Table of Contents
Destiny 2 Void Hunter Solo Build
The Destiny 2 Void Hunter Solo Build is the strongest class in the current sandbox. The amount of damage you can do with volatile explosions is insane. Currently, the Hunter is the best class for Damage and soloing dungeons and lost sectors. This class offers insane AoE damage and survivability.
Last Updated March 2, 2023, for Lightfall Expansion and Season 20, Season of Defiance. Destiny 2 has gone through a major change with their modding system. Making mods much easier and simpler to understand but taking some of the old metas and either eliminating them or making them relevantly the same. For instance, the “well” mods most players have been accustomed to have been completely eliminated and really the only system and combination are based of orbs of power. The mod loadout you see today will change over time as we become accustomed to new and shifting meta in Destiny 2 Lightfall. This loadout has been tested and works, so check back frequently as we will be updating these builds throughout the season and expansion.
Should you play Void Hunter Solo?
Void Hunter has a few essential strengths and a unique playstyle, making it incredibly fun to play. If following “Pros” is what you’re looking for, this is the build for you!
Pros |
Cons |
Invisible | Melee ability is mediocre |
Debuff enemies | Super is hard to land against moving targets |
AOE Damage | Requires a high Strength build |
Tether damage between enemies | |
Ability Focus | |
Easy to learn | |
Very Mobile |
Solo Void Hunter Playstyle
For Solo Lost Sectors
Before you go in a lost sector check the modifiers they appear right in front of the lost sector entrance where you check the difficulty you want to attempt. Since you are by yourself, bring all the champion mods and weapons that can match both the shields of the enemy and the elemental modifier. Matching the elemental modifier will buff those weapons. In case you cannot cover all the shields remember Arbalest and Destroy any shield and even though it is an Anti barrier weapon it can still hit hard and kill things quickly. Remember your loadout is locked in this activity so what you bring is what you are going to be using.
For Solo Dungeons
Dungeons are no joke. Yes, you can do them with other players but if you want to get all the triumphs then listen to these tips for Void Hunter Solo.
- Do the dungeon with other people first to get an idea of what is happening there.
- Learn the spawn of enemies and what causes them to stop spawning.
- Attempt A duo run to see if you can handle the Added density.
- Maximize survivability over the damage it may take you longer to kill the boss but if you are alone no one will save you.
GYRFALCON’S HAUBERK PLAYSTYLE
This Exotic Will absolutely Decimate any trash mob combined with RETROFIT ESCAPADE. Go invisible either by using your smoke bomb or dodge. If you choose your invisible buff through smoke bomb then save that dodge to reload your RETROFIT ESCAPADE in order to maximize damage. Make sure to land headshots with RETROFIT ESCAPADE because Fourth Times the charm will keep feeding ammo directly to the magazine. Target Lock is a new perk this season and it will increase your DPS so long as you Hold that trigger.
Important Artifact Mods:
- Overload Bow or Overload Auto/SMG: Strand lacks intrinsic way to counter Overload Champions so this will be needed for certain content.
- Authorized Mods: Void: We will need to use at least one energy weapon so this will allow us to buff them as well.
Abilities
Some abilities, aspects and fragments need to be unlocked before use. In order to do that, Destiny 2 players need to visit Ikora in the Tower and do the related quest or purchase them from her. Lastly, if you bought new aspects and fragments don’t forget to “meditate”. Simply click the “meditate” option on the table next to Ikora.
Void Buffs & Debuffs
Lightfall Expansion saw a revamp of core buffs and debuff for each class.
- Void Breach (New!)
- Void Breaches are created by a selection of new and existing Void Fragments, and grant class ability energy on pickup.
- Echo of Cessation (New!)
- Finisher final blows create a burst of Void damage that causes nearby enemies to become Volatile. Defeating Volatile targets creates a Void Breach.
- Echo of Vigilance (New!)
- Defeating a target when your shields are depleted grants you a temporary Void Overshield.
- Echo of Domineering
- Now creates a Void Breach when defeating Suppressed targets, in addition to its original effects.
- Echo of Harvest
- Now creates a Void Breach when defeating Weakened targets with precision damage, in addition to its original effects.
- Echo of Starvation
- Now grants Devour on picking up a Void Breach, in addition to its original effects.
![]() Shadowshot: Moebius Quiver | |||
![]() Marksman's Dodge | ![]() Triple Jump | ![]() Vortex Grenade | ![]() Snare Bomb |
Aspects
![]() Stylish Executioner | ![]() Vanishing Step |
Fragments
![]() Echo of Persistence | ![]() Echo of Cessation | ![]() Echo of Reprisal | ![]() Echo of Starvation |
Gear
Kinetic Weapons
Ideally, we want exotic in our primary or void weapon.
