In Baldur’s Gate 3, The Reviving Hands are good end-game medium armor gloves piece, and you can get them during Act 3. This short Guide explains everything you need to know about the Reviving Hands in BG3.

In Baldur’s Gate 3, where life and death hang in the balance, having the right tools to bring your party members back from the brink can be a game-changer. One such invaluable tool is The Reviving Hands, a powerful item that helps you to resurrect fallen allies and give your team a second chance in the heat of battle. In this guide, we’ll explore The Reviving Hands, how to acquire them, and tips for using them effectively in Baldur’s Gate 3.
What are the The Reviving Hands in BG3?

The Reviving Hands provides the wearer access to Revivify, a level 3 Necromancy Spell. You’ll also gain the Aegis Palms feature along with a +1 to Strength Saving Throws. You can equip this armor piece to your character’s glove slot in their inventory, providing these additional bonuses and buffs. The user needs the Medium Armour proficiency or suffers penalties while wearing the armor. You can equip it on any class, companion, or character that has Medium Armour Proficiency.
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The Reviving Hands Abilities and Effects
Below are all the features, abilities, and effects of The Reviving Hands in Baldur’s Gate 3:
- Armor: Gloves
- Armour Class:
- Rarity: Very Rare
- Proficiency Requirement: Medium Armour Proficiency
- Weight: .5 kg
- Value: 1083
- Location: Sold by Vicar Humbletoes, Stormshore Tabernacle, Act 3
- Bonuses: Can cast Revivify once per Long Rest.
- Revivify: Revive a companion. They return to life with 1 Hit point.
- Strength Saving Throws +1
- Aegis Palms: When you heal a creature, it gains the effect of Blade Ward. When you Revive a creature it gains the effect of Death Ward.
- Classes with Medium Armour proficiency: Barbarian, Bard (College of Valour & College of Swords), Cleric, Druid, Fighter, Paladin, Ranger
- Races with Medium Armour proficiency: Githyanki, Shield Dwarf (Dwarven Armour Training)
- Moderately Armour Feat also gives medium armour and shield proficiency.
- Companions Who Can Use This Armour: Recommended for Karlach, Shadowheart, Lae’zel, Minthara
- Recommended Builds: Life Domain Cleric
How to Get The Reviving Hands in BG3? Explained

The Reviving Hands are available to purchase from Vicar Humbletoes in the Stormshore Tabernacle, City of Baldur’s Gate, during Act 3. The Tabernacle is located to the far east side of the city, conveniently located close to the Basilisk Gate Waypoint.
If the item is not in the merchant’s inventory at the time you visit, come back after a Long Rest or leveling up. Merchants often reset or restock their inventory after either or both of these events.
How to Use The Reviving Hands in BG3?
The best way to use The Reviving Hands in Baldur’s Gate 3 is by equipping it to a Cleric or supporting Paladin character. Furthermore, this would specifically include potential allies such as Shadowheart and Minthara. The best choice would be the character who has a build meant for a supporting healing role.
Tips and Tricks for The Reviving Hands in BG3
These are the best tips and tricks for finding and using The Reviving Hands in Baldur’s Gate 3:
- The Aegis Palms passive will only apply when you cast Revivify on a Downed ally. It will not work on a dead companion.
- Make sure to buy anything you want from Vicar Humbletoes before stealing anything from the basement. Afterward, he will refuse to trade with you.
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FAQs about The Reviving Hands in BG3
Where can I find The Reviving Hands in Baldur’s Gate 3?
You can find The Reviving Hands for sale from Vicar Humbletoes at the Stormshore Tabernacle just west of the main entrance into the Lower City during Act 3 of Baldur’s Gate 3.
Which classes or builds benefit most from The Reviving Hands?
A Cleric or Paladin build, as well as companions Shadowheart or Minthara, would benefit most from equipping The Reviving Hands in BG3.
How do you apply Death Ward with the Aegis Palms passive?
To apply Death Ward on an ally with The Reviving Hands you must cast Revivify on a character who is Downed but not fully dead.
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