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Mar 02 2023

Destiny 2 Strand Hunter Solo Build

Table of Contents

  • Should you play this build?
  • Subclass
    • Abilities
    • Aspects
    • Fragments:
  • Gear
    • Kinetic Weapons
    • Energy Weapons
    • Heavy Weapons
    • Exotic Armor
    • Armor Stats
    • Important Mods
  • Playstyle

Destiny 2 Strand Hunter Solo Build

Welcome to our Destiny 2 Strand Hunter Solo Build Guide!  Strand Hunter’s wields new Darkness power, a subclass that visually appears as green energy. Just like any subclass in Destiny 2, Strand will have skills, super, aspects and fragments to further strengthen the guardian’s power. Each class will use Strand differently.

Last Updated March 19, 2023, for Lightfall Expansion and Season 20, Season of Defiance.  This build is currently a work and progress with updates happening daily.  Additionally, Destiny 2 has gone through a major change with their modding system.  Making mods much easier and simpler to understand but taking some of the old metas and either eliminating them or making them relevantly the same.  For instance, the “well” mods most players have been accustomed to have been completely eliminated and really the only system and combination are based of orbs of power. The mod loadout you see today will change over time as we become accustomed to new and shifting meta in Destiny 2 Lightfall.  This loadout has been tested and works, so check back frequently as we will be updating these builds throughout the season and expansion. 

Strand Hunter Solo PVE Build
Strand Hunter Solo PVE Build

Pros

Cons

Silkstrike does tons of damage Tangle is on a long cooldown
Grapple is fun and offers great mobility Melee Does not benefit from melee kickstart mod
Woven mail makes you very tanky Have to Beat the Light Fall campaign
Has great single target abilities Abilities Locked behind strand meditation resource
Strong AOE with Tangle No subclass source of healing

How to Unlock Strand Subclass 

To get the Strand subclass, you must own Ligthfall expansion and complete the entire main campaign to get access to all abilities. Additionally, to unlock Strand aspects and fragments, players must buy them from the special vendor, the Pouka Pond, with new currency.

Here are the detailed steps to unlock the Lightfall and Strand and get all abilities fragments and aspects.
  1. Buy Destiny 2 Lightfall expansion on your preferred platform
  2. Start the Destiny 2 Lightfall campaign – Go to the directory menu, pick Neptune planet from the side of the screen and hovering over it will display a pop-up about the Lightfall campaign. Proceed and select the difficulty to start the Lightfall campaign.
  3. Follow the story and the questline to complete the Lightfall campaign
  4. After completing the campaign, go to the Tower to meet with Zavala and Ikora
  5. Come back to the Hall of Heroes on Neomuna
  6. Meditate to unlock the Strand subclass and your first abilities
  7. Go to the Pouka Pond to get additional Strand Grenades, Aspects and Fragments

The full guide can be FOUND HERE for step-by-step details.

Playstyle

As with most hunter gameplay, our strength is our agility. The ability to move in and out of a fight dealing large amounts of damage and then getting to safety has always been our strong suit. The subclass leans heavily into this by giving us a second grenade charge allowing us to grapple continuously for free movement. We also gain an air move allowing us to dive into the ground and suspend any nearby enemies, keeping us safe and allowing us to deal damage while taking very little ourselves. Our melee isn’t the strongest but it is ranged and you can reactivate your melee to catch it and return melee energy back to you for some extra damage. While grappling towards enemies, we can also perform a powerful area of effect powered melee attack when paired with our exotic choice this becomes incredibly strong. Our main focus is to be grappling and powered meleeing, if we don’t have our grapple we will instead be finishing enemies which can give us our grenade energy back. This allows us to cycle our abilities constantly giving us good survivability and damage. Let it be noted that strand hunter is one of the more difficult option for solo hunter builds due to having no source of subclass healing. Until understanding the build and how we maximize its strengths, this build can be difficult to grasp and perfect unlike others.

If we see an orb of power, we want to pick it up. This will give us healing, ability energy, super energy, armor charges, and make our weapons hit hard depending upon our mods. Since Bungie homogenized the mod system, some mods are more interchangeable depending on content and planned usage.

