Table of Contents
Destiny 2 Void Warlock PvE Build
Welcome to the Destiny 2 Void Warlock PvE Build! You have finally managed to Reach Endgame and don’t wanna embarrass yourself or let your team down. This guide will show you how to become The Ultimate Endgame Void warlock. This build and guide works for Raids and Nightfall strikes even Grandmasters. Void warlock requires practice and being able to keep your Devour up is important.
Last Updated March 5, 2023, for Lightfall Expansion and Season 20 (Season of Defiance). Destiny 2 has gone through a major change with their modding system. Making mods much easier and simpler to understand but removing some old playstyles. For instance, the “well” mods most players have been accustomed to have been completely eliminated. Now all that remains is “orbs of power” builds. The mod loadout you see today will change over time as we become accustomed to new and shifting meta in Destiny 2 Lightfall. This loadout has been tested and works, so check back frequently as we will be updating these builds throughout the season and expansion.

Pros |
Cons |
High survivability with Devour | Melee ability is bad |
Debuff enemies | Warlock jump is hard to master |
Lots of explosions | |
Low Cooldown Super | |
High Regen |
Void Warlock Playstyle
Child of the Old Gods: After casting your rift the Child of the Old Gods will appear and be ready to serve you and your allies. Child of the old gods will go to where you shoot at an enemy and create an area where everything becomes debuffed and tether damage to each other. If you stand in a Healing Rift you will get your abilities back with a buff called Void Soul Vampirism so long as you are killing enemies. If standing in an Empowering Rift you will gain health back. Make sure to use healing rift due to the fact that you have Devour in the build which heals you.
Ability Playstyle: this style is all about getting your abilities back, debuffing enemies and staying alive. Play with your Rift and throw grenades and use Child of the Old Gods to get your abilities back and keep those mobs from getting you and your friends. Devour is your best friend when you see that buff go for the kill Devour will always refresh on kill if enemies keep spawning keep killing them who is going to stop you if your health keeps getting full.
Gun Playstyle Combined with Echo of Instability: you are probably wondering why there are lots of void weapons. The fragment Echo of Instability allows us to buff those weapons that have void damage. When we are in combat and throw a grenade we get a buff called volatile rounds. That buffs allows your void weapons to apply the debuff Volatile. This debuff causes lots of extra damage on top of what you would normally do and it happens to be aoe damage. In short throw a grenade you see the buff volatile rounds and OPEN FIRE until they are dead.
Raid/High Level Content Advice: void warlock is often looked down upon because Titan And hunter have better Damaging supers. Do not let this discourage you Void Warlock has Group utility. You can always debuff a boss or champion because when you are fighting them you will most likely by instinct drop a Rift and that rift happens to have Child of the Old Gods which can DEBUFF ANY MOB in the game. Also you can use volatile rounds to buff the damage of your heavy weapon when you fight any boss.
Abilities
Some abilities, aspects and fragments need to be unlocked before use. In order to do that, Destiny 2 players need to visit Ikora in the Tower and do the related quest or purchase them from her. Lastly, if you bought new aspects and fragments don’t forget to “meditate”. Simply click the “meditate” option on the table next to Ikora.
Void Buffs & Debuffs
Suppressed (Debuff) – The target is taken out of any active abilities and cannot activate any abilities or movement modes while Suppression persists. Afflicted combatants cannot fire their weapons. NOW STUNS OVERLOAD CHAMPIONS
Volatile (Debuff) – The target is afflicted with unstable Void energy and will explode upon taking additional damage. NOW STUNS BARRIER CHAMPIONS
Weaken (Debuff) – The target takes increased damage and has their movement speed slowed. Afflicted combatants have difficulty firing accurately.
Devour (Buff) – Feast on the energy of your defeated foes. Final blows restore you to full health, grant grenade energy, and extend Devour.
Invisibility (Buff) – You vanish from sight and do not appear on radar. Performing offensive actions will end Invisibility.
Void Overshield (Buff) – You are armored with a protective barrier of Void Light. Reduces damage taken from combatants.
Lightfall Expansion saw a revamp of core buffs and debuff for each class.
- Void Breach (New!)
- Void Breaches are created by a selection of new and existing Void Fragments, and grant class ability energy on pickup.
- Echo of Cessation (New!)
- Finisher final blows create a burst of Void damage that causes nearby enemies to become Volatile. Defeating Volatile targets creates a Void Breach.
- Echo of Vigilance (New!)
- Defeating a target when your shields are depleted grants you a temporary Void Overshield.
- Echo of Domineering
- Now creates a Void Breach when defeating Suppressed targets, in addition to its original effects.
- Echo of Harvest
- Now creates a Void Breach when defeating Weakened targets with precision damage, in addition to its original effects.
- Echo of Starvation
- Now grants Devour on picking up a Void Breach, in addition to its original effects.
![]() Nova Bomb: Vortex | |||
![]() Healing Rift | ![]() Burst Glide | ![]() Suppressor Grenade | ![]() Pocket Singularity |
Aspects
![]() Child of the Old Gods | ![]() Feed the Void |
Fragments
![]() Echo of Persistence | ![]() Echo of Vigilance | ![]() Echo of Instability | ![]() Echo of Expulsion |
Gear
Kinetic Weapons
This guide assumes you’re playing with the primary loadout of Pardon our Dust, Funnel Web and Taipan. If you swap weapon types, make sure to change out mods.
Recommended Kinetic Weapons | Suggested Perk 1 | Suggested Perk 2 |
---|---|---|
![]() Witherhoard | ![]() Primeval's Torment | ![]() Break the Bank |
![]() Pardon Our Dust | ![]() Auto-Loading Holster | ![]() Vorpal Weapon |
![]() Arbalest | ![]() Compounding Force | ![]() Disruption Break |
Energy Weapons
COLLECTIVE OBLIGATION
This gun is hands down the best weapon to pair with void warlock. It will auto reload upon getting a kill every time you gain a new Void Buff or Increase the duration of a previous Buff. For warlock you get Devour Upon your first ability kill and every time you get a kill with Devour it extends its duration.
Recommended Energy Weapons | Suggested Perk 1 | Suggested Perk 2 |
---|---|---|
![]() Collective Obligation | ![]() Void Leech | ![]() Umbral Sustenance |
![]() Funnelweb | ![]() Subsistence | ![]() Frenzy |
![]() Doom of Chelchis | ![]() Explosive Payload | ![]() Frenzy |
Heavy Weapons
Mostly going to be Void weapons do to the synergy with NEZAREC’S SIN.
Feel free to switch out the recommended weapon as exotics do more damage but take more time to get.
Recommended Heavy Weapons | Suggested Perk 1 | Suggested Perk 2 |
---|---|---|
![]() Taipan-4fr | ![]() Triple Tap | ![]() Firing Line |
![]() Crowd Pleaser | ![]() Clown Cartridge | ![]() Chain Reaction |
![]() Commemoration | ![]() Reconstruction | ![]() Killing Tally |
Exotic Armor
Exotic Armor | Exotic Perk |
---|---|
![]() Nezarec's Sin | ![]() Abyssal Extractors |
Armor Stats
Stat distribution number goals- Mobility – 0 - 20
- Resilience <80
- Recovery – 100 ( This is warlock main stat which also lowers your class ability cooldown)
- Discipline – 10 - 50
- Intellect – 80 - 100
- Strength – 0 - 20

