, the Barb Trap from Fighters Guild. Maintain DoTs and use your spammable skill as filler until you reapply the DoTS.
As an Arcanist, you’ll need to generate and consume Cruxes to enhance your stats constantly, so keep close attention to it. The Cephaliarch’s Flail skill is your main spammable range and crux builder. Next, you’ll be beaming with Pragmatic Fatecarver and its 4.5-second channel. You aim to build up 3x Crux, debuff with Flail, and build up 3x more Cruxs and beams. The trick is to reapply all your DoTs and heals just before the beam does all the work for you.
Survivability
If you run out of resources, do a heavy attack and return to your rotation. Remember that a heavy attack on off-balance enemies will return double the resources. Additionally, if you are a beginner or struggle with sustain, you can flex in the Consuming Trap skill instead of a DoT skill. The Consuming Trap floods both resources when a target dies.
Use the healing skill Resolving Vigor, when your health drops below 60% or the shield skill (Spiteward of the Lucid Mind) when you anticipate damage. Also, always use the suggested food and potions as they significantly increase your damage, survivability, and resource sustain.\
ESO Solo Arcanist Magicka PvE Build Features and Mechanics
Below are some of the features found using the PvE Solo Arcanist Magicka in the Elder Scrolls Online:
- Class – Arcanist
- Weapon One – Lightning Staff
- Weapon Two – Flame Staff
- Armor Types: – 1 Light, 6 Medium
- Mythic – Pale Order
- Race – High Elf
- Attributes – 64 Magicka
- Mundus Stone – Thief
Related:
Skills
Front Bar: Fire Staff
Front Bar Weapon Options: They are all good choices depending on your playstyle and needs. Experiment with what works best.
- Flame Staff = great for sustaining both resource pools and increase single target damage.
- Dual Wield = most raw damage due to Twin Blade and Blunt passive BUT lacks resource return off heavy attacks
- Bow = great with the range of the class though lacks the passive damage that Dual Wield has.
- Two-Handed = is great for other builds that use heavy attacks and play in melee, but not for the Arcanist.
- Sword and Shield = are mainly used for tanking and block mitigation, not useful for DPS PvE builds.
Pragmatic Fatecarver (Morph of Fatecarver | Skill Line : Herald of the Tome) – the build center’s around this ability and its 4.5-second channel. Your goal is to build up 3x Crux’s and beam. The trick is to reapply all your DoTs and heals just before the beam does all the work for you. We take this morph so it’s easier to sustain. Swap morph for more damage if you can sustain/heal without issue.
Inner Light (Morph of Magelight | Skill Line : Mages Guild) – Simply slotted for increased max magicka which does more damage for you.
Cephaliarch’s Flail (Morph of Abyssal Impact | Skill Line : Herald of the Tome) – This skill is our debuff to targets and generator of Crux. The issue with the skill on a magicka build is it requires stamina which will drain you pretty quick. Therefore, use this to debuff mainly.
Barbed Trap (Morph of Trap Beast | Skill Line : Fighters Guild) – This skill is merely on our bar to buff our damage via the Fighter’s Guild passives. The skill barbed Trap also does insane single target damage when playing in melee range. I flex in Structured Entropy for a range dot that heals. When doing VMA, flex in Silver Leash to pull mobs. Another great option for serious content is Deadly Cloak for aoe reduction.
Fulminating Rune (Morph of The Imperfect Ring | Skill Line : Herald of the Tome) – This acts an aoe DoT that does decent damage and is really the only decent dot within Arcanist class. Consider this your flex spot and Harness Magicka from light armor can go here.
The Languid Eye (Morph of The Unblinking Eye | Skill Line : Herald of the Tome) – Incredible ultimate for huge damage with a small AoE circle. You want to make sure the enemy is stationary before using this to get the most damage. Also consider the mother Morph, Tide King if you keep missing the targets.
