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Mar 02 2023

Destiny 2 Arc Titan Solo Build

Table of Contents

  • Should you play this build?
  • Subclass
    • Abilities
    • Aspects
    • Fragments:
  • Gear
    • Kinetic Weapons
    • Energy Weapons
    • Heavy Weapons
    • Exotic Armor
    • Armor Stats
    • Important Mods
  • Playstyle

Destiny 2 Arc Titan Solo Build

This Destiny 2 Arc Titan Solo Build is for those players looking for massive AoE damage, speed and huge damage. Both solo or in a group, this build excels at massive damage.

Last Updated March 2, 2023.  Destiny 2 has gone through a major change with their modding system. Making mods much easier and simpler to understand but taking some of the old metas and either eliminating them or making them relevantly the same. For instance, the “well” mods most players have been accustomed to have been completely eliminated, and really the only system and combination is based of orbs of power. The mod loadout you see today will change over time as we become accustomed to new and shifting meta in Destiny 2 Lightfall.  This loadout has been tested and works, so check back frequently as we will be updating these builds throughout the season and expansion.

Should you play Arc Titan Solo?

Destiny 2 Arc Titan PvE Build
Destiny 2 Arc Titan

Arc Titan has a few essential strengths and a unique playstyle, making it incredibly fun to play. If following “Pros” is what you’re looking for, this is the build for you!

Pros

Cons

Insane damage Exotic dependent
Super fast Ability spam
Aiming isn’t that important Must play aggressive
Ability uptime Mod dependent

What is the Best Destiny 2 Titran build?

The Arc Titan possesses blinding speed and AoE damage but lacks a lot of the survivability of other subclasses. This is overall a great build for huge damage with the possibility of grenade ability spamming.  This is my personal favorite for farming lost sectors and solo content on the Titan due to it’s speed and ease of damage.

Solo Arc Titan Playstyle

The build is all about powering up our abilities using Heart of Inmost Light while simultaneously boosting our uptime of our abilities to make the damage even more insane. The HoIL loop for this build is simple, class ability, melee, grenade, repeat. Run around causing as much mayhem as possible creating Arc wells and picking them up to make your abilities come back even faster.

If you fully empower your storm grenade before you cast it, you can kill a champion almost outright if it’s stunned.

Abilities

Some abilities, aspects and fragments need to be unlocked before use. In order to do that, Destiny 2 players need to visit Ikora in the Tower and do the related quest or purchase them from her. Lastly, if you bought new aspects and fragments don’t forget to “meditate”. Simply click the “meditate” option on the table next to Ikora.

Arc Buffs & Debuffs

Buffs & Debuffs

Lightfall saw a revamp of core buffs and debuff for each class.

Arc

  • Spark of Instinct (New!)
    • When critically wounded, taking damage from nearby enemies emits a burst of damaging Arc energy that Jolts targets.
  • Spark of Haste (New!)
    • You have greatly increased resilience, recovery, and mobility while sprinting.

Additionally, below we listed the important buffs and debuffs for the Arc build to help you better understand this playstyle.

  • Blind (Debuff) – Disorients the combatants preventing them from firing their weapons. For players, it removes the hud and obscures their vision.
  • Jolted (Debuff) – Charges the target with the Arc Light and takes additional damage, also chain lightning to nearby enemies.
  • Amplified (Buff) – The buff is activated by defeating targets with Arc damage. This buff grants +50 Mobility, increases sprint speed, slide distance, jump height, and grants improved weapon handling for 15 seconds. The buff can also be activated upon landing four rapid Arc kills against red bar combatants, Stronger enemies like majors give more progress. When you are granted the Speed Boost buff so long as you keep sprinting you will not lose it even if Amplified is gone Speed Boost remains.
  • Ionic Trace (Buff) – Sends the bolt of Arc energy on the ground, which if picked up grants you energy. Traces only spawn for their creator and aggressively track to their location *Traces only spawn for their creator and aggressively track to their location

