In Baldur’s Gate 3, Druids possess a unique ability called Wild Shape; in this overview, we’ll focus on the class Panther action, which excels at high damage.
What is Panther Wild Shape in Baldur’s Gate 3?
At Level 2, Druids gain an ability called Wild Shape, allowing players to magically transform into various creatures for combat or exploration, including Panther form. Here are the most important features of wild shape in Baldur’s Gate 3:
- While in animal form, you cannot talk or cast spells.
- If your beast form’s Hit Points drop to 0, you revert to your original form with the same Hit Points you had before transforming into Panther Form.
- Your Ability Scores become those of the creature while Wild Shaped, except for Charisma, Intelligence, and Wisdom.
- Concentration on a spell is not broken when entering Wild Shape.
- Your equipped items have no effect until you revert back.
- You keep your Skill and Saving Throw Proficiencies while in Wild Shape.
- To transform, you consume charges that Short Rest can replenish.
- Activation type depends on the chosen subclass – Bonus Action (Circle of the Moon subclass) and Action (Circle of the Land subclass)
How to Unlock Panther Wild Shape in Baldur’s Gate 3?
- Circle of the Moon Subclass at Level 6
Wild Shape: Panther
The Panther Wild Shape is a typical stealth attacker with good damage and proves valuable primarily in combat in mid-game. As a group damage dealer, it can also make creatures prone, providing a crowd-control effect. As a Panther, you have a decent strength ability score with a good hit points pool of 45 that will be higher at levels 8, 10, and 12. In addition to survivability, the wild shape has fantastic damage.
While the Pounce can make enemies Prone, an area status effect, which is already a fantastic bonus, your Jugular Strike ability can deal more damage to knocked-prone enemies, which is a good combination, especially if you have another character who can reliably apply this status effect in the group.
The most unique to Panther is its ability to become invisible and deal more damage. The effect lasts until a long rest so don’t have a timer you must pay attention to. Simply a fantastic surprise attack with good damage. Thanks to the high Armor Class and decent stats, the Panther is extremely survival and has a strong, wild shape for level 6-8 druids and also during exploration.
Similar to all druid’s wild shapes, the Bear has a special self-healing ability called Lunar Mend that can restore some of your hit points without spending a spell slot.
Wild Shape: Panther Action
The table below presents all Panther Wild Shape actions, skills, and attacks with effects the class can perform:
|Panther Skill||Atack Type||Damage Type||Additional Effects|
|Bite||Melee||3d6 Piercing damage|
+1d6+2 Piercing damage
|Bite a target|
|Prowl||Self||–||Turn Invisible while stalking your prey. |
While Invisible, your first attack deals an additional 1d8 damage.
Grants Invisible until Long Rest
Grants Prowling until Long Rest
Invisibility ends early if you attack, cast another spell, take an action, or take damage.
|Jugular Strike||Melee||1d4 Piercing damage|
+1d8+2 Piercing damage
+2d6+2 Piercing damage (Conditional)
|Lunge at a creature’s throat. If the target is Prone, you deal an additional 4~14 Piercing damage|
|Pounce||Melee||2d8 Piercing damage|
+1d8+2 Piercing damage
|Leap at a target to bite it and knock it Prone. 2 Turns|
|Lunar Mend||Self||Healing Spell||Regain 1d8 hit points per level of the spell slot|
In Panther Wild Shape, your character temporarily adopts the creature attributes, except for your Intelligence, Wisdom, and Charisma scores. The Following Table presents all Wild Shape Panther statistics in Baldur’s Gate 3:
|HP and Ability Score||Number|
|Hit Points (HP)||45 (lvl 6), 54(lvl 8), 60(lvl 10), 68(lvl 12)|
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