Back Bar: Lighting Staff
Back Bar Weapon Options: They are all good choices depending on your play style and needs.
- Lighting Staff = good for sustain because its easier to set off balance and fully charge heavy for resources.
- Inferno Staff = great all-around damage with Unstable Wall and fully charge heavily to sustain magicka.
- Bow = its great for playing at range, just swap out Elemental Susceptibility for Razor Caltrops and Endless Hail for Unstable Wall of Fire.
- Two-Handed = incredible damage with stampede ability, though hard to sustain stamina.
Cruxweaver Armor (Morph of Fatewoven Armor | Skill Line : Soldier of Apocrypha) – Grants major resolve and minor breach when attacked as well as generating crux.
Resolving Vigor (Morph of Vigor | Skill Line : Assault) – Strong heal over time, flex to Elemental Susceptability if you have good survivability.
Zenas’ Empowering Disc (Morph of Arcanist’s Domain | Skill Line : Curative Runeforms) – Powerful area based buff skill and increases your recovery.
Blockade of Fire (Morph of Wall of Elements | Skill Line : Destruction Staff) – this provides strong AoE damage and acts as a good single target DoT that can be cast on the back bar.
Inspired Scholarship (Morph of Tome Bearer’s Inspiration | Skill Line : Herald of the Tome) – This ability boosts your overall damage significantly and should always be maintained. Swap morphs if you’re low on resources.
Sanctum of the Abyssal Sea (Morph of Gibbering Shield | Skill Line : Soldier of Apocrypha) – A powerful defensive ultimate when you are in trouble.
Passives Skills
Below are the passive skills lines that add power without requiring a skill slot while playing the ESO Solo Arcanist Magicka Build for PvE. Consider taking all the skill passives in the skill tree listed below:
- The Herald of the Tome (class skill line)
- Apocryphal Soldier (class skill line)
- Curative Runeforms (class skill line)
- Destruction Staff (weapon skill line)
- Light Armor
- Medium Armor
- Undaunted
- Mage’s Guild
- Fighter’s Guild
- Psjiic Order
- Racial
- Alliance War Support
- Alliance War Assault
- Crafting, Alchemy Medicinal Use
Gear
The gear chart below represents the best gear for ESO Solo Arcanist Magicka Build for PvE:
Slot | Type | Set | Trait | Glyph |
Head | light | Valkyn Skoria | Divines | Magicka |
Shoulders | medium | Perfected Ansuul’s Torment | Divines | Magicka |
Chest | medium | Perfected Ansuul’s Torment | Divines | Magicka |
Legs | medium | Perfected Ansuul’s Torment | Divines | Magicka |
Gloves | medium | Perfected Ansuul’s Torment | Divines | Magicka |
Boots | medium | Perfected Ansuul’s Torment | Divines | Magicka |
Belt | medium | Deadly Strikes | Divines | Magicka |
Weapon One | Fire Staff | Deadly Strikes | Precise | Flame |
Weapon Two | Lighting Staff | Perfected Crushing Wall | Infused | Weapon Damage |
Necklace | Deadly Strikes | Bloodthirsty | Weapon Damage | |
Ring 1 | Pale Order | Bloodthirsty | Weapon Damage | |
Ring 2 | Deadly Strikes | Bloodthirsty | Weapon Damage |
In PvE, high-end DPS builds, magicka, and stamina builds run similar gear setups, including medium armor. Medium is more robust due to not reaching the penetration cap of light armor. However, Light armor can provide a shield with greater sustain. Below are various options.
Monster Helm and Mythic
Valkyn Skoria: obtained in City of Ash II veteran. Gives a powerful one piece bonus for penetration. Alternative Slimecraw.
Ring of the Pale Order: Mythic obtained by collecting five pieces. This gives great healing for doing damage and allows you to focus on pure damage.
FLEX OPTIONS (if you switch to monster setup, drop the ring and replace it with Vicious or flex piece)
- Stormfist – always works, easy to obtain and AoE DPS set.