Thundercrash

Thruster

Catapult Lift

Storm Grenade

Seismic Strike
Thundercrash (Super Ability): Hurtle through the air like a missile and crash into targets to inflict meteoric damage. OMG huge single target and AoE damage.
Thruster (Class Ability): While grounded, quickly evade in a lateral direction. Insane mobility tool that powers up your grenade.
Catapult Lift (Movement Ability): Jump while airborne to activate Lift and launch into the air with a strong initial burst of momentum. his really comes down to personal preference, so feel free to flex another lift if you prefer it.
Storm Grenade (Grenade): A grenade that calls down a focused lightning storm. Our storm grenades have insane damage potential when paired with the other pieces of our build. Adds, champions, and even bosses will get absolutely melted by them.
Seismic Strike (Melee): After sprinting for a short time, activate your charged melee ability to slam shoulder-first into your target, damaging and blinding targets in an area around them. While you are amplified, the blind radius is increased. While you are amplified, the blind radius is increased. We need a quick fast cast melee that does decent damage.

Aspects


Touch of Thunder

Knockout
Touch of Thunder: Your Flashbang, Pulse, Lightning, and Storm Grenades have enhanced functionality. Flashbang Grenade: Emits an additional blinding flash on bounce. Pulse Grenade: Creates Ionic Traces periodically as it damages targets and increases in damage over time. Lightning Grenade: Grants an additional grenade charge, and jolts targets hit by the initial blast. Storm Grenade: After detonating, creates a roaming thundercloud that tracks nearby targets and fires bolts of lightning at foes beneath it. his aspect makes our Storm Grenades so much better. Having a grenade be able to roam and track targets makes it much more forgiving and powerful. Our build is focused around making our storm grenades become absolute monsters.
Knockout: Critically wounding a target or breaking their shield infuses your melee attacks with Arc energy and increases your melee range and damage for a short time. Defeating targets with melee attacks starts health regeneration and makes you amplified. You're going to be critically wounding and breaking shields in PvE a lot. So again granting ourselves passive benefits for doing what we are doing anyway just makes sense. Plus using our melee will make us amplified and power up our other abilities.

Fragments


Spark of Resistance

Spark of Focus

Spark of Magnitude

Spark of Feedback
Spark of Resistance: While surrounded by combatants, you are more resistant to incoming damage. In PvE, survival is king. And your going to be surrounded by enemies a lot, granting you more resistance to their attacks will help immensely.
Spark of Focus: After sprinting for a short time, your class ability regeneration is increased. We are going to constantly be using our grenades, and jolting our targets makes so much sense. Remember we are trying to turn Storm Grenades into the ultimate damage dealer.
Spark of Magnitude: Your lingering Arc grenades (Lightning Grenade, Pulse Grenade, and Storm Grenade) have extended duration. Lets make our already powerful Storm Grenades last even longer!
Spark of Feedback: Taking melee damage briefly increases your outgoing melee damage. More Resilience and melee buff. Passive benefits!

Gear

Kinetic Weapons

PvE is always a situational piece in Destiny. What content you are doing always has a significant effect on your loadout. I will list some great options that work in most situations but note that you will most likely have to change things out. This build encourages you to use stasis weapons over anything else to get that sweet damage buff though.

If you have a special weapon here, run a primary in your energy slot or vice versa. You can also run primary weapons in both slots, but double special weapons are typically not the best play except in very certain situations. Remember that these are suggestions and you will definitely have to switch weapons out.

Recommended Kinetic WeaponsSuggested Perk 1Suggested Perk 2

Witherhoard

Primeval's Torment

Break the Bank

Arbalest

Compounding Force

Disruption Break

Riptide

Demolitionist

Wellspring
Witherhoard: Obtained from the Monument to Lost Lights. A great weapon overall, and is even better this season with the addition of the Weakened Clear artifact mod. This weapon really shines when it has its catalyst unlocked, which can be a bit of a grind.
Arbalest: Obtained as a random drop through exotic engrams or bought from Xur on random rotation. Arbalest is one of the most used special weapons in PvE and for good reason. Its damage is great, it penetrates Barrier Champion shields, and can break through any elemental shield as well. No one will question you if you have this weapon equipped.
Riptide: Purchased from Shax. Literal god mode spamming nades.

