This guide gives weapons, exotics, and armor mods for a Destiny 2 Solar Hunter PvP Build, intended for all levels of PvP players!
We are currently updating this build for Season of the Wish. Check back soon with more details about the changes made to this build.
Why Should You Play PvP Solar Hunter?
PvP Solar Hunter is the epitome of explosions everywhere. The whole object of the subclass is to explode your enemies and set them on fire before they can even damage you. Paired with subclass healing and damage buffs, its hard to not enjoy making things go BOOM!
|Abilities provide massive buffs||Exotic dependent|
|Learning curve is low||Missing abilities reduces kill potential|
|High damage abilities||No disengage tools|
Solar Hunter PvP Playstyle
The Solar Hunter PvP Playstyle is one of intense explosions. It requires a constantly using your grenade to keep everything moving effectively but it can be very rewarding once you understand it.
Some abilities, aspects and fragments need to be unlocked before use. In order to do that, Destiny 2 players need to visit Ikora in the Tower and do the related quest or purchase them from her. Lastly, if you bought new aspects and fragments don’t forget to “meditate”. Simply click the “meditate” option on the table next to Ikora.
|Gambler’s Dodge||Strafe Jump||Tripmine Grenade||Proximity Explosive Knife|
Blade Barrage – This super casts a large amount of exploding knives that can cover an entire area in damage or be used to deal a lot of damage to a heavy health target. Great for shutting down enemy supers
Gambler's Dodge – Activating this dodge while in close proximity to enemies will give you your melee ability back. It also makes ourselves harder to hit while dodging
Strafe Jump – A higher single jump with strong directional control makes this jump a must have for PvP
Tripmine Grenade – Tripmines stick to surfaces and explode when enemies get close or stick to an enemy and explode on them dealing damage to them and any nearby enemy
Proximity Explosive Knife – Throw this knife to have it stick to a targets location, waiting for it to go off until an enemy gets close
|Knock ‘Em Down||On Your Mark|
Knock 'Em Down – This buffs our super and also gives us a melee back if we kill an enemy while radiant, basically allowing us to have constant melees
On Your Mark – This gives a handling and reload buff after getting a precision kill or max stacks when we use our dodge
|Ember of Singeing||Ember of Ashes||Ember of Searing||Ember of Mercy||Ember of Torches|
Ember of Singeing : This reduces our dodge cooldown when we scorch targets, since our abilities and weapons are constantly scorching, this will make sure our dodge is up insanely fast
Ember of Ashes : We apply more scorch from every scorch source. This allows two grenades to ignite any enemy
Ember of Searing : This gives us melee energy and creates a firespite when we kill a scorched target
Ember of Mercy : The main part of this fragment is the restoration given by picking up a firespite generated by our other fragments
Ember of Torches : Our melee is a potent tool that can help us get our grenades back and also scorch enemies, this fragment allows us to now get a damage buff after dealing powered melee damage
|Weapon||Perk 1||Perk 2|
Eye of the Storm
The Other Half
Fatebringer – One of the most consistent handcannons in the game. Obtainable in Vault of Glass raid
Matador 64 – Strong shotgun with amazing perks. Obtainable in Grasp of Avarice dungeon
The Other Half – Sword that has a unique perk allowing you to lunge from insane range to kill an enemy. Obtainable in Dares of Eternity
Young Ahamkara's Spine – This buffs our tripmine grenades making an already powerful grenade even better add allowing us to spam them
Mods for PvP are almost entirely dependent upon weapon loadout so adjust depending on your needs.