Werewolf Transformation I – Transform yourself into a bloodthirsty beast, increasing Stamina, Armor and Sprinting Speed . Your light attacks add a bleeding effect, dealing X Physical Damage over X seconds. Your transformation also causes nearby enemies to run in fear.
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Werewolf Berserker I – Transform yourself into a bloodthirsty beast, increasing Stamina , Armor, and Sprinting Speed. Your light attacks add a bleeding effect, dealing X Physical Damage over X seconds, plus an additional X%. Your transformation also causes nearby enemies to run in fear. New Effect: Increases Light Attack bleed damage by X%
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Werewolf Pack Leader I – Transform yourself into a bloodthirsty beast, increasing Stamina, Armor and Sprinting Speed . Your light attacks add a bleeding effect, dealing X Physical Damage over X seconds. Your transformation also causes nearby enemies to run in fear. Your presence increases the duration of the nearby ally’s Werewolf Transformation by X seconds for each time they activate a heavy attack. Your transformation also causes nearby enemies to run in fear. New Effect: Allies gain Ultimate faster.
Pounce I – Pounce on an enemy with primal fury to deal X Physical Damage and stun them if they are off balance
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Pounce Feral Pounce I – Pounce on an enemy with primal fury to deal X Physical Damage and stun them if they are off balance Pouncing from at least 10 meters away adds X seconds to then duration of your Werewolf Transformation. New Effect: Each use increases time in werewolf form.
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Pounce Brutal Pounce I – Pounce on an enemy with primal fury to deal X Physical Damage and stun them if they are off balance. Deals an additional X Physical Damage to the target and nearby enemies. New Effect : Deal damage to all enemies in the area.
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Hircines Bounty I – Invoke the Hunstman’s blessing to heal yourself for X.
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Hircine’s Rage I – Invoke the Huntsman’s blessing to heal yourself for X and increase your Weapon Damage by X% for X seconds. New Effect: Increases Weapon Damage for Caster.
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Hircine’s Fortitude I – Invoke the Huntsman’s blessing to heal yourself for X and an additional X over X seconds. New Effect: Adds Heal Over Time effect.
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Roar I – Roar with bloodlust to terrify up to X nearby enemies, afflicting them with fear and setting them off balance for X seconds.
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Roar Rousing I – Roar with bloodlust to terrify up to X nearby enemies, afflicting them with fear and setting them off balance for X seconds. Grants Major Brutality to nearby allies increasing Weapon Damage by X% for X seconds. New Effect: Increases weapon damage of nearby allies.
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Roar Ferocious – Roar with bloodlust to terrify up to X nearby enemies, afflicting them with fear and setting them off balance for x seconds. If an affected enemy is killed, enemies nearby are disoriented and set off balance for X seconds. New Effect: Killing feared targets leaves nearby allies off-balance and disorientated
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Piercing Howl – Crush enemy with a deafening howl dealing X Physical Damage and knocking them down for 3 seconds.
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Howl of Despair – Piercing Howl – Crush enemy with a deafening howl dealing X Physical Damage and knocking them down for 3 seconds. Allies can activate the Feeding Frenzy synergy, increasing light and heavy attack damage by 10% for 15 seconds.
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Howl of Agony – Crush enemy with a deafening howl dealing X Physical Damage and knocking them down for 3 seconds. Damage against feared enemies is increased by 30%.
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Infectious Claws I – Maul enemies in front of you with your tainted claws , dealings X Physical Damage and an additional X Disease Damage over X Seconds.
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Infectious Claws of Life I – Maul enemies in front of you with your tainted claws , dealings X Physical Damage and an additional X Disease Damage over X Seconds. Also restores your Health, equivalent to X% of the damage inflicted. New Effect: Gain Heal Over Time based on damage done.
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Infectious Claws of Anguish I – Maul enemies in front of you with your tainted claws , dealings X Physical Damage and an additional X Disease Damage over X seconds. Also afflicts enemies wither Major Defile, reducing the effectiveness of healing on them by X% for them effect’s duration. New Effect: Targets affected receive less healing.
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Passives
Passive 1 Pursuit – While in Werewolf Form Increases the amount of Stamina your heavy attacks restores by X%Passive 2 Devour – While in Werewolf Form Allows you to devour humanoid corpses to increase the duration of your Werewolf Transformation.Passive 3 Blood Rage – With Werewolf Transformation Ultimate Slotted Increases time in werewolf form by X seconds every time you take damage . This effect can occur once every 3 seconds.Passive 4 Bloodmoon – Allows you to infect another player with Lycanthropy once every X days by returning to the Werewolf ritual site. Players already infected with Sanguinare Vampire cannot be infected with LycanthropyPassive 5 Strength – While in Werewolf Form Increases Weapon Damage by X%Call of the Pack – Increases the duration of nearby allies’ Werewolf Transformation by X% Affects up to X targets and stacks up to X times.
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