Energy Weapons

Recommended Energy WeaponsSuggested Perk 1Suggested Perk 2

IKELOS_SMG_v1.0.3

Voltshot

Frenzy

Riskrunner

Arc Conductor

Superconductor

CALUS Mini-Tool

Unrelenting

Incandescent
IKELOS_SMG_v1.0.3: Obtained from Season of the Plunder Activities. This weapon can roll with Joltshot and pairs great with Arc 3.0 builds. This is a craftable weapon.
Riskrunner: Obtained from the “Spark of Hope” quest obtained from Ikora in the tower. A great weapon that synergizes really well with Arc builds. Its not the perfect choice for this build, but still is amazing.
CALUS Mini-Tool: Obtained through Opulent Chest the Derelict Leviathan and the Crown of Sorrow at the Helm. This weapon is one of the best add clear weapons in the game. Fast firing with a great perk pool. It's one worth grinding for. This is a craftable weapon.

Heavy Weapons

Recommended Heavy WeaponsSuggested Perk 1Suggested Perk 2

Taipan-4fr

Triple Tap

Firing Line

Palmyra-B

Auto-Loading Holster

Lasting Impression

Thunderlord

Reign Havoc

Feeding Frenzy
Taipan-4fr: Obtained from random drops or can be focused at the Star Chart at the HELM. Can also be obtained by completing the Foundry Resonance quest at the Artifact at the Enclave. This is one of the better DPS weapons in the game and can be obtained easily. This is a craftable weapon.
Palmyra-B: Random drops and can be focused at Star Chart at the HELM. This is a craftable weapon.
Thunderlord: Can be obtained from Xur or Random Exotic Engrams. Is given out at the Gift of the Thunder Gods Chest. A fantastic choice for most content, but lacks the big deeps of Linears and Rocket Launchers.

Exotic Armor

Exotic ArmorExotic Perk

Heart of Inmost Light

Overflowing Light

Cuirass of the Falling Star

Glorious Charge

An Insurmountable Skullfort

Transfusion Matrix
Heart of Inmost Light : This build revolves around it. It is pretty much required to make the most out of this set up. Sure you can do it without it but its not even close to being as effective. This exotic drops randomly from any exotic engram. Xur can also sometimes sell it but your better off farming exotics.
Cuirass of the Falling Star : Simply makes your crash god tier damage. More for raiding in PvE but an option.
An Insurmountable Skullfort : An option if you change melee for survivability.

Armor Stats

Here is the priority of where we want our highest stats for this build. Pump up your resilience and then try to spread everything else out fairly evenly with spikes here and there. In order of importance:
  1. Resilience - Resilience is king is PvE. It has exponential returns and it pays to put as much as you can into it. The difference between 90 and 100 is 8 percent damage mitigation. That's huge!
  2. Recovery - Survival is the most important thing in PvE. The higher your recovery the faster you get back into the fight.
  3. Discipline - Storm grenades are just amazing, and we want to get them as fast as possible. Again diminishing returns so better to spread out rather than focus it. It will be coming back quick thanks to our arc wells anyway.
  4. Strength - We want to get our melee back often too, but the diminishing returns make it to where its best to spread out our stats rather than focus them.
  5. Intellect - Thundercrash is more of utility than a damage ability for us, but having a thundercrash handy to get to a res can make a almost certain defeat become a beautiful hero moment.
  6. Mobility - As a Titan, we don’t need a lot of Mobility. It will help with jumping puzzles but that’s really it.
Stat distribution number goals
  • Mobility - <50 (higher is fine if you’ve hit other markers)
  • Resilience - 100
  • Recovery - ~60
  • Discipline - ~80
  • Intellect - ~60
  • Strength - ~70
[caption id="attachment_30844" align="aligncenter" width="486"]Resilience Tier 8 Lightfall Destiny 2 Resilience Tier 8 Lightfall Destiny 2[/caption] Resilience Changes: The resilience stat was heavily nerfed in Lightfall expanse and now only receives 30% damage reduction at 100 stat.  Outside of Titan builds, your goal is tier 8 (80 stats) to get good damage reduction without wasted stats.

