The Duellist’s Prerogative is a powerful Legendary Rapier, and you can get it from Lora after you complete the Save Vanra Quest during Act 3 in Baldur’s Gate 3 (BG3).
In Baldur’s Gate 3, The Duellist’s Prerogative is a legendary Rapier and a reward for saving Vanra in Act 3. Thanks to its remarkable damage potential, it’s the optimal weapon choice for Bards. It is most effective when wielded without an off-handed weapon. Typically, an off-hand weapon is utilized with a bonus action. Yet, this legendary rapier eliminates the need for one, making it an efficient and strategic choice, especially for the Bard class.
With Elegant Duellist, your critical chance is 19, and you gain an extra reaction per turn. This synergizes well with the Withering Cut unique feature, allowing you to deal additional necrotic damage equal to your proficiency bonus when hitting with a melee weapon.
Combined with the extra attack feature from the Dueller’s Enthusiasm bonus, it produces substantial damage output per turn. You can make an additional melee attack using your bonus action.
Classes that will also benefit from using the Duellist’s Prerogative are Rogue, Ranger, Fighter, or Warlock. You can equip it to your character’s main hand weapon slot in the inventory, providing additional bonuses and buffs. The user needs Martial Weapon proficiency or suffers penalties while wearing the weapon.
The Duellist’s Prerogative features in BG3:
- Weapon Type: Rapier, Main Hand, Finesse
- Damage: 1d8+8 Piercing, +2 Piercing, +1d4 Necrotic
- Requirements: Martial Weapon Proficiency
- Rarity: Legendary
- Location: Save Vanra Quest Reward in Baldur’s Gate Lower City, Act 3
- Weight: 1.8 kg
- Value: 1300
- Weapon Enchantment +3
- Elegant Duellist: While your off-hand is empty, you score a Critical Hit when rolling a 19. Moreover, you gain an additional reaction per turn
- Withering Cut: On a hit with a melee weapon, use a reaction to deal additional Necrotic damage equal to your Proficiency Bonus.
- Challenge to Duel: Challenge an enemy to attack only you, inflicting bleeding on the target.
- Dueller’s Enthusiasm: While you are not dual-wielding, you can make an additional melee attack with The Dueller.
- Classes with Martial Weapons Proficiency: Cleric(Tempest Domain, War Domain), Fighter, Ranger, Paladin, Barbarian, Bard (College of Valour)
- Companions Who Can Use This Weapon: Lae’zel, Minthara, Karlach, Minsc
How to Get Duellist’s Prerogative in Baldur’s Gate 3
To get Duellist’s Prerogative, you must complete Save Vanra Quest in Baldur’s Gate Lower City during Act 3. This will reward you with Legendary Rapier.
Start the Save Vanra Quest
You can start and complete the quest when you reach Lower City in Act 3. First, head north of Basilisk Gate, where you will find Flaming Fist Barracks. It’s close to where you enter the Baldur’s Gate City for the first time. Inside commander and worried mather Lora will argue. You quickly notice something is wrong with the Flaming Fist officer. She has trouble with memory, so offer your help to Lora instead.
The woman will explain that her daughter, Vanra, was missing and the last time she saw her was in the Blushing Mermaid. The bar in the center of the city is your next destination. Head straight to the west from Basilisk Gate. The Blushing Mermaid is a tall wooden building behind the central wall. Check the map below for reference.
Head to The Blushing Mermaid
Speak with the bartender to gather information about what happened, and he will point you to Captain Grisly, who not long ago disarmed Lora. She was worried asking around about her child when she attacked the bartender with the knife.
The captain is upstairs in the room on the right. Do not trust them during the conversation. They try to mislead you! When the Captain offers gold for “silencing” Lora, they obviously insist too harshly. Pick the “Absolutely not – I refuse to do your dirty work” dialogue option, which will force the Captain to reveal their true identity. By choosing this path, you’ll also earn +1 approval from almost all companions.
Auntie Ethel! Again?
Auntie Ethel is hunting for children again, regardless of whether you killed her in Act 1. This time, she reveals that her goal is to create and train a new Hag, and little Venra is her tool to achieve that. She ate her. Now, Ethel carries her in her stomach until she is ready to transform her. Auntie will vomit her, and a new hag will be born. Unfortunately, destroying Auntie Ethel will also kill the child, so you cannot attack her immediately, and to get Duellist’s Prerogative, Venra must survive. Aunthie Ethel will escape, and you have two choices.
The first solution is to acquire Hag’s Bane recipe from Old Garlow’s Place. Brew the potion that requires Dried Fey Flower and any Essence. If you throw the potion at the hag, she will throw up the safe and alive child. Alternatively, you can Chase down the hag straight to the Cellar Door in the same room. Then, destroy the special mushrooms the hag uses to transform Vanra and knock out Ethel to save the child. Both outcomes will save the girl, and you will get your Duellist’s Prerogative Legendary Rapier in Baldur’s Gate 3 (BG3).
Going for the Hag’s Bane potion will coincide with Avenge the Hag Survivors or Help the Hag Survivors quests. Also, if you have it, the fight with Auntie Ethel will be easier.
Find the Ethel’s Lair
When you are ready, in the same room where you found the Hag, go through the door to the Blushing Mermaid cellar. Inside, jump on the higher level platform where your character will pass an automatic investigation check, revealing a hidden passage similar to the Tree House in Act 1. Pass through the green swirling mirror to find new Auntie Ethel’s lair.
Inside, Ethel trapped the real Captain Grisly and her crew. They are under the effect of another Hag’s spell, so you can fight them to get Salty Scimitar(rrr). Alternatively, put a Whispering Mask on and sneak pass by them to the room on the left. If you successfully pass an automatic perception check next to the wooden wall door, you will find a lever. Pull it to open the secret door and let in the rest of your companions inside. When you defeat the hag, the spell will be lifted, and you, the Captain, and her crew will be safe.
Destroy Mushrooms Solution – Defeat Auntie Ethel
The fight starts immediately, but in the turn queue, you will notice three monochromes images in addition to Auntie Ethel and your team. Mushrooms are in three corners of the chamber. If you don’t have the Hag’s Bane potion, you must destroy them before you knock out the Ethel to save the girl and get Legendary Rapier.
Then, ensure you have the “Non-Lethal attacks” turned on in the passives tab of your team’s skill bar. Remember, if you simply kill her while Venra is still inside her, you will also destroy the child. So, to knock her out, you must use the “Non-Lethal Attacks” passive and only melee attacks. With mushrooms destroyed, now you must lower Ethel’s health to zero.
Hag’s Bane Solution – Defeat Auntie Ethel
However, if you have the Hag’s Bane potion, throw it at her, and she will throw up Venra. When the child is safe, you can kill the Auntie and don’t worry about the mushrooms.
Get Your Reward – Legendary Rapier, Duellist’s Prerogative
Don’t forget to loot Ethel’s body. She possesses the Ring of Feywild Sparks. A short cutscene will play. If the child survived, now it’s time to get the reward. Return to Lora, she waits in her house located east of the Blushing Mermaid bar. In gratitude, she will give you a Baldur’s Gate 3 Legendary rapier, Duellist’s Prerogative, and Amulet of Windrider in BG3.
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