Author’s Note: Both Strand and the new Loadout and Mod system are very new. So it stands to reason, that there are combinations that haven’t been tested yet. These builds are very much a Work in Progress but have been tested and are effective. They will almost certainly be updated as time goes on. Additionally, the new Artifact system is currently not supported on our build templates so listed below are important Artifact mods to take until we are able to update our build template.

Abilities

Abilities, aspects and fragments need to be unlocked before use. Once you’ve finished the Light Fall campaign Head to the Hall of heroes in Neptune and go to the pouka pond to buy your aspects and fragments. Some fragments are locked behind dates but you can still buy some of them.

Destiny 2 Mediative Focal Point Location
Destiny 2 Mediative Focal Point Location

You need Strand Meditation which is acquired from getting kills with strand abilities and activities in the Vex Incursion Zone Drop Strand mediation at a higher rate

Buffs

  • Woven Mail : Your body is encased in a protective mesh of tightly woven strand that protects from non-precision damage.
  • Tangle : An orb of Strand that can be shot or thrown to create an explosion.
  • Threadlings : A strand Creature that seeks out targets and attacks them if there are no targets they return to you in a Perched status.

Debuffs

  • Suspend : When active, Certain enemies cannot move or shoot and are trapped in a web of Strand. Guardians can move and shoot, but they are still suspended in the air and are slowed. suspend works on Champions and most mini bosses, main bosses are unaffected by suspend and will continue to move.
  • Unravel : Final blows on targets with Unravel cause Strand explosions that affect nearby enemies with Unravel.
  • Sever : When active, enemies will deals less damage.

Silkstrike

Gambler's Dodge

Triple Jump

Grapple

Threaded Spike
Silkstrike (Super Ability): Weave a vicious rope dart and tear through your targets. [Light Attack] : Swing the rope dart in front of you to deal damage. The tip of the dart deals bonus damage, and defeating targets with the tip causes them to explode. [Heavy Attack] : Swing the rope dart in a circular motion to deal heavy damage all around you. [Grenade] : Use the grapple to move forward quickly.
Gambler's Dodge (Class Ability): Dodge to perform a deft tumble, avoiding enemy attacks. Dodging near enemies fully recharges your Melee Ability.\nDodge to perform a deft tumble, avoiding enemy attacks. Dodging near enemies fully recharges your Melee Ability.
Triple Jump (Movement Ability): While airborne, sustain your air control with a second or third jump.
Grapple (Grenade): Weave a grappling hook, and quickly pull yourself forward. Grappling to a Tangle immediately recharges your grenade energy. During and shortly after grappling, your melee attack deals area damage and unravels targets.
Threaded Spike (Melee): Throw a rope dart that bounces between targets, damaging and severing them. The dart will return to you once it's done, returning melee energy to you for each target hit. Press [Melee] just as the dart gets back to you to catch it and increase the amount of energy returned.

Aspects


Widow's Silk

Ensnaring Slam
Widow's Silk: You have an additional grenade charge. Your grapple creates a Grapple Tangle at the grapple point.
Ensnaring Slam: Activate your air move to consume your class ability energy and dive to the ground, suspending all nearby targets on impact. Using this ability extends class ability cooldown time.

Fragments


Thread of Finality

Thread of Warding

Thread of Generation

Thread of Propagation
Thread of Finality: Finisher final blows create Threadlings.
Thread of Warding: Picking up an Orb of Power grants Woven Mail.
Thread of Generation: Dealing damage generates grenade energy.
Thread of Propagation: Powered melee final blows grant your Strand weapons Unraveling Rounds.

Gear

Kinetic Weapons

Since the Strand energy type is in the kinetic slot we want to focus on building some synergy with our subclass and fragments. There are a lot of great options released with Lightfall, some more obtainable than others. Below is a list of a few recommendations that pair well with what we are trying to do.

Recommended Kinetic WeaponsSuggested Perk 1Suggested Perk 2

Quicksilver Storm

Grenade Chaser

Rocket Tracers

Synchronic Roulette

Pulse Monitor

Hatchling

Witherhoard

Break the Bank

Primeval's Torment
Quicksilver Storm: This strand exotic auto rifle can be obtained by owning the deluxe edition of Lightfall. With its catalyst it makes the weapon energy Strand giving really strong subclass synergy.
Synchronic Roulette: Obtained by completing Terminal Overloads in the Liming Harbor on Neomuna or rank up packages from Strider.
Witherhoard: Obtainable at the exotic kiosk in the tower. Its a community favorite weapon for its damage and add clear.