- Balorgh = is incredible for boss burns in Veteran Maelstrom Arena saving up ultimate for 500 burns.
- Kra’gh – one piece is great for a pen, two-piece does good single-target damage
- Iceheart = is great for survivability.
- Perfected Merciless Charge = must change out Unstable Blockade for Stampede, good damage but requires melee skills.
- Perfected Thunderous Volley = good alternative to play at range with back bar. Swap out Unstable Blockade for Endless Hail bow skill.
- Agility = Base game set that gives you extra damage.
- Velothi Ur-Mage’s Amulet: new mythic that is incredible damage if you have good survivability and don’t require Pale Order.
- Mora’s Whisper = set and forget high critical mythic but requires a collection of Mages Guild books.
- Death Dealer’s Fete = high max stats and requires no effect but in combat.
Gear Sets
Deadly Strikes: These were obtained in Cyrodiil, Bruma Elite Gear Vendor. Incredible damage with damage over time and spammable execute skills.
Perfected Ansuul’s Torment: Obtained in Sanity’s Edge, Necrom Chapter Trial. It is the best overall damage-dealing set that comes in medium armor. If you struggle with resources, you can swap to a light armor setup but it will be less damage.
Perfected Crushing Wall: from Veteran Maelstrom Arena in Orsinium. Increase your overall DPS due to the ability of the wall of elements and more damage.
FLEX OPTIONS
- Perfected False Gods – resource sustain set
- Perfected Whorl of the Depth = (TRIAL) another proc set that comes in light armor.
- Mother’s Sorrow = an overland option base game easy to get and good damage
- Order’s Wrath = (CRAFTING)Best overall crafting damage option
- Pillar of Nirn = (DUNGEON) great overall proc set damage.
- Robes of the Withered Hand = Base game, overland and a great replacement for False Gods to get you started.
- Mechanical Acuity = (CRAFTING) the highest burst combined with Balorgh for VMA boss nukes
Race
The best racial choice for the Magicka Arcanist is below:
- Dark Elf: Gain max magicka, stamina, and weapon and spell damage. The flame resistance is also helpful and considered the strongest overall PVE DPS race.
- High Elf: Gain resource sustain passive, max magicka, and weapon and spell damage. The downside of High Elf is a lack of stamina or flame resistance.
- Khajiit: This race gets recovery, max stats, and critical damage and healing. Consider the Khajiit a great option if you aren’t over the critical cap of 125%.
Attributes
The best choice is 64 magicka, which increases damage, healing, and DoTs.
Mundus Stone
The Thief is the best Mundus Stone for PvE Builds because it gives Increases Weapon and Spell Critical Strike a chance.
Champion Points – ESO Solo Arcanist Magicka Build for PvE
Warfare Constellation Champion Points
Below is a step-by-step method for slotting your champion points in the Warfare tree (blue). We have used the minimum possible to reach 4 slottable selections all maxed out. If you have more CP, consider taking more in the passives for optimal performance.
Below are recommended Warfare Champion Point selections for the ESO Solo Arcanist Magicka Build for PvE:
- Precision 10
- Wrathful Strikes (slottable) 50
- Fighting Finesse (slottable) 50
- Extended Might – sub constellation – piercing 10
- Thaumaturge (slottable) 50
- Biting Aura (slottable) 50
This would be the bare minimum setup, spending 220 CP (660 total required). The next step is to max out passives, that do not require a slottable but increase performance.
- Precision 10
- Piercing 10
- Tireless discipline 20
- Eldritch insight 20
- Blessed 20
- Quick recovery 20
- Flawless ritual 40
- War mage 30
- Battle mastery 40
- Mighty 30
- Elemental aegis 20
- Hardy 20
- Preparation 20
This would max out the Warfare tree with all active and passive champion points at 520 spent 1,560 total spent.