Important Mods

Armor Modification Change: these mods will seem foreign to returning players with Lightfall changing the entire system. The system you build around now is only orbs of power. You also see an armor charge mechanic and some of the previous mechanics for generating orbs of power and previously used mods. This system is evolving, and we will continue to make changes as we gain a better understanding of the new mod system. Here’s a list of all the current armor mods.
Artifice Armor Change: provides an extra +3 to whatever stat you want this should help you reach these stat goals.
Artifact Change: The artifact no longer provides mods instead it reduces the costs of some of the mods and provides passives as you level up and unlock them. Season 20 Artifact.
If you do not have the energy for the suggested mods, adjust and prioritize your main stat-boosting mod and anything that generates orbs, followed by something that consumes orbs of power and generates armor stacks.
Head | ![]() Recovery Mod |
Head | ![]() Harmonic Siphon |
Head | ![]() Harmonic Siphon |
Head | ![]() Harmonic Siphon |
Arms | ![]() Recovery Mod |
Arms | ![]() Void Loader Increases reload speed of Void weapons. |
Arms | ![]() Momentum Transfer Causing damage with a grenade reduces your melee cooldown. |
Arms | ![]() Fastball Increases grenade throw distance. |
Chest | ![]() Resilience Mod |
Chest | ![]() Concussive Dampener Reduces incoming area-of-effect damage from combatants. |
Chest | ![]() Sniper Damage Resistance Reduces incoming damage from combatants that are at long range. |
Legs | ![]() Resilience Mod |
Legs | ![]() Void Weapon Surge Collecting an Orb of Power causes you to gain 1 temporary Armor Charge.\nYour Void weapons gain a small bonus to damage while you have any Armor Charge. Your Armor Charge now decays over time. |
Legs | ![]() Void Weapon Surge Collecting an Orb of Power causes you to gain 1 temporary Armor Charge.\nYour Void weapons gain a small bonus to damage while you have any Armor Charge. Your Armor Charge now decays over time. |
Class | ![]() Resilience Mod |
Class | ![]() Time Dilation Your decaying Armor Charge has a longer duration. |
Class | ![]() Distribution Reduces all ability cooldowns when using your class ability near targets. |
Thanks for reading our Destiny 2 Void Warlock PvE Build. Make sure to check the links below for more content!
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- Destiny 2 God Roll Weapons Guides
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