Energy Weapons

Since Strand doesn’t drop in the energy slot, we are going to use this weapon slot for add clear/control, or burst damage. Fusions, trace rfiles, wave frame grenade launchers, or grenade launchers with disorienting grenades are fantastic choices here.

Recommended Energy WeaponsSuggested Perk 1Suggested Perk 2

Iterative Loop

Compulsive Reloader

Voltshot

Ecliptic Distaff

Replenishing Aegis

Close to Melee

Prodigal Return

Disorienting Grenades

Envious Assassin
Iterative Loop: Obtained from completing activities on Neomuna and can be crafted. Very strong burst damage and add clear.
Ecliptic Distaff: Obtained from resetting a playlist activity in Season of Defiance. This glaive gives a lot of survivability with its shield
Prodigal Return: This is a craftable weapon from Season of Defiance. I highly recommend danger zone in fourth column to increase the effect of the disorienting grenades.

Heavy Weapons

For our heavy weapon, there are a great deal of options and is entirely up to preference. You can go a little extra add clear or a little extra boss damage. Below are some options that can pair with what we are trying to achieve but feel free to mix and match as needed depending upon boss or content.

Recommended Heavy WeaponsSuggested Perk 1Suggested Perk 2

Circular Logic

Envious Assassin

Hatchling

Two-Tailed Fox

Play with Your Prey

Twintails

The Lament

Revved Consumption

Banshee's Wail
Circular Logic: Obtainable by completing Terminal Overloads at Zephyr Concourse on Neomuna. This LMG has great add clear and subclass synergy and decent boss daamge.
Two-Tailed Fox: Two-Tailed Fox can be obtained from any exotic engram drop and its catalyst from playlist activities. Its a very strong exotic launcher with a lot of great perks.
The Lament: Obtained from completing the Lost Lament quest. One of the best weapons for solo as it heals you for doing damage and have great kill potential.

Exotic Armor

Stat distribution number goals

  • Mobility – 80-100
  • Resilience – 80-100
  • Recovery – 30-50
  • Discipline – 80-100
  • Intellect – 30-50
  • Strength – 30-50

Artifice armor provides an extra +3 to whatever stat you want this should help you reach these stat goals

Resilience Tier 8 Lightfall Destiny 2
Resilience Tier 8 Lightfall Destiny 2

Resilience Changes: The resilience stat was heavily nerfed in Lightfall expanse and now only receives 30% damage reduction at 100 stat.  Outside of Titan builds, your goal is tier 8 (80 stats) to get good damage reduction without wasted stats.

Exotic ArmorExotic Perk

Assassin's Cowl

Vanishing Execution

Wormhusk Crown

Burning Souls
Assassin's Cowl : This exotic is obtained from completing the Shadowkeep Campaign on a Hunter. Without a source of subclass healing or survivability, this exotic is highly recommended
Wormhusk Crown : A replacement exotic that can drop from any exotic source. This is a backup option is Assassin's Cowl is unobtainable for you.

Armor Stats

[caption id="attachment_30290" align="aligncenter" width="720"]Destiny 2 Lightfall Class Mods Destiny 2 Lightfall Class Mods[/caption] Armor Modification Change: these mods will seem foreign to returning players with Lightfall changing the entire system.  The system you build around now is only orbs of power.  You also see an armor charge mechanic and some of the previous mechanics for generating orbs of power and previously used mods.  This system is evolving, and we will continue to make changes as we gain a better understanding of the new mod system. Here's a list of all the current armor mods. Artifice Armor Change: provides an extra +3 to whatever stat you want this should help you reach these stat goals. Artifact Change: The artifact no longer provides mods instead it reduces the costs of some of the mods and provides passives as you level up and unlock them.  Season 20 Artifact. If you do not have the energy for the suggested mods, adjust and prioritize your main stat-boosting mod and anything that generates orbs, followed by something that consumes orbs of power and generates armor stacks.

