FragPunk March 18 Patch Notes

Bad Guitar Studio has just released a balancing patch for FragPunk. Here’s everything you need to know about the latest update.

FragPunk March 18 Patch Notes
FragPunk March 18 Patch Notes (Image via Bad Guitar Studio)

FragPunk developers, Bad Guitar Studio, have recently released a minor balancing patch that aims to make adjustments to weapons, Lancers, Shard Cards, and the Outbreak mode. Additionally, the developers have fixed a few bugs reported by the community as well.

Fortunately, players will be able to continue playing the title when the update drops. Let’s take a look at all the changes that come with this patch in FragPunk.

Complete FragPunk March 18 Patch Updates

Balance Adjustments

Weapons

  • The damage of “Bad Moon-S” is increased to 48 within 0-15 meters and to 45 beyond 15 meters.
  • The number of incendiary grenades for “Burner” is reduced from 2 to 1. 
  • Optimized the explosion sound effects of “Burner,” increasing the volume of explosions and burning effects.

Lancers

  • The detection range of Jaguar’s skill “I CAN SEE FOR MILES” has been adjusted from 10 meters to 25 meters.
  • The maximum blinding range of Corona’s “Hothead” has been adjusted from 15 meters to 30 meters. 
  • Optimized the placement area for Nitro’s skill “The Wall.”

General

  • Increased overall movement speed. 
  • Optimized the audio effects of footsteps. 
  • Disabled the option “Hide your name from other players” for better investigation of cheating behaviors.

Shard Card

  • Reduced the head magnification multiplier of the shard card “Big Heads.” 
  • Increased the required shard points for “Death’s Embrace” from 3 to 4. 
  • Increased the required shard points for “Itchy Triggers” from 4 to 5. 
  • Increased the required shard points for “Eagle Eyes” from 2 to 3. 
  • Reduced the required shard points for “Painful Motivation” from 4 to 2. 
  • Reduced the health of the Infernal Hounds from 130 to 50.

Outbreak Mode

  • Lancer Spider is temporarily unavailable in Outbreak mode.

Bug fixes

  • Fixed an issue where certain characters had abnormal banner animations. 
  • Fixed an issue where Spider’s skill “Spirited Away” had animation and model display problems. 
  • Fixed an issue where players could move outside the map boundaries in certain areas. 
  • Fixed an issue where the shard card “Return to Sender” failed to correctly interrupt the defusing process. 
  • Fixed an issue where certain recurring challenges could not refresh normally. 
  • Fixed an issue where some players could not complete club challenges.

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