Important Mods

Destiny 2 Lightfall Class Mods
Destiny 2 Lightfall Class Mods

Armor Modification Change: these mods will seem foreign to returning players with Lightfall changing the entire system.  The system you build around now is only orbs of power.  You also see an armor charge mechanic and some of the previous mechanics for generating orbs of power and previously used mods.  This system is evolving, and we will continue to make changes as we gain a better understanding of the new mod system. Here’s a list of all the current armor mods.

Artifice Armor Change: provides an extra +3 to whatever stat you want this should help you reach these stat goals.

Artifact Change: The artifact no longer provides mods instead it reduces the costs of some of the mods and provides passives as you level up and unlock them.  Season 20 Artifact.

Head
Resilience Mod
Head
Harmonic Siphon
Head
Harmonic Siphon
Head
Ashes to Assets
Gain bonus Super energy on grenade kills.
Arms
Resilience Mod
Arms
Bolstering Detonation
Grants class ability energy when you cause damage with a grenade.
Arms
Firepower
Your grenade final blows create Orbs of Power.
Arms
Fastball
Increases grenade throw distance.
Chest
Resilience Mod
Chest
Charged Up
Increases the maximum number of stacks of Armor Charge you can carry by 1.
Chest
Emergency Reinforcement
When your shields become broken, you gain temporary damage reduction. Consumes 3 or more stacks of Armor Charge, granting a longer duration to the damage reduction for each charge consumed.
Legs
Minor Resilience Mod
Legs
Stacks on Stacks
Picking up an Orb of Power grants you 1 additional stack of Armor Charge.
Legs
Better Already
Your health begins to regenerate immediately after picking up an Orb of Power.
Legs
Arc Weapon Surge
Your Arc weapons gain a small bonus to damage while you have any Armor Charge. Your Armor Charge now decays over time.
Class
Discipline Mod
Class
Bomber
Reduces grenade cooldown when using your class ability.
Class
Distribution
Reduces all ability cooldowns when using your class ability near targets.
Class
Distribution
Reduces all ability cooldowns when using your class ability near targets.

Thank you for reading our Destiny 2 Arc Titan Solo Build!

If you want to see more of Destiny 2 this week’s action, consider watching me live at twitch.tv/deltiasgaming and checking out the website for more guides (click), Beginner Builds and End-game PvE Builds.

  • Destiny 2 God Roll Weapons Guides
  • Destiny 2 Comprehensive Beginner Guide
  • Destiny 2 Builds
  • All Destiny 2 Lightfall Weapons
  • Destiny 2: How to Unlock Strand Subclass

Written by WardenBSG

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Stam Nightblade: https://deltiasgaming.com/builds/eso-stamina-nightblade-pvp-build/
Stam Necro: https://deltiasgaming.com/builds/eso-stamina-necromancer-pvp-build/
Mag Sorc: https://deltiasgaming.com/builds/eso-magicka-sorcerer-pvp-build/ 
Mag Necro: https://deltiasgaming.com/builds/eso-magicka-necromancer-pvp-build/

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Timestamps
0:00 Intro
0:31 Mag Necro
1:45 Mag Sorc
3:41 Stam Necro
5:11 Stam Nightblade
6:36 Mag Templar
8:07 Stam Sorc
9:31 Stam Templar
11:09 Mag DK
13:02 Stam Warden
14:29 Mag Nightblade
16:08 Mag Warden
17:48 Stam Dragonknight
19:55 Outro

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Deltiasgaming the MMO and RPG player & coach writes guides for MMO, MMORPGs,  RPGs, focusing on walkthroughs, hints, tricks, builds, news and guides 

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