Important Mods

Our armor mods are selected to perform certain tasks and as such on this build shouldn’t really be switched in and out. There are a couple of options that are customizable such as siphon mods and resilience mods on the chest piece but other mods have been selected because they pair well with the goal of the build and shouldn’t be replaced unless you are fine reducing the performance of our build.

Head
Mobility Mod
Head
Hands-On
Gain bonus Super energy on melee kills.
Head
Hands-On
Gain bonus Super energy on melee kills.
Head
Harmonic Siphon
Arms
Mobility Mod
Arms
Heavy Handed
Your powered melee final blows create Orbs of Power.
Arms
Impact Induction
Causing damage with a melee attack reduces your grenade cooldown.
Arms
Impact Induction
Causing damage with a melee attack reduces your grenade cooldown.
Chest
Mobility Mod
Chest
Concussive Dampener
Reduces incoming area-of-effect damage from combatants.
Chest
Charged Up
Increases the maximum number of stacks of Armor Charge you can carry by 1.
Legs
Mobility Mod
Legs
Recuperation
Replenishes health each time you pick up an Orb of Power.
Legs
Innervation
Reduces grenade cooldown each time you pick up an Orb of Power.
Legs
Stacks on Stacks
Picking up an Orb of Power grants you 1 additional stack of Armor Charge.
Class
Mobility Mod
Class
Restorative Finisher
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge.\nWhen you use a finisher, you gain a portion of energy for your least-recharged ability. Consumes 2 stacks of Armor Charge.
Class
Proximity Ward
Gain a powerful overshield while performing your finisher.
Class
Empowered Finish
Finisher final blows grant you 1 temporary Armor Charge when you have none.

Thanks for reading our Destiny 2 Strand Hunter Solo Build!

Make sure to check the links below for more content!   If you want to see more of Destiny 2 this week’s action, consider watching me live at twitch.tv/deltiasgaming and checking out the website for more guides (click), Beginner Builds and End-game PvE Builds.

  • Destiny 2 God Roll Weapons Guides
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  • Destiny 2 Builds
  • All Destiny 2 Lightfall Weapons
  • Destiny 2: How to Unlock Strand Subclass

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This video compiles the best and worst One Bar heavy attack builds and classes for The Elder Scrolls Online Scribes of Fate DLC Update 37.  These builds are capable of beating solo Veteran Arenas with world record scores, breezing through Veteran Dungeon Trifecta achievements, and completing Veteran Trials.  In this guide, we will walk through the pros and the cons of each class and give you recommendations for each.

Important Links
Written Guide: https://deltiasgaming.com/best-one-bar-build-for-eso-pve-tier-list/
Sorcerer https://deltiasgaming.com/builds/eso-one-bar-pve-magicka-sorcerer-build/
Templar https://deltiasgaming.com/builds/eso-one-bar-pve-magicka-templar-build/
Necromancer https://deltiasgaming.com/builds/eso-one-bar-pve-magicka-necromancer-build/
Warden https://deltiasgaming.com/builds/eso-one-bar-pve-magicka-warden-build/
Nightblade  https://deltiasgaming.com/builds/eso-one-bar-pve-magicka-nightblade-build/
Dragonknight https://deltiasgaming.com/builds/eso-one-bar-pve-magicka-dragonknight-build/

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Timestamps
0:00 Intro
00:41 Aura
02:04 One Bar vs Two Bar
02:37 How the Build Work
04:26 Dragonknight
05:49 Nightblade
07:48 Warden
09:33 Necromancer 
11:30 Templar
13:13 Sorcerer 
15:49 Outro 

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Deltiasgaming the MMO and RPG player & coach writes guides for MMO, MMORPGs,  RPGs, focusing on walkthroughs, hints, tricks, builds, news and guides 

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ESO,Elder Scrolls Online,MMORPG,ESO Builds,eso tier list,teso tier list,eso tier list pve,eso tier,elder scrolls online,eso,teso,eso gameplay,the elder scrolls online,eso builds,deltiasgaming,deltia,deltia's gaming,nightblade,templar,necromancer,dragonknight,sorcerer,warden,eso pve,eso pve build,ESO PvE,elder scrolls,teso pve,teso build,eso guide,eso solo tier list,oakensoul,eso tier list high isle,eso pvp,eso tier list 2023,eso 2023
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