UPDATED for patch 1.6 currently on the PTS (not final). I will change the skills again and give opinions on them once this becomes final.
Welcome to our ESO Sorcerer Skills Guide. Utterly unique and special, the Sorcerer’s abilities are truly magnificent to use and even witness. The combination of interesting, relevant builds are staggering due to the classes design. In part two of our series, we delve into these skills, discuss my morph selections, and explain how I use them. Let’s get started!
Table of Contents
Dark Magic
Ultimate
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ACTIVE ABILITIES
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PASSIVE ABILITIES




Daedric Summoning
Ultimate
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PASSIVE ABILITIES




Storm Calling
Ultimate
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PASSIVE ABILITIES




Delta, I would like to thank you for the awesome pvp builds you have been sharing, honestly I would be lost without them! XD
I would just like to know what you think about you’re new “Necromancer” build in single target pvp and group pvp.
Thanks for reading
ShockBlade ☺️
It’s amazing can’t wait to make a build!
Just noticed the change to Power Surge…yes the other morph that no one considers. It now increases your Spell Damage. So everyone who felt they could not use Crit Surge and Destro should use this other morph and all smiles again.
OK…I’m kind of glossing over the loss of the self heal but if you are not the healer in the group then someone else can heal you…and if you are the healer then this morph will also help with your Resto staff heals too.
Maybe I can give that deep sigh of relief now “phew”.
Would appreciate your thoughts on this one Deltia.
It’ll be a new way to play the Sorc. I’m doing just fine healing my self with a Resto staff. Stamina, however, might be different.
Can’t wait to try out the new Necro build! Looks so fun and looks like it can do a lot of sustained damage! 😀 1.6 can’t come soon enough. ;p
Delta, I was wondering if you will make a sorcerer pvp build for 1.6 and if you do when? I’ve been so excited to see you pvp with you’re new Necromancer build! 😀
I’ve done it but nothing official until it’s live. Remember this is all testing so far. The double pets with frags works amazing.
Ah ok, hopefully I can see you R3KT some people with the new build on twitch! XD
Delta, was just wondering but wasn’t their two summoned creatures? You only have the twilight skill on Daedric summoning skill tree. :p
For people who are having problems, when fighting large amounts of mobs in 1.6.1. I have found that dropping a minefield right in the middle a of group of enemies restores a lot of health and does Good damage.
Talking of restoring health…I notice the change to Dark Deal now gives the Sorc their own heal.
I know it’s not instant cast and you can not move, but a few experiments on PTS might see whether this becomes a sort of Sorc-Green Dragon Blood type skill to have. You can tap it for a second and then break the spell if it restores enough health so you can continue the fight.
Worth looking into.
if I could edit my above comment it should have said “now gives the Sorc their own heal and stamina generation” and not just heal as I posted…sorry for the slip up.
Dark Deal is good because its resource efficient, but it’s too slow to be a Sorc-Green Dragon Blood. Honestly the only problem I have with the class is not its ability to survive, its the fact that the sorc’s sustained single-target DPS (summoned pets) comes at the cost of every thing else (Burst DPS, self healing, armor/spell resistance and AOE DPS). The two things i would like to see happen would be, to have pets put on timers, and have spell-power have an effect pet-damage and shield-strength. Instead of them only being influenced by max magicka.
After looking into the costs for the skills you have listed compared to patch 1.6.3, it looks like you have the Dark Magic cost reduction passive but no armor equipped.
This means there is a 10% increase to Storm Calling costs from the skills you currently have listed (2/17/2015).
I love the skill overview, but are you ever going to add the first familiar from the summoning skill tree? It really annoying to not have it here.
Bro the last passive in storm calling changed it now grants 2% more spell power for every sorcery skill on bar
Thanks need to change these.
Hey Deltas, how do passives stack? Is there a max that can be active or should I get all of the passives. Thanks.
This post is missing the Unstable Familiar skill from the Daedric Summoning skill line.
TY still finding time to update these images.
Do toy have a sorcerer tank build? I’m currently playing as one, but I know it could be better. Only vr1 tho and able to tank vr5 dungeons atm. Heavy armor normal buffs and all into health. Armor and resistance above 20k atm. Sword shield and 2nd weapon is 2 hand. Please help a boob out. Ps4 player.
(Noob) auto correct on phone sucks.
No, don’t care for them.
i didnt find any information on these… how much storm astornach do total damage, cuz i use on bosses and idk if meteor is more powerful
btw, i play console so i dont have those things so u can see how much u do damage, and another thing how much mages wrath and force shock do damage pvp and pve?
Please correct and update you skills listing.
From what I’ve read, if I understood correctly, a tank melee sorceror seems to be a good idea.
– Unholy Knowledge: -5% skill cost
– Power Stone: -15% Ultimate cost
– Daedric Protection: +20% health recovery (requires slotting a summoning skill, though)
These above combined with
Boundless Storm: Gain increased movement speed while active.
Endless Fury: Killing blows restore magicka.
Bound Armaments: Gives you max stamina, costs stamina, and increases heavy attack damage.
Bound Armor: Protect yourself with the power of Oblivion creating a suit of Daedric mail that grants minor resolve, increasing your armor by X. The armor also increases your max magicka by X.
Bound Aegis: Also provides spell resistance.
Summon Restoring Twlight:Adds magicka regeneration aura.
Summon Twlight Matriarch: Heals you when at low health.
Whith all these regenarations and protections do you think it is a viable choice for a tank?
If so, wich race would be best? I’m thinking about a sword and shield Nord, but I’d like to hear your opinion.
Bound Armor and Boundless Storm is your friend for Sorc tanking and a must have IMO. If I were to choose a race, it’d be Imperial for Max stats and health return off of hits.