Recommended Kinetic Weapons | Suggested Perk 1 | Suggested Perk 2 |
---|---|---|
![]() Witherhoard | ![]() Primeval's Torment | ![]() Break the Bank |
![]() Pardon Our Dust | ![]() Disorienting Grenades | ![]() Auto-Loading Holster |
![]() Arbalest | ![]() Compounding Force | ![]() Disruption Break |
Energy Weapons
Recommended Energy Weapons | Suggested Perk 1 | Suggested Perk 2 |
---|---|---|
![]() Funnelweb | ![]() Subsistence | ![]() Frenzy |
![]() Le Monarque | ![]() Poison Arrows | ![]() Snapshot Sights |
![]() Doom of Chelchis | ![]() Vorpal Weapon | ![]() Frenzy |
Heavy Weapons
Recommended Heavy Weapons | Suggested Perk 1 | Suggested Perk 2 |
---|---|---|
![]() Retrofit Escapade | ![]() Fourth Time's the Charm | ![]() Target Lock |
![]() Taipan-4fr | ![]() Triple Tap | ![]() Firing Line |
![]() Deathbringer | ![]() Dark Deliverance | ![]() Dark Descent |
Exotic Armor
Exotic Armor | Exotic Perk |
---|---|
![]() Gyrfalcon's Hauberk | ![]() See Me, Feel Me |
![]() Omnioculus | ![]() Beyond The Veil |
Armor Stats
Stat distribution number goals
- Mobility – 100 (This is hunter main stat which also lowers your class ability cooldown)
- Resilience – 80
- Recovery – 20 -40
- Discipline – 30 -50
- Intellect – <50 (higher is fine if you’ve hit other markers)
- Strength – <50 (higher is fine if you’ve hit other markers)

Important Mods

Armor Modification Change: these mods will seem foreign to returning players with Lightfall changing the entire system. The system you build around now is only orbs of power. You also see an armor charge mechanic and some of the previous mechanics for generating orbs of power and previously used mods. This system is evolving, and we will continue to make changes as we gain a better understanding of the new mod system. Here’s a list of all the current armor mods.
Artifice Armor Change: provides an extra +3 to whatever stat you want this should help you reach these stat goals.
Artifact Change: The artifact no longer provides mods instead it reduces the costs of some of the mods and provides passives as you level up and unlock them. Season 20 Artifact.
Head | ![]() Mobility Mod |
Head | ![]() Void Siphon Rapid Void weapon final blows create an Orb of Power. |
Head | ![]() Kinetic Siphon Rapid Kinetic weapon final blows create an Orb of Power. |
Head | ![]() Ashes to Assets Gain bonus Super energy on grenade kills. |
Arms | ![]() Mobility Mod |
Arms | ![]() Bolstering Detonation Grants class ability energy when you cause damage with a grenade. |
Arms | ![]() Firepower Your grenade final blows create Orbs of Power. |
Arms | ![]() Fastball Increases grenade throw distance. |
Chest | ![]() Mobility Mod |
Chest | ![]() Charged Up Increases the maximum number of stacks of Armor Charge you can carry by 1. |
Chest | ![]() Emergency Reinforcement When your shields become broken, you gain temporary damage reduction. Consumes 3 or more stacks of Armor Charge, granting a longer duration to the damage reduction for each charge consumed. |
Legs | ![]() Minor Mobility Mod |
Legs | ![]() Stacks on Stacks Picking up an Orb of Power grants you 1 additional stack of Armor Charge. |
Legs | ![]() Better Already Your health begins to regenerate immediately after picking up an Orb of Power. |
Legs | ![]() Void Weapon Surge Collecting an Orb of Power causes you to gain 1 temporary Armor Charge.\nYour Void weapons gain a small bonus to damage while you have any Armor Charge. Your Armor Charge now decays over time. |
Class | ![]() Mobility Mod |
Class | ![]() Bomber Reduces grenade cooldown when using your class ability. |
Class | ![]() Distribution Reduces all ability cooldowns when using your class ability near targets. |
Class | ![]() Time Dilation Your decaying Armor Charge has a longer duration. |
Thank you for reading our Destiny 2 Void Hunter Build!
If you want to see more of Destiny 2 this week’s action, consider watching me live at twitch.tv/deltiasgaming and checking out the website for more guides (click), Beginner Builds and End-game PvE Builds.
- Destiny 2 God Roll Weapons Guides
- Destiny 2 Comprehensive Beginner Guide
- Destiny 2 Builds
- All Destiny 2 Lightfall Weapons
- Destiny 2: How to Unlock Strand Subclass
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