The Hat of Fire Acuity is can grant a spellcaster a damage boost, and you can claim it during Act 2 or Act 3 of Baldur’s Gate 3 (BG3).
Hat of Fire Acuity
In Baldur’s Gate 3 the Hat of Fire Acuity is a decent headpiece for spellcasters who do a lot of Fire damage. The main perk on this hat is called Fire Acuity. This grants the wearer two turns of Arcane Acuity whenever they deal Fire damage to an enemy.
Arcane Acuity is a condition in Baldur’s Gate 3 which gives the affected entity has a +1 bonus to its spell Attack rolls and spell save DC for each remaining turn. Additionally, the condition has a maximum duration of 10 turns. However, each time the affected entity takes damage, the number of turns for Arcane Acuity is reduced by two.
Therefore, this hat can be tricky to take advantage of because if you throw a Fire Bolt at an enemy you will get two turns of Arcane Acuity. However, if your spellcaster takes damage shortly thereafter the condition will be removed. The most effective way to use the Hat of Fire Acuity would be with the Fireball spell. The more enemies you can hit in one turn, the better. If you can hit up to five enemies with one cast, your spellcaster will have the maximum ten turns of Arcane Acuity.
Here are all Hat of Fire Acuity features in BG3:
- Armor: Head piece
- Proficiency Requirement: None
- Rarity: Uncommon
- Weight: 0.5 kg
- Value: 90
- Location: Looted from the Strange Ox at the Last Light Inn (Act 2) or at Rivington (Act 3).
- Fire Acuity: Whenever you deal Fire damage, you gain Arcane Acuity for 2 turns.
- Classes that can use Hat of Fire Acuity: All
- Races that can use Hat of Fire Acuity: All
How to Get Hat of Fire Acuity in Baldur’s Gate 3
To get the Hat of Fire Acuity if Baldur’s Gate 3 you have to choose to fight and defeat the Strange Ox either at the Light Light Inn during Act 2, or in the stable at Rivington in Act 3. You cannot get this item when you first encounter the Strange Ox in the Druid’s Grove in Act 1.
You’ll have to drink either a Potion of Animal Speaking or have a character cast the Speak with Animals spell in order to talk to the Strange Ox. He’s very defensive about his past and what he actually is. You can choose to leave him alone, and in Act 3 you can choose to help him out. However, if you like neither of these options you can choose to antagonize him and fight him in either Act 2 or 3 to get the Hat of Fire Acuity.
You can find the Strange Ox in Act 2 hanging out in the stable of the Last Light Inn, very close to where you’ll find Dammon. The Light Light Inn can be found north west from the Shadowed Battlefield waypoint. In Act 3 you can find him easy very early on, just after you’ve entered Rivington. He will be alone in a small stable just a little southeast of the Rivington waypoint.
Fighting the Strange Ox
If you want to fight the Strange Ox and gain the Hat of Fire Acuity, you’ll need to use the more aggressive dialogue choices. Push him to reveal what he really is. When he asks if you’re threatening him, tell him that you’re making him come out of hiding now. This will initiate a fight where the Ox reveals his true form as an Ooze.
If you face him during Rivington in Act 3 he will be a Level 9 with high HP. You want to be aware of his resistances, which include Slashing Resistance, Acid Immunity and Lightning Resistance. Don’t waste any of your spell slots with Lightning based casts. Additionally, if you can try to switch out your melee character’s weapons to something that causes Bludgeoning damage instead.
Once you’ve defeat the Strange Ox/Ooze you can loot the Hat of Fire Acuity from him.
Looking For More About Baldur’s Gate 3?
Thank you for reading our How to Get Hat of Fire Acuity in Baldur’s Gate 3 guide. We provide the latest news and create guides for Baldur’s Gate 3. Also, watch me play games on Twitch or visit my YouTube channel!