In Baldur’s Gate 3, Action & Bonus Action can be confusing at first, especially for new players not familiar with D&D rules, our guide explains in detail all you need to know.
In Baldur’s Gate 3, actions are certain moves your character can perform. Actions can be used in both exploration and combat to maneuver across the battlefield or to harm or aid Characters. The actions that a Character can perform are based on their class and Equipment. This Guide explains in detail what are bonus actions and actions in Baldur’s Gate 3.
Action & Bonus Action Explained
There are two types of actions: Actions and Bonus Actions.
- Actions are the most common type of action. You can perform one Action per turn. Some Actions, such as Attack, require you to spend Movement to perform. Others, such as Cast a Spell, do not.
- Bonus Actions are special actions that you can perform in addition to your Action. Some Bonus Actions, such as Cunning Action, are granted by your Class. Others, such as Dash, are granted by certain Spells or Abilities.
Certain classes or subclasses in Baldur’s Gate 3 have access to a variety of actions, bonus actions, and even the ability to cast multiple spells during their turn. For instance, the Rogue class has Cunning Dash, which uses a bonus action to Dash rather than an action. The Thief subclasses also gives the Rouge two bonus actions rather than one. This makes the class unique, using bonus actions to gain higher mobility while allowing an action that is mostly used to attack.
In Baldur’s Gate 3, mastering the art of combat involves maximizing every opportunity available to you during a battle. Leaving actions or bonus actions unspent can be a missed chance to gain the upper hand or turn the tide of a challenging encounter. Make sure to exhaust and spend your action and bonus actions because the system doesn’t allow you to save or bank them for the next turn.
All Actions
Here is a list of all the Actions that you can take in Baldur’s Gate 3:
- Attack: Make a melee or ranged attack against an enemy with a weapon.
- Cast a Spell: Cast a Spell from your Spellbook.
- Dash: Double your Movement speed this turn.
- Disengage: Move away from an enemy without provoking an Opportunity Attack.
- Help: Aid an ally in combat who has been downed (zero hit points).
- Hide: Attempt to conceal yourself from enemies.
- Use an Object: Use an item in your inventory like equipping sword or armor.
- Throw: throw an item, creature, or healing potion to aid a fallen ally.
- Consumable: some items, arrows, and bombs can be used to consume an action.
All Bonus Actions
Here is a list of all the Bonus that you can take in Baldur’s Gate 3:
- Jump: Requiring 5m movement jumping to location.
- Hide: Conceal yourself depending on your Stealth check.
- Shove: Try to push a target away and possibly off a ledge.
- Dip: dip the weapon into a surface like fire or poison.
- Potion: consume a potion using bonus action.
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