Fitness Constellation Champion Points
Below are recommended Fitness Champion Point selections for the ESO Solo Arcanist Magicka Build for PvE:
- Fortified (slottable) 50
- Boundless vitality (slottable) 50
- Rejuvenation (slottable) 50
- Sprinter 10
- Winder chaser – sub con – hasty 8
- Hero’s Vigor 10
- Siphoning Spells (slottable) 50
This would be the bare minimum setup, spending 228 CP (684 total required). The next step is to max out passives, that do not require a slottable but increase performance.
- Hero’s Vigor 10
- Tumbling 30
- Sprinter 10
- Defiance 20
- Hasty 8
- Tireless guardian 20
- Fortification 30
- Nimble 6
- Mystic tenacity 50
- Tempered soul 50
- Piercing gaze 30
- Savage defense 30
- Bashing brutality 20
This would max out the fitness tree with all active passive champion points at 542 cp spent and 1,626 total spent.
Craft Constellation Champion Points
Below are recommended Craft Champion Point selections for the ESO Solo Arcanist Magicka Build for PvE:
- Steed’s blessing (slottable) – 50
- Breakfall 10
- Wanderer 15
- Steadfast 10
- Treasure hunter 50 (slottable)
- rationer (slottable) 30
- liquid efficiency (slottable) 75
This would be the bare minimum setup, spending 240CP (720 total required). The next step is to max out passives, that do not require a slottable but increase performance.
- Steadfast enchantment 40cp
- Breakfall 40 cp
- Wanderer 60
- Fortunes favor 50
- Friends in low places 25
- Out of sight 30
- Fleet of phantom 40
- Soul’s reservoir 33
- Gilded fingers 50
- Fortunes favor 40
- Inspiration boost 45
- Infamous 30
This would max out the crafting tree with all active passive champion points at 723 cp spent 2,169 total spent
Consumables
Food
Clockwork Citrus Filet
OVERALL: Increase Max Health by 3724, Health Recovery by 351, Max Magicka by 3458 and Magicka Recovery by 319 for 2 hours.
Witchmother’s Brew
CHEAP: Increase Max Magicka by 2856, Max Health by 3094, and Magicka Recovery by 315 for 2 hours.
Ghastly Eye Bowl
DPS Parse: Increase Max Magicka by 4256 and Magicka Recovery by 425 for 2 hours.
Potions
Heroism Potions
INSANE GOOD AN EXPENSIVE: Restores magicka, stamina and provides Major Heroism buff for 47.6 if you have the medical use passive. Ingredients Columbine, Dragon’s Blood and Dragon Rheum
Essence of Spell Power
Grants major sorcery with increases spell damage by 20% for 47.6 seconds. Grants major prophecy which grants you 2191 spell critical rating for 47.6 seconds. Restore 7582 magicka immediately. Grants you major intellect which increases your magicka recovery by 20% for 47.6. Potions have a 45sec cooldown. Make sure you have three points into medicinal use passive in alchemy crafting. (INGREDIENTS: Corn Flower, Lady’s Smock and Namira’s Rot)
Build Summary – ESO Solo Arcanist Magicka PvE Build
Class: Arcanist
Race: Dark Elf
Attributes: 64 Magicka
Mundus Stone: Thief
Weapon One: Destruction Staff
Weapon Two: Destruction Staff
Armor Set 1: Deadly Strikes
Armor Set 2: Perfected Ansuul’s Torment
Monster Helm: Slimecraw
Mythic: Pale Order
Armor Weight: 6 Medium, 1 Light
Skill Bar 1
- Cephaliarch’s Flail
- Pragmatic Fatecarver
- Barbed Trap
- Fulminating Rune
- Inner Light
- The Languid Eye (Ultimate)
Skill Bar 2
- Elemental Blockade
- Zena’s Empowering Disk
- Inspired Scholarship
- Cruxweaver Armor
- Resolving Vigor
- Sanctum of the Abyssal Sea
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